According to our database1, Ilona Heldal authored at least 27 papers between 2000 and 2021.
Legend:Book In proceedings Article PhD thesis Other
Games on Mobiles via Web or Virtual Reality Technologies: How to Support Learning for Biomedical Laboratory Science Education.
Design and Development of a Mobile Application Supporting Planning for Future Parents.
Proceedings of the Data, 2018
Proceedings of the 14th Proceedings of the International Conference on Information Systems for Crisis Response and Management, 2017
Contextual Support for Emergency Management Training: Challenges for Simulation and Serious Games.
Proceedings of the Modeling and Using Context, 2017
Simulation and serious games in emergency management: Experiences from two case studies.
Proceedings of the 22nd International Conference on Virtual System & Multimedia, 2016
Supporting communication within industrial doctoral projects: the thesis steering model.
Proceedings of the Innovation and Technology in Computer Science Education Conference 2014, 2014
Proceedings of the 11th Conference on Advances in Computer Entertainment Technology, 2014
Collaboration Patterns in Mixed Reality Environments for a New Emergency Training Center.
Proceedings of the Seventh UKSim/AMSS European Modelling Symposium, 2013
Exploring object representations: Virtual reality models for environmental planning projects.
Proceedings of the 18th International Conference on Virtual Systems and Multimedia, 2012
Int. J. Knowl. Web Intell., 2011
Virtual Reality Supporting Environmental Planning Processes: A Case Study of the City Library in Gothenburg.
Proceedings of the Knowledge-Based Intelligent Information and Engineering Systems, 2008
Virtual Real., 2007
Int. J. Virtual Real., 2007
Proceedings of the Human-Computer Interaction. Interaction Design and Usability, 2007
Factors influencing flow of object focussed collaboration in collaborative virtual environments.
Virtual Real., 2006
The Usability of Collaborative Virtual Environments and Methods for the Analysis of Interaction.
Presence Teleoperators Virtual Environ., 2006
Are two heads better than one?: object-focused work in physical and in virtual environments.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2006
Presence Teleoperators Virtual Environ., 2005
Proceedings of the IEEE Virtual Reality Conference 2005, 2005
Perception of color and space in virtual reality: a comparison between a real room and virtual reality models.
Proceedings of the Human Vision and Electronic Imaging IX, 2004
Proceedings of the Twelfth International World Wide Web Conference - Posters, 2003
Strangers and friends in caves: an exploratory study of collaboration in networked IPT systems for extended periods of time.
Proceedings of the 2003 Symposium on Interactive 3D Graphics, 2003
Comput. Graph., 2001
Cubes in the Cube: A Comparison of a Puzzle-Solving Task in a Virtual and a Real Environment.
Cyberpsychology Behav. Soc. Netw., 2001
Proceedings of the Third International Conference on Collaborative Virtual Environments, 2000