Isabel Machado Alexandre

Orcid: 0000-0003-3108-5396

Affiliations:
  • ISCTE - University Institute of Lisbon, Department of Information Science and Technology, Portugal


According to our database1, Isabel Machado Alexandre authored at least 24 papers between 1998 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

Online presence:

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Bibliography

2023
Roadmap for the Development of EnLang4All: A Video Game for Learning English.
Multimodal Technol. Interact., February, 2023

Evaluating the Impact of Gamification on the Online Shop of a Game Server: A Comparison between the Portuguese and North American Contexts.
Informatics, 2023

2022
The Child in Charge: The Case of Child-participatory Design of an Environmental Sustainability Serious Game.
Proceedings of the IDC '22: Interaction Design and Children, Braga, Portugal, June 27, 2022

2013
From 7 to 77 - I Teach You and You Teach Me!
Proceedings of the ICAART 2013, 2013

2012
Hand in Hand - Maths and Storytelling Together in an Educational Game.
Proceedings of the ICAART 2012 - Proceedings of the 4th International Conference on Agents and Artificial Intelligence, Volume 2, 2012

2010
Maths4Kids: telling stories with Maths.
Proceedings of the Intelligent Narrative Technologies III Workshop, 2010

2008
Characters with Character.
Proceedings of the Advances in Artificial Intelligence, 2008

2007
Narrative Learning Environments.
Proceedings of the Artificial Intelligence in Education, 2007

How Can We Be Serious in a Game?
Proceedings of the Intelligent Narrative Technologies, 2007

2005
Tell Me a Story.
Virtual Real., 2005

2004
Playing with Agents-Agents in Social and Dramatic Games.
Proceedings of the Life-like characters - tools, affective functions, and applications., 2004

1, 2, 3 .... Action! Directing Real Actors and Virtual Characters.
Proceedings of the Technologies for Interactive Digital Storytelling and Entertainment, 2004

2003
Managing Authorship in Plot Conduction.
Proceedings of the Virtual Storytelling; Using Virtual Reality Technologies for Storytelling, 2003

Machiavellian Characters and the Edutainment Paradox.
Proceedings of the Intelligent Agents, 4th International Workshop, 2003

2002
"You Cannot Use My Broom! I'm the Witch, You're the Prince": Collaboration in a Virtual Dramatic Game.
Proceedings of the Intelligent Tutoring Systems, 6th International Conference, 2002

2001
The child behind the character.
IEEE Trans. Syst. Man Cybern. Part A, 2001

Real Characters in Virtual Stories.
Proceedings of the Virtual Storytelling: Using Virtual Reality Technologies for Storytelling, 2001

Heroes, villians, magicians, ...: dramatis personae in a virtual story creation environment.
Proceedings of the 6th International Conference on Intelligent User Interfaces, 2001

Is the wolf angry or ... just hungry?
Proceedings of the Fifth International Conference on Autonomous Agents, 2001

2000
TEATRIX: Virtual Environment for Story Creation.
Proceedings of the Intelligent Tutoring Systems, 5th International Conference, 2000

Bringing drama into a virtual stage.
Proceedings of the Third International Conference on Collaborative Virtual Environments, 2000

Supporting Collaborative Activities in Computer Integrated Classrooms-the NIMIS Approach.
Proceedings of the 6th International Workshop on Groupware (CRIWG 2000), 2000

1999
A Cognitive Approach to Affective User Modeling.
Proceedings of the Affective Interactions, 1999

1998
Vincent, an Autonomous Pedagogical Agent for On-the-Job Training.
Proceedings of the Intelligent Tutoring Systems, 4th International Conference, 1998


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