Paul Brna

According to our database1, Paul Brna authored at least 53 papers between 1989 and 2016.

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Bibliography

2016
From Interactive Open Learner Modelling to Intelligent Mentoring: STyLE-OLM and Beyond.
I. J. Artificial Intelligence in Education, 2016

Twenty Years on: Reflections on "Supporting the Use of External Representations in Problem Solving"...
I. J. Artificial Intelligence in Education, 2016

2014
Using DBpedia as a Knowledge Source for Culture-Related User Modelling Questionnaires.
Proceedings of the User Modeling, Adaptation, and Personalization, 2014

Employing linked data and dialogue for modelling cultural awareness of a user.
Proceedings of the 19th International Conference on Intelligent User Interfaces, 2014

2013
Semantic Social Sensing for Improving Simulation Environments for Learning.
Proceedings of the Scaling up Learning for Sustained Impact, 2013

2012
Taming Digital Traces for Informal Learning: A Semantic-Driven Approach.
Proceedings of the 21st Century Learning for 21st Century Skills, 2012

2011
Adult Self-regulated Learning through Linking Experience in Simulated and Real World: A Holistic Approach.
Proceedings of the Towards Ubiquitous Learning, 2011

First Workshop on Artificial Intelligence in Education to Support the Social Inclusion of Communities (AIEDSIC).
Proceedings of the Artificial Intelligence in Education - 15th International Conference, 2011

2008
Narrative Interactive Multimedia Learning Environments: Achievements and Challenges.
Proceedings of the New Directions in Intelligent Interactive Multimedia, 2008

Narrative and interactive learning environments.
Interactive Learning Environments, 2008

2007
Opening up the Interpretation Process in an Open Learner Model.
I. J. Artificial Intelligence in Education, 2007

Evaluating of a Scaffolding System for Supporting Less Experienced Feedback Givers.
Proceedings of the Artificial Intelligence in Education, 2007

2006
A Contingency Analysis of LeActiveMath's Learner Model.
Proceedings of the MICAI 2006: Advances in Artificial Intelligence, 2006

Approximate Modelling of the Multi-dimensional Learner.
Proceedings of the Intelligent Tutoring Systems, 8th International Conference, 2006

2005
Tell Me a Story.
Virtual Reality, 2005

Preface.
I. J. Artificial Intelligence in Education, 2005

The Focus-Metaphor Approach: A Novel Concept for the Design of Adaptive and User-Centric Interfaces.
Proceedings of the Human-Computer Interaction, 2005

Who Helps the Helper? A Situated Scaffolding System for Supporting Less Experienced Feedback Givers.
Proceedings of the Artificial Intelligence in Education, 2005

2004
Program comprehension and authentic measurement: : a scheme for analysing descriptions of programs.
Int. J. Hum.-Comput. Stud., 2004

1, 2, 3 .... Action! Directing Real Actors and Virtual Characters.
Proceedings of the Technologies for Interactive Digital Storytelling and Entertainment, 2004

Workshop on Dialog-Based Intelligent Tutoring Systems: State of the Art and New Research Directions.
Proceedings of the Intelligent Tutoring Systems, 7th International Conference, 2004


2003
PREFACE.
I. J. Artificial Intelligence in Education, 2003

Towards authentic measures of program comprehension.
Proceedings of the 15th Annual Workshop of the Psychology of Programming Interest Group, 2003

2002
The Design and Implementation of a Graphical Communication Medium for Interactive Open Learner Modelling.
Proceedings of the Intelligent Tutoring Systems, 6th International Conference, 2002

2001
Fostering cartoon-style creativity with sensitive agent support in tomorrow's classroom.
Educational Technology & Society, 2001

Presence and Reflection in Training: Support for Learning to Improve Quality Decision-Making Skills under Time Limitations.
Cyberpsy., Behavior, and Soc. Networking, 2001

Learning to Think and Communicate with Diagrams: 14 Questions to Consider.
Artif. Intell. Rev., 2001

Applying Interactive Open Learner Models to Learning Technical Terminology.
Proceedings of the User Modeling 2001, 8th International Conference, 2001

Real Characters in Virtual Stories.
Proceedings of the Virtual Storytelling: Using Virtual Reality Technologies for Storytelling, 2001

2000
Classroom Conundrums: The Use of a Participant Design Methodology.
Educational Technology & Society, 2000

Perfect presence: What does this mean for the design of virtual learning environments?
EAIT, 2000

Maintaining a Jointly Constructed Student Model.
Proceedings of the Artificial Intelligence: Methodology, 2000

1999
Artificial intelligence in educational software: has its time come?
BJET, 1999

Getting a GRiP on the comprehension of data-flow visual programming languages.
Proceedings of the 11th Annual Workshop of the Psychology of Programming Interest Group, 1999

Effective Affective in Intelligent Systems - Building on Evidence of Empathy in Teaching and Learning.
Proceedings of the Affective Interactions, 1999

1998
Guest Editorial: Meeting the challenge of new technologies.
J. Comp. Assisted Learning, 1998

Adding intelligence to a learning environment: learner-centred design?
J. Comp. Assisted Learning, 1998

Collaboration in a Virtual World: Support for Conceptual Learning?
EAIT, 1998

Editorial: Flexible education and the new technologies.
BJET, 1998

Information Types and Cognitive Principles in Program Comprehension: Towards Adaptable Support for Novice Visual Programmers.
Proceedings of the Intelligent Tutoring Systems, 4th International Conference, 1998

Flexible ILE Development: Case Studies of an Agent-Based Software Engineering Approach.
Proceedings of the Intelligent Tutoring Systems, 4th International Conference, 1998

1997
Modelling students collaborating while learning about energy.
J. Comp. Assisted Learning, 1997

1996
Searching for Examples: An Evaluation of an Intermediate Description Language for a Techniques Editor.
Proceedings of the 8th Annual Workshop of the Psychology of Programming Interest Group, 1996

The Analogical Model-based Physics System: A Workbench to Investigate Issues in How to Support Learning by Analogy in Physics.
Proceedings of the Computer Aided Learning and Instruction in Science and Engineering, 1996

1995
Extending the Scope of the Student Model.
User Model. User-Adapt. Interact., 1995

Do diagrams make us smart(ER)?
Proceedings of the 7th Annual Workshop of the Psychology of Programming Interest Group, 1995

1994
An Experimental Evaluation of Different Proposals for Teaching Prolog.
Proceedings of the 6th Annual Workshop of the Psychology of Programming Interest Group, 1994

Logic Programming in Education: A Perspective on the State of Art.
Proceedings of the ICLP 1994 Workshop W11: Logic Programming and Education, 1994

1993
Reasoning with external representations: supporting the stages of selection, construction and use.
Proceedings of the Human-Computer Interaction, 1993

1992
The Application of Cognitive Diagnosis to the Quantitative Analysis of Simple Electrical Circuits.
Proceedings of the Intelligent Tutoring Systems, Second International Conference, 1992

1990
A framework for the Principled Debugging of Prolog Programs: How to Debug Non-Terminating Programs.
Proceedings of the Logic Programming, 1990

1989
Programmed rockets: an analysis of students' strategies.
BJET, 1989


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