H. Chad Lane

Orcid: 0000-0002-3046-1751

According to our database1, H. Chad Lane authored at least 42 papers between 2003 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2024
MineObserver 2.0: A Deep Learning & In-Game Framework for Assessing Natural Language Descriptions of Minecraft Imagery.
Proceedings of the Thirty-Eighth AAAI Conference on Artificial Intelligence, 2024

2023
Commentary for the International Journal of Artificial Intelligence in Education Special Issue on K-12 AI Education.
Int. J. Artif. Intell. Educ., June, 2023

A Bayesian Analysis of Adolescent STEM Interest Using Minecraft.
Proceedings of the Artificial Intelligence in Education. Posters and Late Breaking Results, Workshops and Tutorials, Industry and Innovation Tracks, Practitioners, Doctoral Consortium and Blue Sky, 2023

2022
MineObserver: A Deep Learning Framework for Assessing Natural Language Descriptions of Minecraft Imagery.
Proceedings of the Thirty-Fifth International Florida Artificial Intelligence Research Society Conference, 2022

Classification of Natural Language Descriptions for Bayesian Knowledge Tracing in Minecraft.
Proceedings of the Artificial Intelligence in Education. Posters and Late Breaking Results, Workshops and Tutorials, Industry and Innovation Tracks, Practitioners' and Doctoral Consortium, 2022

Mining for STEM Interest Behaviors in Minecraft.
Proceedings of the Artificial Intelligence in Education. Posters and Late Breaking Results, Workshops and Tutorials, Industry and Innovation Tracks, Practitioners' and Doctoral Consortium, 2022

Pedagogical Agents.
Proceedings of the Handbook on Socially Interactive Agents:20 years of Research on Embodied Conversational Agents, 2022

2021
A Framework for Design of Conversational Agents to Support Health Self-Care for Older Adults.
Hum. Factors, 2021

2020
Coding and Analyzing Scientific Observations From Middle School Students in Minecraft.
Proceedings of the Interdisciplinarity in the Learning Sciences: Proceedings of the 14th International Conference of the Learning Sciences, 2020

2019
What if we were twice as close to the sun?: findings from a science summer camp serving underrepresented youth.
Proceedings of the 14th International Conference on the Foundations of Digital Games, 2019

Leveraging Cognitive Science and Artificial Intelligence to Save Lives.
Proceedings of the Artificial Intelligence in Education - 20th International Conference, 2019

2018
Technology-Enhanced Informal Learning: Bringing Advanced Learning Technologies into Museums and Out-of-School Settings.
Proceedings of the 10th International Conference on Computer Supported Education, 2018

2016
Virtual Learning and Object Reconstruction.
Computer, 2016

Preface to the IJAIED 25th Anniversary Issue, Part 2.
Int. J. Artif. Intell. Educ., 2016

2015
Situated Pedagogical Authoring: Authoring Intelligent Tutors from a Student's Perspective.
Proceedings of the Artificial Intelligence in Education - 17th International Conference, 2015

2013
AI Grand Challenges for Education.
AI Mag., 2013

Virtual Humans for Learning.
AI Mag., 2013

Intelligent Learning Technologies Part 2: Applications of Artificial Intelligence to Contemporary and Emerging Educational Challenges.
AI Mag., 2013

Intelligent Learning Technologies: Applications of Artificial Intelligence to Contemporary and Emerging Educational Challenges.
AI Mag., 2013

The Effects of a Pedagogical Agent for Informal Science Education on Learner Behaviors and Self-efficacy.
Proceedings of the Artificial Intelligence in Education - 16th International Conference, 2013

Must Feedback Disrupt Presence in Serious Games?
Proceedings of the Workshops at the 16th International Conference on Artificial Intelligence in Education AIED 2013, 2013

2011
Intelligent Tutoring Goes to the Museum in the Big City: A Pedagogical Agent for Informal Science Education.
Proceedings of the Artificial Intelligence in Education - 15th International Conference, 2011

Interactive Events Summary.
Proceedings of the Artificial Intelligence in Education - 15th International Conference, 2011

2010

Virtual Humans with Secrets: Learning to Detect Verbal Cues to Deception.
Proceedings of the Intelligent Tutoring Systems, 10th International Conference, 2010

Investigating the Relationship between Presence and Learning in a Serious Game.
Proceedings of the Intelligent Tutoring Systems, 10th International Conference, 2010

Individualized Virtual Humans for Social Skills Training.
Proceedings of the Artificial Intelligence: Methodology, 2010

2009
BiLAT: A Game-Based Environment for Practicing Negotiation in a Cultural Context.
Int. J. Artif. Intell. Educ., 2009

Promoting Metacognition in Immersive Cultural Learning Environments.
Proceedings of the Human-Computer Interaction. Interacting in Various Application Domains, 2009

Intelligent Educational Games.
Proceedings of the Artificial Intelligence in Education: Building Learning Systems that Care: From Knowledge Representation to Affective Modelling, 2009

Feedback Specificity and the Learning of Intercultural Communication Skills.
Proceedings of the Artificial Intelligence in Education: Building Learning Systems that Care: From Knowledge Representation to Affective Modelling, 2009

The Second Workshop on Culturally Aware Tutoring Systems.
Proceedings of the Artificial Intelligence in Education: Building Learning Systems that Care: From Knowledge Representation to Affective Modelling, 2009

2008
An Intelligent Tutoring Architecture for Simulation-Based Training.
Proceedings of the Twenty-First International Florida Artificial Intelligence Research Society Conference, 2008

2007
Narrative Learning Environments.
Proceedings of the Artificial Intelligence in Education, 2007

2006
Teaching Negotiation Skills through Practice and Reflection with Virtual Humans.
Simul., 2006

Reflective Tutoring for Immersive Simulation.
Proceedings of the Intelligent Tutoring Systems, 8th International Conference, 2006

Building Explainable Artificial Intelligence Systems.
Proceedings of the Proceedings, 2006

2005
Teaching the tacit knowledge of programming to noviceswith natural language tutoring.
Comput. Sci. Educ., 2005

Intention-based scoring: an approach to measuring success at solving the composition problem.
Proceedings of the 36th SIGCSE Technical Symposium on Computer Science Education, 2005

Explainable Artificial Intelligence for Training and Tutoring.
Proceedings of the Artificial Intelligence in Education, 2005

2004
A Dialogue-Based Tutoring System for Beginning Programming.
Proceedings of the Seventeenth International Florida Artificial Intelligence Research Society Conference, 2004

2003
Coached program planning: dialogue-based support for novice program design.
Proceedings of the 34th SIGCSE Technical Symposium on Computer Science Education, 2003


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