Jan Riemann

Affiliations:
  • Technical University of Darmstadt, Department of Computer Science, Germany


According to our database1, Jan Riemann authored at least 23 papers between 2010 and 2022.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2022
Smooth as Steel Wool: Effects of Visual Stimuli on the Haptic Perception of Roughness in Virtual Reality.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2021
Oh, Snap! A Fabrication Pipeline to Magnetically Connect Conventional and 3D-Printed Electronics.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Itsy-Bits: Fabrication and Recognition of 3D-Printed Tangibles with Small Footprints on Capacitive Touchscreens.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
VibroMap: Understanding the Spacing of Vibrotactile Actuators across the Body.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2020

Street lamps as a platform.
Commun. ACM, 2020

VRSketchPen: Unconstrained Haptic Assistance for Sketching in Virtual 3D Environments.
Proceedings of the VRST '20: 26th ACM Symposium on Virtual Reality Software and Technology, 2020

2019
Interaction Concepts for Knowledge Work on Augmented Desktops.
PhD thesis, 2019

Teachyverse: Collaborative E-Learning in Virtual Reality Lecture Halls.
Proceedings of Mensch und Computer 2019, Hamburg, Germany, September 8-11, 2019, 2019

You Invaded my Tracking Space! Using Augmented Virtuality for Spotting Passersby in Room-Scale Virtual Reality.
Proceedings of the 2019 on Designing Interactive Systems Conference, DIS 2019, San Diego, 2019

2018
FlowPut: Environment-Aware Interactivity for Tangible 3D Objects.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2018

OverTop: Breaking the Boundaries of Tangible Tabletop Environments.
Proceedings of the 2018 ACM International Joint Conference and 2018 International Symposium on Pervasive and Ubiquitous Computing and Wearable Computers, 2018

CheckMate: Exploring a Tangible Augmented Reality Interface for Remote Interaction.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
An Evaluation of Hybrid Stacking on Interactive Tabletops.
Proceedings of the 2017 ACM Workshop on Interacting with Smart Objects, 2017

BYO*: Utilizing 3D Printed Tangible Tools for Interaction on Interactive Surfaces.
Proceedings of the 2017 ACM Workshop on Interacting with Smart Objects, 2017

2016
Liquido: Embedding Liquids into 3D Printed Objects to Sense Tilting and Motion.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

FreeTop: Finding Free Spots for Projective Augmentation.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Collaborative Interaction with Geospatial Data - A Comparison of Paper Maps, Desktop GIS and Interactive Tabletops.
Proceedings of the Collaboration Meets Interactive Spaces, 2016

2015
In-Situ Occlusion Resolution for Hybrid Tabletop Environments.
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015

StackTop: Hybrid Physical-Digital Stacking on Interactive Tabletops.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

2014
Immersive Tabletop: der digitale Tisch als Tisch.
Inform. Spektrum, 2014

2013
PeriTop: extending back-projected tabletops with top-projected peripheral displays.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2013

ObjecTop: occlusion awareness of physical objects on interactive tabletops.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2013

2010
Xpaaand: interacting with rollable displays.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2010


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