Jürgen Steimle

Orcid: 0000-0003-3493-8745

Affiliations:
  • Saarland University, Germany


According to our database1, Jürgen Steimle authored at least 129 papers between 2007 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

Online presence:

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Bibliography

2024
Grand challenges in human-food interaction.
Int. J. Hum. Comput. Stud., March, 2024

2023
SparseIMU: Computational Design of Sparse IMU Layouts for Sensing Fine-grained Finger Microgestures.
ACM Trans. Comput. Hum. Interact., 2023

Biohybrid Devices: Prototyping Interactive Devices with Growable Materials.
Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 2023

Double-Sided Tactile Interactions for Grasping in Virtual Reality.
Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 2023

Computational Design of Personalized Wearable Robotic Limbs.
Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 2023

Design and Fabrication of Body-Based Interfaces (Demo of Saarland HCI Lab).
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Haptic Servos: Self-Contained Vibrotactile Rendering System for Creating or Augmenting Material Experiences.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Handheld Tools Unleashed: Mixed-Initiative Physical Sketching with a Robotic Printer.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

I Need a Third Arm! Eliciting Body-based Interactions with a Wearable Robotic Arm.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2022
Introduction to the Special Issue on Digital Touch: Reshaping Interpersonal Communicative Capacity and Touch Practices.
ACM Trans. Comput. Hum. Interact., 2022

On-skin computing.
Commun. ACM, 2022

Prototyping Soft Devices with Interactive Bioplastics.
Proceedings of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022

MicroPress: Detecting Pressure and Hover Distance in Thumb-to-Finger Interactions.
Proceedings of the Symposium on Spatial User Interaction, 2022

XRtic: A Prototyping Toolkit for XR Applications using Cloth Deformation.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2022

Print-A-Sketch: A Handheld Printer for Physical Sketching of Circuits and Sensors on Everyday Surfaces.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

Next Steps in Epidermal Computing: Opportunities and Challenges for Soft On-Skin Devices.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

Feather Hair: Interacting with Sensorized Hair in Public Settings.
Proceedings of the DIS '22: Designing Interactive Systems Conference, Virtual Event, Australia, June 13, 2022

2021
Manifesto for Digital Social Touch in Crisis.
Frontiers Comput. Sci., 2021

Weirding Haptics: In-Situ Prototyping of Vibrotactile Feedback in Virtual Reality through Vocalization.
Proceedings of the UIST '21: The 34th Annual ACM Symposium on User Interface Software and Technology, 2021

Human-Like Artificial Skin Sensor for Physical Human-Robot Interaction.
Proceedings of the IEEE International Conference on Robotics and Automation, 2021

SoloFinger: Robust Microgestures while Grasping Everyday Objects.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

BodyStylus: Freehand On-Body Design and Fabrication of Epidermal Interfaces.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

ClothTiles: A Prototyping Platform to Fabricate Customized Actuators on Clothing using 3D Printing and Shape-Memory Alloys.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Squish This: Force Input on Soft Surfacesfor Visual Targeting Tasks.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Eyecam: Revealing Relations between Humans and Sensing Devices through an Anthropomorphic Webcam.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
bARefoot: Generating Virtual Materials using Motion Coupled Vibration in Shoes.
Proceedings of the UIST '20: The 33rd Annual ACM Symposium on User Interface Software and Technology, 2020

Demo of PolySense: How to Make Electrically Functional Textiles.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

PhysioSkin: Rapid Fabrication of Skin-Conformal Physiological Interfaces.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

Demonstrating Rapid Iron-On User Interfaces: Hands-on Fabrication of Interactive Textile Prototypes.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

Rapid Iron-On User Interfaces: Hands-on Fabrication of Interactive Textile Prototypes.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

PolySense: Augmenting Textiles with Electrical Functionality using In-Situ Polymerization.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

Sketching On-Body Interactions using Piezo-Resistive Kinesiology Tape.
Proceedings of the Augmented Humans International Conference, 2020

Conformal Wearable Devices for Expressive On-Skin Interaction.
Proceedings of the Augmented Humans International Conference, 2020

2019
TipText: Eyes-Free Text Entry on a Fingertip Keyboard.
Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019

Multi-Touch Kit: A Do-It-Yourself Technique for Capacitive Multi-Touch Sensing Using a Commodity Microcontroller.
Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019

Soft Inkjet Circuits: Rapid Multi-Material Fabrication of Soft Circuits using a Commodity Inkjet Printer.
Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019

Tactlets: Adding Tactile Feedback to 3D Objects Using Custom Printed Controls.
Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019

Grasping Microgestures: Eliciting Single-hand Microgestures for Handheld Objects.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Like A Second Skin: Understanding How Epidermal Devices Affect Human Tactile Perception.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Springlets: Expressive, Flexible and Silent On-Skin Tactile Interfaces.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Demonstration of Springlets: Expressive, Flexible and Silent On-Skin Tactile Interfaces.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

LASEC: Instant Fabrication of Stretchable Circuits Using a Laser Cutter.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
On-Body Interaction: Embodied Cognition Meets Sensor/Actuator Engineering to Design New Interfaces (Dagstuhl Seminar 18212).
Dagstuhl Reports, 2018

Tacttoo: A Thin and Feel-Through Tattoo for On-Skin Tactile Output.
Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology, 2018

Interactive Tangrami: Rapid Prototyping with Modular Paper-folded Electronics.
Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology Adjunct Proceedings, 2018

FingerInput: Capturing Expressive Single-Hand Thumb-to-Finger Microgestures.
Proceedings of the 2018 ACM International Conference on Interactive Surfaces and Spaces, 2018

Multi-Touch Skin: A Thin and Flexible Multi-Touch Sensor for On-Skin Input.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Grand Challenges in Shape-Changing Interface Research.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
DeformWear: Deformation Input on Tiny Wearable Devices.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2017

ObjectSkin: Augmenting Everyday Objects with Hydroprinted Touch Sensors and Displays.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2017

On-Skin Interaction Using Body Landmarks.
Computer, 2017

SmartSleeve: Real-time Sensing of Surface and Deformation Gestures on Flexible, Interactive Textiles, using a Hybrid Gesture Detection Pipeline.
Proceedings of the 30th Annual ACM Symposium on User Interface Software and Technology, 2017

Flexy: Shape-Customizable, Single-Layer, Inkjet Printable Patterns for 1D and 2D Flex Sensing.
Proceedings of the Tenth International Conference on Tangible, 2017

Personalized Interactive Surfaces with Printed Electronics.
Proceedings of the Interactive Surfaces and Spaces, 2017

SkinMarks: Enabling Interactions on Body Landmarks Using Conformal Skin Electronics.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Flexibles: Deformation-Aware 3D-Printed Tangibles for Capacitive Touchscreens.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

2016
PostBits: using contextual locations for embedding cloud information in the home.
Pers. Ubiquitous Comput., 2016

Skin-The Next User Interface.
Computer, 2016

Digital fabrication pipeline for on-body sensors: design goals and challenges.
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016

HotFlex: Post-print Customization of 3D Prints Using Embedded State Change.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2015
Printed electronics for human-computer interaction.
Interactions, 2015

Digital Digits: A Comprehensive Survey of Finger Augmentation Devices.
ACM Comput. Surv., 2015

Capricate: A Fabrication Pipeline to Design and 3D Print Capacitive Touch Sensors for Interactive Objects.
Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology, 2015

Foldio: Digital Fabrication of Interactive and Shape-Changing Objects With Foldable Printed Electronics.
Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology, 2015

CloudDrops: Stamp-sized Pervasive Displays for Situated Awareness of Web-based Information.
Proceedings of the 4th International Symposium on Pervasive Displays, 2015

iSkin: Stretchable On-Body Touch Sensors for Mobile Computing.
Proceedings of the Mensch und Computer 2015, 2015

iSkin: Flexible, Stretchable and Visually Customizable On-Body Touch Sensors for Mobile Computing.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

Performance and Ergonomics of Touch Surfaces: A Comparative Study using Biomechanical Simulation.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

2014
Building Functional Prototypes Using Conductive Inkjet Printing.
IEEE Pervasive Comput., 2014

Verformbaren Mobilgeräten gehört die Zukunft - Wie gedruckte Elektronik und deformierbare Bildschirme die Interaktion mit mobilen Anwendungen verändern werden.
Inform. Spektrum, 2014

Interaction Beyond the Desktop.
Inform. Spektrum, 2014

PrintScreen: fabricating highly customizable thin-film touch-displays.
Proceedings of the 27th Annual ACM Symposium on User Interface Software and Technology, 2014

jamSheets: thin interfaces with tunable stiffness enabled by layer jamming.
Proceedings of the Eighth International Conference on Tangible, 2014

Digitale Fabrikation von flexiblen Displays und Touch-Oberflächen.
Proceedings of the Mensch & Computer 2014 - Workshopband, 14. Fachübergreifende Konferenz für Interaktive und Kooperative Medien - Interaktiv unterwegs - Freiräume gestalten, 31. August, 2014

More than touch: understanding how people use skin as an input surface for mobile computing.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Permulin: mixed-focus collaboration on multi-view tabletops.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

PrintSense: a versatile sensing technique to support multimodal flexible surface interaction.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

2013
A cuttable multi-touch sensor.
Proceedings of the 26th Annual ACM Symposium on User Interface Software and Technology, 2013

ObjecTop: occlusion awareness of physical objects on interactive tabletops.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2013

ProjectorKit: easing rapid prototyping of interactive applications for mobile projectors.
Proceedings of the 15th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2013

MetaSolid: on flexibility and rigidity in future user interfaces.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Flexpad: highly flexible bending interactions for projected handheld displays.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Flexpad: a highly flexible handheld display.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Displays take new shape: an agenda for future interactive surfaces.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Visions and visioning in CHI: CHI 2013 special interest group meeting.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Permulin: personal in- and output on interactive surfaces.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Permulin: collaboration on interactive surfaces with personal in- and output.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

AugmentedForearm: exploring the design space of a display-enhanced forearm.
Proceedings of the 4th Augmented Human International Conference, 2013

2012
Pen-and-Paper User Interfaces - Integrating Printed and Digital Documents
Human-Computer Interaction Series, Springer, ISBN: 978-3-642-20275-9, 2012

Be-greifbare Interaktionen mit grössenveränderbaren Bildschirmen.
i-com, 2012

FoldMe: interacting with double-sided foldable displays.
Proceedings of the 6th International Conference on Tangible and Embedded Interaction 2012, 2012

LightBeam: interacting with augmented real-world objects in pico projections.
Proceedings of the 11th International Conference on Mobile and Ubiquitous Multimedia, 2012

PaperVideo: interacting with videos on multiple paper-like displays.
Proceedings of the 20th ACM Multimedia Conference, MM '12, Nara, Japan, October 29, 2012

When mobile phones expand into handheld tabletops.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

Interacting with videos on paper-like displays.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

Occlusion-aware interaction techniques for tabletop systems.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

LightBeam: nomadic pico projector interaction with real world objects.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

2011
Papierzentrierte Nutzerschnittstellen für die Integration von gedruckten und digitalen Dokumenten (Paper-Centric User Interfaces for Integrating Printed and Digital Documents).
it Inf. Technol., 2011

PLink: paper-based links for cross-media information spaces.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

Xpaaand: interaction techniques for rollable displays.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

A model of embodied dynamic peephole pointing for hidden targets.
Proceedings of the 2011 British Computer Society Conference on Human-Computer Interaction, 2011

Unterbrechend oder nahtlos? Nutzerschnittstellen für technologiegestütztes Lernen.
Proceedings of the IATEL, 2011

Disruptive or Seamless? User Interfaces for Technology-enhanced Learning.
Proceedings of the IATEL, 2011

Disruptive User Interfaces for Technology-enhanced Learning: a Taxonomy.
Proceedings of the IATEL, 2011

Media Disruptions as a Support for Learning.
Proceedings of the IATEL, 2011

2010
Physical and digital media usage patterns on interactive tabletop surfaces.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2010

Xpaaand: interacting with rollable displays.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2010

Toward more efficient user interfaces for mobile video browsing: an in-depth exploration of the design space.
Proceedings of the 18th International Conference on Multimedia 2010, 2010

Vorwort.
Proceedings of the Interaktive Kulturen: Workshop-Band. Proceedings der Workshops der Mensch & Computer 2010 - 10. Fachübergreifende Konferenz für Interaktive und Kooperative Medien, DeLFI 2010, 2010

Towards computer support of paper workflows in emergency management.
Proceedings of the 7th Proceedings of the International Conference on Information Systems for Crisis Response and Management, 2010

Browsing E-Lecture Libraries on Mobile Devices: A Spatial Interaction Concept.
Proceedings of the ICALT 2010, 2010

Letras: an architecture and framework for ubiquitous pen-and-paper interaction.
Proceedings of the 2nd ACM SIGCHI Symposium on Engineering Interactive Computing System, 2010

Hybrid groups of printed and digital documents on tabletops: a study.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

Interaction techniques for hybrid piles of documents on interactive tabletops.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

Mobile interaction techniques for interrelated videos.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

Wipe'n'Watch: spatial interaction techniques for interrelated video collections on mobile devices.
Proceedings of the 2010 British Computer Society Conference on Human-Computer Interaction, 2010

2009
Integrating printed and digital documents: interaction models and techniques for collaborative knowledge work.
PhD thesis, 2009

CoScribe: Integrating Paper and Digital Documents for Collaborative Knowledge Work.
IEEE Trans. Learn. Technol., 2009

Collaborative Paper-based Annotation of Lecture Slides.
J. Educ. Technol. Soc., 2009

Designing pen-and-paper user interfaces for interaction with documents.
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction 2009, 2009

Stiftbasierte Musikalische Interaktion.
Proceedings of the Workshop-Proceedings der Tagung Mensch & Computer 2009, 2009

Papierzentrierte Interaktionskonzepte zur Unterstützung von Wissensarbeit.
Proceedings of the Ausgezeichnete Informatikdissertationen 2009, 2009

2008
Paper-Centric Interaction Concepts for Collaborative Learning.
Proceedings of the Mensch & Computer 2008: Viel Mehr Interaktion, 2008

Cross-Media Linking and Tagging Support for Learning Groups.
Proceedings of the Tenth IEEE International Symposium on Multimedia (ISM2008), 2008

Paper-Centric Structuring in Learning Processes.
Proceedings of the 8th IEEE International Conference on Advanced Learning Technologies, 2008

CoScribe: Using Paper for Collaborative Annotations in Lectures.
Proceedings of the 8th IEEE International Conference on Advanced Learning Technologies, 2008

Digital paper bookmarks: collaborative structuring, indexing and tagging of paper documents.
Proceedings of the Extended Abstracts Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

Algorithmic Mechanism Design - Eine Einführung.
Informatik im Fokus, Springer, ISBN: 978-3-540-76401-4, 2008

2007
Notetaking in University Courses and its Implications for eLearning Systems.
Proceedings of the DeLFI 2007, 2007


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