Jason L. Mitchell

According to our database1, Jason L. Mitchell authored at least 13 papers between 1996 and 2009.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2009
Efficient substitutes for subdivision surfaces.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009

2007
Illustrative rendering in Team Fortress 2.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007

Illustrative rendering in <i>Team Fortress 2</i>.
Proceedings of the 5th International Symposium on Non-Photorealistic Animation and Rendering, 2007

2006
Shading in valve's source engine.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006

High dynamic range rendering in valve's source engine.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006

2005
Angular extent filtering with edge fixup for seamless cubemap filtering.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005

Progressive Buffers: View-dependent Geometry and Texture for LOD Rendering.
Proceedings of the Third Eurographics Symposium on Geometry Processing, 2005

2004
Real-time skin rendering on graphics hardware.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2004

Real-time shading.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2004

2002
Real-time image-space outlining for non-photorealistic rendering.
Proceedings of the 29th International Conference on Computer Graphics and Interactive Techniques, 2002

User customizable real-time fur.
Proceedings of the 29th International Conference on Computer Graphics and Interactive Techniques, 2002

2001
Curved PN triangles.
Proceedings of the 2001 Symposium on Interactive 3D Graphics, 2001

1996
Detection of eye locations in unconstrained visual images.
Proceedings of the Proceedings 1996 International Conference on Image Processing, 1996


  Loading...