Jean-Baptiste Hervé

According to our database1, Jean-Baptiste Hervé authored at least 5 papers between 2020 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

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Links

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Bibliography

2023
Exploring Minecraft Settlement Generators with Generative Shift Analysis.
Proceedings of the Experimental Artificial Intelligence in Games Workshop co-located with the 19th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE 2023), 2023

2022
Automated Isovist Computation for Minecraft.
Proceedings of the FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games, 2022

Impressions of the GDMC AI Settlement Generation Challenge in Minecraft.
Proceedings of the FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games, 2022

2021
Comparing PCG metrics with Human Evaluation in Minecraft Settlement Generation.
Proceedings of the FDG'21: The 16th International Conference on the Foundations of Digital Games 2021, 2021

2020
Static and Verifiable Memory Partitioning for Safety-Critical Systems.
Proceedings of the 2020 IEEE International Symposium on Software Reliability Engineering Workshops, 2020


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