Jean-Marc Vézien

According to our database1, Jean-Marc Vézien authored at least 20 papers between 1991 and 2020.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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In proceedings 
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PhD thesis 
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Links

On csauthors.net:

Bibliography

2020
Spatial Presence, Performance, and Behavior between Real, Remote, and Virtual Immersive Environments.
IEEE Trans. Vis. Comput. Graph., 2020

Effectiveness of Augmented Reality Guides for Blind Insertion Tasks.
Frontiers Virtual Real., 2020

ARPads: Mid-air Indirect Input for Augmented Reality.
Proceedings of the 2020 IEEE International Symposium on Mixed and Augmented Reality, 2020

2019
Spatial Presence in Real and Remote Immersive Environments.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

The Construction and Validation of the SP-IE Questionnaire: An Instrument for Measuring Spatial Presence in Immersive Environments.
Proceedings of the Virtual Reality and Augmented Reality, 2019

2018
Spatial Presence in Real and Remote Immersive Environments and the Effect of Multisensory Stimulation.
Presence Teleoperators Virtual Environ., 2018

2017
3D reconstruction with a markerless tracking method of flexible and modular molecular physical models: towards tangible interfaces.
J. Virtual Real. Broadcast., 2017

2011
A carom billiard to understand special relativity.
Proceedings of the IEEE Virtual Reality Conference, 2011

Novative Rendering and Physics Engines to Apprehend Special Relativity.
Proceedings of the JVRC11: Joint Virtual Reality Conference of EGVE, 2011

2010
VR-CAD integration: Multimodal immersive interaction and advanced haptic paradigms for implicit edition of CAD models.
Comput. Aided Des., 2010

2009
Multisensory VR exploration for computer fluid dynamics in the CoRSAIRe project.
Virtual Real., 2009

2005
Integration of Geometric Elements, Euclidean Relations, and Motion Curves for Parametric Shape and Motion Estimation.
IEEE Trans. Pattern Anal. Mach. Intell., 2005

SACARI: An Immersive Remote Driving Interface for Autonomous Vehicles.
Proceedings of the Computational Science, 2005

Managing Deformable Objects in Cluster Rendering.
Proceedings of the Computational Science, 2005

Cluster-based solution for virtual and augmented reality applications.
Proceedings of the 3rd International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2005, Dunedin, New Zealand, November 29, 2005

2002
Motion Curves for Parametric Shape and Motion Estimation.
Proceedings of the Computer Vision, 2002

2000
Shape and Motion Estimation from Geometric Primitives in Video Streams.
Proceedings of the IAPR Conference on Machine Vision Applications (IAPR MVA 2000), 2000

1996
Machine Vision Tools for CAGD.
Int. J. Pattern Recognit. Artif. Intell., 1996

1993
Procedural CAD Models from Range Data.
Proceedings of the Towards World Class Manufacturing 1993, 1993

1991
Piecewise surface flattening for non-distorted texture mapping.
Proceedings of the 18th Annual Conference on Computer Graphics and Interactive Techniques, 1991


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