Jeff Rollason

According to our database1, Jeff Rollason authored at least 7 papers between 2000 and 2019.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2019
Emulating Human Play in a Leading Mobile Card Game.
IEEE Trans. Games, 2019

2016
Combining Gameplay Data with Monte Carlo Tree Search to Emulate Human Play.
Proceedings of the Twelfth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2016

2015
Player Preference and Style in a Leading Mobile Card Game.
IEEE Trans. Comput. Intell. AI Games, 2015

2013
Integrating Monte Carlo Tree Search with Knowledge-Based Methods to Create Engaging Play in a Commercial Mobile Game.
Proceedings of the Ninth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2013

2002
Computer shogi.
Artif. Intell., 2002

Board Maps and Hill-Climbing for Opening and Middle Game Play in Shogi.
Proceedings of the Computers and Games, Third International Conference, CG 2002, Edmonton, 2002

2000
SUPER-SOMA - Solving Tactical Exchanges in Shogi without Tree Searching.
Proceedings of the Computers and Games, Second International Conference, 2000


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