Jihae Han

Orcid: 0000-0001-7068-3634

According to our database1, Jihae Han authored at least 16 papers between 2020 and 2025.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Online presence:

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Bibliography

2025
From Display to Interaction: Design Patterns for Cross-Reality Systems.
IEEE Trans. Vis. Comput. Graph., May, 2025

Speculative Design for the Metaverse: Anti-Experiences in Virtual Retail.
Proceedings of the 2025 Conference on Creativity and Cognition, 2025

Cite Your Well-being First: What Happens When Personal Life, Mental Health, and HCI Research Become Entangled?
Proceedings of the Companion Publication of the 2025 ACM Designing Interactive Systems Conference, 2025

To Cuddle, Mingle, Venture, or Guide: How Architectural Affordances Influence the Experience of Social VR Places.
Proceedings of the 2025 ACM Designing Interactive Systems Conference, 2025

The Image of the Metaverse: A Plurality of Narratives for Immersive Realities.
Proceedings of the 2025 ACM Designing Interactive Systems Conference, 2025

2024
Meaning Follows Purpose: Unravelling the Architectural Design Conventions in the Contemporary Metaverse.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

Sensing Heritage: Exploring Creative Approaches for Capturing, Experiencing and Safeguarding the Sensorial Aspects of Cultural Heritage.
Proceedings of the Companion Publication of the 2024 ACM Designing Interactive Systems Conference, 2024

Superarchitectural: Challenging the Architectural Design of the Metaverse.
Proceedings of the Designing Interactive Systems Conference, 2024

2023
Engaging Passers-by with Rhythm: Applying Feedforward Learning to a Xylophonic Media Architecture Facade.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Architectural Narrative VR: Towards Generatively Designing Natural Walkable Spaces.
Proceedings of the 2023 ACM Designing Interactive Systems Conference, 2023

2022
Towards Responsive Architecture that Mediates Place: Recommendations on How and When an Autonomously Moving Robotic Wall Should Adapt a Spatial Layout.
Proc. ACM Hum. Comput. Interact., 2022

Foldable Spaces: An Overt Redirection Approach for Natural Walking in Virtual Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2022

Persephone's Feet: A Foot-Based Approach to Play in Virtual Reality.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2021
ChemCraft: A Ludic Approach to Educational Game Design.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

SelectVisAR: Selective Visualisation of Virtual Environments in Augmented Reality.
Proceedings of the DIS '21: Designing Interactive Systems Conference 2021, 2021

2020
The Body in Cross-Reality: A Framework for Selective Augmented Reality Visualisation of Virtual Objects.
Proceedings of the International Workshop on Cross-Reality (XR) Interaction co-located with 14th ACM International Conference on Interactive Surfaces and Spaces (ACM ISS 2020), 2020


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