Luigina Ciolfi

According to our database1, Luigina Ciolfi authored at least 43 papers between 2001 and 2020.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2020
Demo hour.
Interactions, 2020

Making Home Work Places.
Proceedings of 18th European Conference on Computer-Supported Cooperative Work, 2020

Crafting Critical Heritage Discourses into Interactive Exhibition Design.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

2019
Human-Computer Interactions in Museums
Synthesis Lectures on Human-Centered Informatics, Morgan & Claypool Publishers, 2019

Co-design goes large.
Interactions, 2019

Exploring Flash Fiction for the Collaborative Interpretation of Qualitative Data.
Proceedings of the 17th European Conference on Computer-Supported Cooperative Work, 2019

Designing for Digital Wellbeing: A Research & Practice Agenda.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Bridging cultural heritage and communities through digital technologies: Understanding perspectives and challenges.
Proceedings of the 9th International Conference on Communities & Technologies, 2019

2018
Can digital interactions support new dialogue around heritage?
Interactions, 2018

Supporting Place-Specific Interaction through a Physical/Digital Assembly.
Hum. Comput. Interact., 2018

From Work to Life and Back Again: Examining the Digitally-Mediated Work/Life Practices of a Group of Knowledge Workers.
Comput. Support. Cooperative Work., 2018

Multisensory Interactive Storytelling to Augment the Visit of a Historical House Museum.
Proceedings of the 2018 3rd Digital Heritage International Congress, 2018

2017
Introduction to ECSCW 2017.
Comput. Support. Cooperative Work., 2017

Detailing a Spectrum of Motivational Forces Shaping Nomadic Practices.
Proceedings of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing, 2017

Supporting Cultural Heritage Professionals Adopting and Shaping Interactive Technologies in Museums.
Proceedings of the 2017 Conference on Designing Interactive Systems, 2017

2016
HCI at the boundary of work and life.
Pers. Ubiquitous Comput., 2016

Walking and designing with cultural heritage volunteers.
Interactions, 2016

Exploring the Aesthetics of Tangible Interaction: Experiments on the Perception of Hybrid Objects.
Proceedings of the TEI '16: Tenth International Conference on Tangible, 2016

Using Tangible Smart Replicas as Controls for an Interactive Museum Exhibition.
Proceedings of the TEI '16: Tenth International Conference on Tangible, 2016

Collocated Interaction: New Challenges in 'Same Time, Same Place' Research.
Proceedings of the 19th ACM Conference on Computer Supported Cooperative Work and Social Computing, 2016

Articulating Co-Design in Museums: Reflections on Two Participatory Processes.
Proceedings of the 19th ACM Conference on Computer-Supported Cooperative Work & Social Computing, 2016

Practice-based CSCW Research: ECSCW bridging across the Atlantic.
Proceedings of the 19th ACM Conference on Computer Supported Cooperative Work and Social Computing, 2016

Career Development Workshop for Recent PHDs.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2015
Studying a community of volunteers at a historic cemetery to inspire interaction concepts.
Proceedings of the 7th International Conference on Communities and Technologies, 2015

Cultural heritage communities: technologies and challenges.
Proceedings of the 7th International Conference on Communities and Technologies, 2015

2014
Work Practices, Nomadicity and the Mediational Role of Technology.
Comput. Support. Cooperative Work., 2014

Interactive exhibitions design: what can we learn from cultural heritage professionals?
Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, 2014

2013
Integrating material and digital: a new way for cultural heritage.
Interactions, 2013

The Collaborative Work of Heritage: Open Challenges for CSCW.
Proceedings of the ECSCW 2013: Proceedings of the 13th European Conference on Computer Supported Cooperative Work, 2013

Explorations in social interaction design.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

2012
Of turf fires, fine linen, and Porter cake: design for living history.
Interactions, 2012

Designing for meaningful visitor engagement at a living history museum.
Proceedings of the Nordic Conference on Human-Computer Interaction, 2012

Social Aspects of Place Experience in Mobile Work/Life Practices.
Proceedings of the From Research to Practice in the Design of Cooperative Systems: Results and Open Challenges, 2012

2011
Design interventions for open-air museums: applying and extending the principles of 'assembly'.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

2008
Settings for Collaboration: the Role of Place.
Comput. Support. Cooperative Work., 2008

The Shannon Portal Installation: Interaction Design for Public Places.
Computer, 2008

2007
From the Disappearing Computer to Living Exhibitions: Shaping Interactivity in Museum Settings.
Proceedings of the Disappearing Computer, 2007

2005
Interaction Design @ IDC Limerick.
IxD&A, 2005

2004
Understanding spaces as places: extending interaction design paradigms.
Cogn. Technol. Work., 2004

Shaping experiences in the hunt museum: a design case study.
Proceedings of the Conference on Designing Interactive Systems: Processes, 2004

2001
The visitor as virtual archaeologist: explorations in mixed reality technology to enhance educational and social interaction in the museum.
Proceedings of the 2001 Conference on Virtual Reality, 2001

Envisioning & Evaluating "Out-of-Storage" Solutions.
Proceedings of the International Cultural Heritage Informatics Meeting: Proceedings from ICHIM 2001. Politechnico di Milano, Milan, Italy, September 3-7, 2001, 2001

Unearthing Virtual History: Using Diverse Interfaces to Reveal Hidden Virtual Worlds.
Proceedings of the Ubicomp 2001: Ubiquitous Computing, 2001


  Loading...