Jin-Woo Kim

Orcid: 0009-0006-1028-8935

Affiliations:
  • LG Electronics, Korea
  • Yonsei University, Korea (former)


According to our database1, Jin-Woo Kim authored at least 14 papers between 2010 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

Online presence:

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Bibliography

2024
Triple-Camera Rectification for Depth Estimation Sensor.
Sensors, September, 2024

Deep Learning based Stereo Vision Camera System.
Proceedings of the SIGGRAPH Asia 2024 Posters, SA 2024, Tokyo, Japan, December 3-6, 2024, 2024

Heterogeneous Architecture for Asynchronous Seamless Image Stitching.
Proceedings of the SIGGRAPH Asia 2024 Posters, SA 2024, Tokyo, Japan, December 3-6, 2024, 2024

Disparity Map based Synthetic IR Pattern Augmentation for Active Stereo Matching.
Proceedings of the SIGGRAPH Asia 2024 Posters, SA 2024, Tokyo, Japan, December 3-6, 2024, 2024

2016
Efficient asynchronous BVH reconstruction with vertex prediction.
Proceedings of the SIGGRAPH ASIA 2016, Macao, December 5-8, 2016 - Posters, 2016

2015
HART: A Hybrid Architecture for Ray Tracing Animated Scenes.
IEEE Trans. Vis. Comput. Graph., 2015

2014
Asynchronous BVH reconstruction on CPU-GPU hybrid architecture.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014

2013
A novel mobile GPU architecture based on ray tracing.
Proceedings of the IEEE International Conference on Consumer Electronics, 2013

SGRT: A Mobile GPU Architecture for Real-Time Ray Tracing.
Proceedings of the High-Performance Graphics 2013, 2013

2012
SGRT: a scalable mobile GPU architecture based on ray tracing.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2012

Parallel-pipeline-based traversal unit for hardware-accelerated ray tracing.
Proceedings of the SIGGRAPH Asia 2012 Poster Proceedings, Singapore, Singapore, November 28, 2012

2011
T&I engine: traversal and intersection engine for hardware accelerated ray tracing.
ACM Trans. Graph., 2011

An effective rasterization architecture for mobile vector graphics processors.
IEICE Electron. Express, 2011

2010
Ordered depth-first layouts for ray tracing.
Proceedings of the ACM SIGGRAPH ASIA 2010 Sketches, 2010


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