John R. Wilson

According to our database1, John R. Wilson authored at least 42 papers between 1983 and 2018.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of five.



In proceedings 
PhD thesis 




Understanding Is Key: An Analysis of Factors Pertaining to Trust in a Real-World Automation System.
Human Factors, 2018

Span of control in supervision of rail track work.
Cognition, Technology & Work, 2016

Structured Development of Virtual Environments.
Proceedings of the Handbook of Virtual Environments, 2014

Design and Development of 3D Interactive Environments for Special Educational Needs.
Proceedings of the Handbook of Virtual Environments, 2014

Investigating presentation of rail-specific spatial information on handheld computer screens.
Personal and Ubiquitous Computing, 2012

Developing speech input for virtual reality applications: A reality based interaction approach.
Int. J. Hum.-Comput. Stud., 2011

Cognitive work analysis practicality and limitations in complex control systems: A case of alarm handling.
Proceedings of the 11th IFAC/IFIP/IFORS/IEA Symposium on Analysis, Design, and Evaluation of Human-Machine Systems (2010), Valenciennes, France, August 31, 2010

The need for a multi-factorial model of safe human performance in air traffic control.
Proceedings of the ECCE 2010, 2010

Understanding social interactions in complex work: a video ethnography.
Cognition, Technology & Work, 2009

Alarm handling in rail electrical control.
Proceedings of the ECCE 2009 - Designing beyond the Product - Understanding Activity and User Experience in Ubiquitous Environments, European Conference on Cognitive Ergonomics 2009, Helsinki, Finland, September 30, 2009

Virtual reality induced symptoms and effects (VRISE): Comparison of head mounted display (HMD), desktop and projection display systems.
Displays, 2008

Virtual and interactive environments for work of the future.
International Journal of Man-Machine Studies, 2006

Interaction with virtual environments.
International Journal of Man-Machine Studies, 2006

Performance of new participants in virtual environments: The Nottingham tool for assessment of interaction in virtual environments (NAÏVE).
International Journal of Man-Machine Studies, 2006

Multiple decoupled interaction: An interaction design approach for groupware interaction in co-located virtual environments.
International Journal of Man-Machine Studies, 2006

Human factors in support of a successful railway: a review.
Cognition, Technology & Work, 2006

Editorial: CTW special issue on rail human factors.
Cognition, Technology & Work, 2006

A New Model of Scheduling in Manufacturing: Tasks, Roles, and Monitoring.
Human Factors, 2004

Mixed reality storytelling environments.
Virtual Reality, 2003

Systematic Usability Evaluation and Design Issues for Collaborative Virtual Environments.
Presence, 2003

Support of opportunities for shopfloor involvement through information and communication technologies.
AI Soc., 2003

Applied virtual environments to support learning of social interaction skills in users with Asperger's Syndrome.
Digital Creativity, 2002

Key lessons for the design and integration of virtual environments in secondary science.
Computers & Education, 2002

A Front-Ended Approach to the User-Centred Design of VEs.
Proceedings of the IEEE Virtual Reality Conference 2002, 2002

On the Right Track: Systematic Implementation of Ergonomics in Railway Network Control.
Cognition, Technology & Work, 2001

Implementation of self-managed teams in manufacturing: More of a marathon than a sprint.
AI Soc., 2001

Involving users with learning disabilities in virtual environment design.
Proceedings of the Universal Access In HCI: Towards an Information Society for All, 2001

Classroom collaboration in the design of tangible interfaces for storytelling.
Proceedings of the CHI 2001 Conference on Human Factors in Computing Systems, Seattle, WA, USA, March 31, 2001

Measurement of presence and its consequences in virtual environments.
Int. J. Hum.-Comput. Stud., 2000

Experimental Comparison of Virtual Reality with Traditional Teaching Methods for Teaching Radioactivity.
EAIT, 2000

Human Error and Disturbance Occurrence in Manufacturing Systems (HEDOMS): A Framework and a Toolkit for Practical Analysis.
Cognition, Technology & Work, 2000

Structured Evaluation of Virtual Environments for Special Needs Education.
Presence, 1999

Virtual Reality Induced Symptoms and Effects (VRISE).
Presence, 1999

Investigating the Work of Industrial Schedulers through Field Study.
Cognition, Technology & Work, 1999

Health and Safety Implications of Virtual Reality: Measurement Issues.
Presence, 1997

Virtual Environments in Special-Needs Education.
Commun. ACM, 1997

Presence and Side Effects: Complementary or Contradictory?
Proceedings of the Design of Computing Systems: Social and Ergonomic Considerations, 1997

Barriers to Industrial Application of Virtual Environments.
Proceedings of the Design of Computing Systems: Social and Ergonomic Considerations, 1997

Manufacturing Operations in Virtual Environments.
Presence, 1995

Hypertext and Expert Systems: The Possibilities for Integration.
Interacting with Computers, 1993

Models of mental models: an ergonomist-psychologist dialogue.
Proceedings of the Mental Models and Human-Computer Interaction 2 [selected papers of the 8th Interdisciplinary Workshop in Informatics and Psychology, 1989

Performance Prediction Methods for Evaluating PDE Algorithms on MIMD Machines.
Proceedings of the Second International Workshop on Statistical Database Management, 1983