Claire O'Malley

According to our database1, Claire O'Malley authored at least 46 papers between 1983 and 2018.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2018
Treasure codes: augmenting learning from physical museum exhibits through treasure hunting.
Pers. Ubiquitous Comput., 2018

Enhancing Reflective Learning Experiences in Museums Through Interactive Installations.
Proceedings of the Rethinking learning in the digital age: Making the Learning Sciences count, 2018

2016
Glyphing it! Children using markers in school.
Proceedings of the Sixth International Conference on Digital Information and Communication Technology and its Applications, 2016

2015
Juries: acting out digital dilemmas to promote digital reflections.
SIGCAS Comput. Soc., 2015

Privacy concerns arising from internet service personalization filters.
SIGCAS Comput. Soc., 2015

Understanding academic attitudes towards the ethical challenges posed by social media research.
SIGCAS Comput. Soc., 2015

Ethics of Personalized Information Filtering.
Proceedings of the Internet Science - Second International Conference, 2015

Research Ethics and Public Trust, Preconditions for Continued Growth of Internet Mediated Research - Public Confidence in Internet Mediate Research.
Proceedings of the ICISSP 2015, 2015

2013
Refining Rules Learning Using Evolutionary PD.
Proceedings of the Human-Computer Interaction. Applications and Services, 2013

Design considerations for tangible and embodied learning.
Proceedings of the European Conference on Cognitive Ergonomics 2013, 2013

2012
Tangibles for learning: a representational analysis of physical manipulation.
Pers. Ubiquitous Comput., 2012

2011
Guided reciprocal questioning to support children's collaborative storytelling.
Int. J. Comput. Support. Collab. Learn., 2011

2010
The role of physical representations in solving number problems: A comparison of young children's use of physical and virtual materials.
Comput. Educ., 2010

Enhanced recognition of written words and enjoyment of reading in struggling beginner readers through whole-word multimedia software.
Comput. Educ., 2010

Maintaining Continuity of Inquiry Learning Experiences across Contexts: Teacher's Management Strategies and the Role of Technology.
Proceedings of the Sustaining TEL: From Innovation to Learning and Practice, 2010

2009
Physical manipulation: evaluating the potential for tangible designs.
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction 2009, 2009

From Maratea to Rhodes: twenty years of CSCL.
Proceedings of the 8th International Conference on Computer Supported Collaborative Learning, 2009

Issues in scaffolding collaborative inquiry science learning.
Proceedings of the 8th International Conference on Computer Supported Collaborative Learning, 2009

2008
Cutting through layers of the BBC "Onion street": children's use of homework message boards out-of-school.
Proceedings of the Cre8ing a learning world: Proceedings of the 8th International Conference for the Learning Sciences, 2008

Early years learning with digital technologies: the relationship between research and design.
Proceedings of the Cre8ing a learning world: Proceedings of the 8th International Conference for the Learning Sciences, 2008

Making your views known: the importance of anonymity before and after classroom debates.
Proceedings of the Cre8ing a learning world: Proceedings of the 8th International Conference for the Learning Sciences, 2008

Turn-taking and mode-switching in grounding text-based communication in the classroom.
Proceedings of the Cre8ing a learning world: Proceedings of the 8th International Conference for the Learning Sciences, 2008

2007
Trust, Privacy and Relationships in 'Pervasive Education': Families' Views on Homework and Technologies.
Proceedings of the Pervasive Computing, 2007

2006
Towards a task model for mobile learning: a dialectical approach.
Int. J. Learn. Technol., 2006

Home-school technologies: considering the family.
Proceedings of the Interaction Design and Children, 2006

The spatial character of sensor technology.
Proceedings of the Conference on Designing Interactive Systems, 2006

2005
Formalising Performative Interaction.
Proceedings of the Interactive Systems, 2005

Designing the spectator experience.
Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005

2004
Comparing the roles of 3D representations in audio and audio-visual collaborations.
Virtual Real., 2004

Producing Guidelines for Learning, Teaching and Tutoring in a Mobile Environment.
Proceedings of the Proceedings 2nd IEEE International Workshop on Wireless and Mobile Technologies in Education, 2004

Ambient wood: designing new forms of digital augmentation for learning outdoors.
Proceedings of the Interaction Design and Children, 2004

2003
Comparison of 2D and 3D representations for visualising telecommunication usage.
Behav. Inf. Technol., 2003

Assembling History: Achieving Coherent Experiences with Diverse Technologies.
Proceedings of the Eighth European Conference on Computer Supported Cooperative Work, 2003

Situating Historical Events Through Mixed Reality.
Proceedings of the Designing for Change in Networked Learning Environments, 2003

2002
The effect of tangible interfaces on children's collaborative behaviour.
Proceedings of the Extended abstracts of the 2002 Conference on Human Factors in Computing Systems, 2002

Things aren't what they seem to be: innovation through technology inspiration.
Proceedings of the 4th Conference on Designing Interactive Systems: Processes, 2002

2001
Classroom collaboration in the design of tangible interfaces for storytelling.
Proceedings of the CHI 2001 Conference on Human Factors in Computing Systems, Seattle, WA, USA, March 31, 2001

2000
Video data and video links in mediated communication: what do users value?
Int. J. Hum. Comput. Stud., 2000

Smart toys: brave new world?
Proceedings of the CHI '00 Extended Abstracts on Human Factors in Computing Systems, 2000

Designing storytelling technologies to encouraging collaboration between young children.
Proceedings of the CHI 2000 Conference on Human factors in computing systems, 2000

1999
Multi-mediating Multi-party Interactions.
Proceedings of the Human-Computer Interaction INTERACT '99: IFIP TC13 International Conference on Human-Computer Interaction, 1999

1996
Comparison of Face-to-Face and Video-Mediated Interaction.
Interact. Comput., 1996

1993
Using Animated Demonstrations in Multimedia Applications: Some Suggestions Based upon Experimental Evidence.
Proceedings of the Human-Computer Interaction: Software and Hardware Interfaces, 1993

1990
An Alernate Realities Microworld for Horizontal Motion.
Proceedings of the Computer Assisted Learning, 3rd International Conference, 1990

1988
<i>Understanding computers and cognition: A new foundation for design</i> by Terry Winograd and Fernando Flores, 207 pages, Ablex 1986, $24.95.
Knowl. Eng. Rev., 1988

1983
A proposal for user centered system documentation.
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, 1983


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