Jorge Camba

According to our database1, Jorge Camba authored at least 29 papers between 2013 and 2018.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2018
Accessibility and tangible interaction in distributed workspaces based on multi-touch surfaces.
Universal Access in the Information Society, 2018

Interactive Experiences in Public Spaces: A Novel Floor Display System Based on Luminous Modular Units.
Proceedings of the 51st Hawaii International Conference on System Sciences, 2018

Go/No Go Criteria in Formative E-Rubrics.
Proceedings of the Learning and Collaboration Technologies. Learning and Teaching, 2018

2017
On the integration of model-based feature information in Product Lifecycle Management systems.
Int J. Information Management, 2017

Web-Based System for Adaptable Rubrics: Case Study on CAD Assessment.
Educational Technology & Society, 2017

A survey on 3D CAD model quality assurance and testing tools.
Computer-Aided Design, 2017

A Proposal for the Selection of Eye-Tracking Metrics for the Implementation of Adaptive Gameplay in Virtual Reality Based Games.
Proceedings of the Virtual, Augmented and Mixed Reality, 2017

Gamifying the Eating Experience: An Interactive Companion for Children's Nutrition Education and Behavior.
Proceedings of the Learning and Collaboration Technologies. Novel Learning Ecosystems, 2017

Immersive Visualization Technologies to Facilitate Multidisciplinary Design Education.
Proceedings of the Learning and Collaboration Technologies. Novel Learning Ecosystems, 2017

2016
A Survey on 3D CAD model quality assurance and testing tools.
CoRR, 2016

Parametric CAD modeling: An analysis of strategies for design reusability.
Computer-Aided Design, 2016

Augmented Reality Experiences in Therapeutic Pedagogy: A Study with Special Needs Students.
Proceedings of the 16th IEEE International Conference on Advanced Learning Technologies, 2016

On the Integration of Tangible Elements with Multi-touch Surfaces for the Collaborative Creation of Concept Maps.
Proceedings of the Learning and Collaboration Technologies, 2016

Application of low-cost 3D scanning technologies to the development of educational augmented reality content.
Proceedings of the 2016 IEEE Frontiers in Education Conference, 2016

2015
Assessing the impact of geometric design intent annotations on parametric model alteration activities.
Computers in Industry, 2015

Improved Representation of Dependencies in Feature-based Parametric CAD Models using Acyclic Digraphs.
Proceedings of the GRAPP 2015, 2015

From reality to augmented reality: Rapid strategies for developing marker-based AR content using image capturing and authoring tools.
Proceedings of the 2015 IEEE Frontiers in Education Conference, 2015

2014
Extended 3D annotations as a new mechanism to explicitly communicate geometric design intent and increase CAD model reusability.
Computer-Aided Design, 2014

Management of Visual Clutter in Annotated 3D CAD Models: A Comparative Study.
Proceedings of the Design, User Experience, and Usability. User Experience Design for Diverse Interaction Platforms and Environments, 2014

Evaluation of a distributed collaborative workspace as a creativity tool in the context of design education.
Proceedings of the IEEE Frontiers in Education Conference, 2014

Desktop vs. mobile: A comparative study of augmented reality systems for engineering visualizations in education.
Proceedings of the IEEE Frontiers in Education Conference, 2014

A collaborative design graphical tool based on Interactive Spaces and Natural Interfaces: A case study on an international design project.
Proceedings of the IEEE 18th International Conference on Computer Supported Cooperative Work in Design, 2014

Speak with the annotator: Promoting interaction in a knowledge-based CAD environment built on the extended annotation concept.
Proceedings of the IEEE 18th International Conference on Computer Supported Cooperative Work in Design, 2014

Use of Tangible Marks with Optical Frame Interactive Surfaces in Collaborative Design Scenarios Based on Blended Spaces.
Proceedings of the Cooperative Design, Visualization, and Engineering, 2014

Implementation Challenges of Annotated 3D Models in Collaborative Design Environments.
Proceedings of the Cooperative Design, Visualization, and Engineering, 2014

2013
Interactive sketching in multi-touch digital books. A prototype for technical graphics.
Proceedings of the IEEE Frontiers in Education Conference, 2013

Management of distributed collaborative learning environments based on a concept map paradigm and natural interfaces.
Proceedings of the IEEE Frontiers in Education Conference, 2013

A multi-touch application for the automatic evaluation of dimensions in hand-drawn sketches.
Proceedings of the IEEE Frontiers in Education Conference, 2013

Incorporating augmented reality content in Engineering Design Graphics materials.
Proceedings of the IEEE Frontiers in Education Conference, 2013


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