Kevin A. Gary

Orcid: 0000-0003-0425-9928

According to our database1, Kevin A. Gary authored at least 26 papers between 1999 and 2026.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book  In proceedings  Article  PhD thesis  Dataset  Other 

Links

On csauthors.net:

Bibliography

2026
TIMEGATE: Sustainable Time-Boxed Promotion Gates for Continual ML Adaptation Under Resource Constraints.
CoRR, May, 2026

An AI Driven Decision System for Value Aware Regression Testing.
Proceedings of the Agile Processes in Software Engineering and Extreme Programming, 2026

2025
Formalizing Regression Testing for Agile and Continuous Integration Environments.
CoRR, November, 2025

Communication in Agile Software Development - A Mapping Study.
CoRR, April, 2025

Regression Testing in Agile - A Systematic Mapping Study.
Softw., 2025

2024
Machine Learning Operations: A Mapping Study.
CoRR, 2024

2021
Agile Transformation at Scale: A Tertiary Study.
Proceedings of the Agile Processes in Software Engineering and Extreme Programming - Workshops, 2021

2020
Impact of a Virtualized IoT Environment on Online Students.
Proceedings of the IEEE Frontiers in Education Conference, 2020

2017
Curricular change management with Git and Drupal: A tool to support flexible curricular development workflows.
Proceedings of the 15th IEEE International Conference on Software Engineering Research, 2017

Aspira: Employing a serious game in an mHealth app to improve asthma outcomes.
Proceedings of the 5th IEEE International Conference on Serious Games and Applications for Health, 2017

MHealth Games as Rewards: Incentive or Distraction?
Proceedings of the 2017 International Conference on Digital Health, 2017

FitBit Garden: A Mobile Game Designed to Increase Physical Activity in Children.
Proceedings of the 2017 International Conference on Digital Health, 2017

It's Not What You Think: Lessons Learned Developing an Online Software Engineering Program.
Proceedings of the 30th IEEE Conference on Software Engineering Education and Training, 2017

2016
Reflection on Assumptions from Designing Female-Centric Educational Games.
Proceedings of the Serious Games - Second Joint International Conference, 2016

2015
Designing a mobile application to support the indicated prevention and early intervention of childhood anxiety.
Proceedings of the conference on Wireless Health, 2015

Agile learning through continuous assessment.
Proceedings of the 2015 IEEE Frontiers in Education Conference, 2015

Pre-conference workshop: Agile teaching and learning.
Proceedings of the 2015 IEEE Frontiers in Education Conference, 2015

2013
A project spine framework for software engineering education (abstract only).
Proceedings of the 44th ACM Technical Symposium on Computer Science Education, 2013

Distributed Version Control for Curricular Content Management.
Proceedings of the IEEE Frontiers in Education Conference, 2013

Software enterprise pedagogy for project-based courses.
Proceedings of the 26th International Conference on Software Engineering Education and Training, 2013

2009
Contextual Requirements Experiences within the Software Enterprise.
Proceedings of the Fourth International Workshop on Requirements Engineering Education and Training, 2009

2006
A Self-healing Web Server Using Differentiated Services.
Proceedings of the Service-Oriented Computing, 2006

2002
The Software Factory: An Undergraduate Computer Science Curriculum.
Comput. Sci. Educ., 2002

2001
CT-directed robotic biopsy testbed: motivation and concept.
Proceedings of the Medical Imaging 2001: Visualization, 2001

The Software Factory: Combining Undergraduate Computer Science and Software Engineering Education.
Proceedings of the 23rd International Conference on Software Engineering, 2001

1999
Cooperating Process Components.
Proceedings of the 23rd International Computer Software and Applications Conference (COMPSAC '99), 1999


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