Kim Binsted

Affiliations:
  • University of Hawaii, Honolulu, HI, USA


According to our database1, Kim Binsted authored at least 24 papers between 1994 and 2018.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Other 

Links

Online presence:

On csauthors.net:

Bibliography

2018
Swarm Exploration of Extraterrestrial Lava Tubes with Ad-Hoc Communications.
Proceedings of the 6th IEEE International Conference on Wireless for Space and Extreme Environments, 2018

Robotic Companions for Long Term Isolation Space Missions.
Proceedings of the 15th International Conference on Ubiquitous Robots, 2018

2017
Using consumer-grade wearables and novel measures of sleep and activity to analyze changes in behavioral health during an 8-month simulated Mars mission.
Comput. Ind., 2017

2016
ANSIBLE: A Virtual World Ecosystem for Improving Psycho-Social Well-being.
Proceedings of the Virtual, Augmented and Mixed Reality, 2016

2009
Demeter: An Implementation of the Marlinspike Interactive Drama System.
Proceedings of the Intelligent Narrative Technologies II, 2009

2007
The Limitations of a Propp-based Approach to Interactive Drama.
Proceedings of the Intelligent Narrative Technologies, 2007

2006
Small-vocabulary speech recognition using surface electromyography.
Interact. Comput., 2006

Computational Humor.
IEEE Intell. Syst., 2006

2005
PhotoStudy: Vocabulary Learning and Collaboration on Fixed and Mobile Devices.
Proceedings of the Third IEEE International Workshop on Wireless and Mobile Technologies in Education, 2005

Disjunctor Selection for One-Line Jokes.
Proceedings of the Intelligent Technologies for Interactive Entertainment, 2005

The Lowell Telescope Scheduler: A System to Provide Non-Professional Access to Large Automatic Telescopes.
Proceedings of the Ninth IASTED International Conference on Internet and Multimedia Systems and Applications (IMSA 2005), 2005

Web Browser Control Using EMG Based Sub Vocal Speech Recognition.
Proceedings of the 38th Hawaii International Conference on System Sciences (HICSS-38 2005), 2005

2003
A Framework for Intelligent Data Gathering and "Triage" Techniques in Self Maintaining Ad Hoc Wireless Sensor Networks for a Martian Environment.
Proceedings of the International Conference on Parallel and Distributed Processing Techniques and Applications, 2003

2002
HyperMask - projecting a talking head onto a real object.
Vis. Comput., 2002

2001
HYPER MASK - Projecting a Virtual Face onto a Moving Real Object.
Proceedings of the 22nd Annual Conference of the European Association for Computer Graphics, 2001

2000
Three RoboCup Simulation League Commentator Systems.
AI Mag., 2000

Sufficiently advanced technology: using magic to control the world.
Proceedings of the CHI '00 Extended Abstracts on Human Factors in Computing Systems, 2000

1999
Projecting computer graphics on moving surfaces: a simple calibration and tracking method.
Proceedings of the 26th Annual Conference on Computer Graphics and Interactive Techniques, 1999

HyperMask: virtual reactive faces for storytelling.
Proceedings of the 26th Annual Conference on Computer Graphics and Interactive Techniques, 1999

1998
Character design for soccer commmentary
CoRR, 1998

Character Design for Soccer Commentary.
Proceedings of the RoboCup-98: Robot Soccer World Cup II, 1998

1995
Generating Personalised Patient Information Using the Medical Record.
Proceedings of the Artificial Intelligence Medicine, 1995

1994
A symbolic description of punning riddles and its computer implementation.
CoRR, 1994

An Implemented Model of Punning Riddles.
Proceedings of the 12th National Conference on Artificial Intelligence, Seattle, WA, USA, July 31, 1994


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