Oliviero Stock

Orcid: 0000-0001-5021-411X

According to our database1, Oliviero Stock authored at least 150 papers between 1980 and 2022.

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Bibliography

2022
Pragmatic evaluations of automated linguistic creativity.
Lang. Resour. Evaluation, 2022

Humanism and the Great Opportunity of Intelligent User Interfaces for Cultural Heritage.
Perspectives on Digital Humanism, 2022

2020
Evaluating an automated mediator for joint narratives in a conflict situation.
Behav. Inf. Technol., 2020

Reflections on Persuasive and Digital Nudging Methods for Cultural Heritage.
Proceedings of the Adjunct Publication of the 28th ACM Conference on User Modeling, 2020

2019
Interactive Remote Museum Visits for Older Adults: An Evaluation of Feelings of Presence, Social Closeness, Engagement, and Enjoyment in an Social Visit.
Proceedings of the IEEE International Symposium on Multimedia, 2019

Computer-Supported Human Creativity and Human-Supported Computer Creativity in Language.
Proceedings of the Computational Creativity, 2019

2017
When will Cultural Heritage Content Creation Get to the Digital Age?
Proceedings of the Adjunct Publication of the 25th Conference on User Modeling, 2017

Automatic Generation of Lyrics Parodies.
Proceedings of the 2017 ACM on Multimedia Conference, 2017

AMuse: Connecting Indoor and Outdoor Cultural Heritage Experiences.
Proceedings of the Companion Publication of the 22nd International Conference on Intelligent User Interfaces, 2017

To Sing like a Mockingbird.
Proceedings of the 15th Conference of the European Chapter of the Association for Computational Linguistics, 2017

2016
Influencing Participation in Group Brainstorming Through Ambient Intelligence.
Int. J. Hum. Comput. Interact., 2016

Dynamic personalization based on mobile behavior: from personality to personalization: a blueprint.
Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2016

Heady-Lines: A Creative Generator Of Newspaper Headlines.
Proceedings of the Companion Publication of the 21st International Conference on Intelligent User Interfaces, 2016

CHEST: Cultural Heritage Experience Scrapbook Tool.
Proceedings of the 1st Workshop on Advanced Visual Interfaces for Cultural Heritage co-located with the International Working Conference on Advanced Visual Interfaces (AVI 2016), 2016

Ethical Dilemmas for Adaptive Persuasion Systems.
Proceedings of the Thirtieth AAAI Conference on Artificial Intelligence, 2016

2015
Future research issues in IT and tourism.
J. Inf. Technol. Tour., 2015

An integrative framework for extending the boundaries of the museum visit experience: linking the pre, during and post visit phases.
J. Inf. Technol. Tour., 2015

Mocking Ads through Mobile Web Services.
Comput. Intell., 2015

Providing Personalized Cultural Heritage Information for the Smart Region - A Proposed Methodology.
Proceedings of the Posters, Demos, Late-breaking Results and Workshop Proceedings of the 23rd Conference on User Modeling, Adaptation, and Personalization (UMAP 2015), Dublin, Ireland, June 29, 2015

A (Persuasive?) Speech on Automated Persuasion.
Proceedings of the 9th ACM Conference on Recommender Systems, 2015

Where To Go And How To Get There: Guidelines For Indoor Landmark-Based Navigation In A Museum Context.
Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2015

AMuse - An Initial Plan to Associate Museum Visits to Outdoor Cultural Heritage Activities.
Proceedings of 8th International Workshop on Personalized Access to Cultural Heritage co-located with the ACM Intelligent User Interfaces 2015 Conference (IUI 2015), Atlanta, USA, 29 March, 2015

PATCH 2015: Personalized Access to Cultural Heritage.
Proceedings of the 20th International Conference on Intelligent User Interfaces, 2015

Assessing a Collaborative Application for Comic Strips Composition.
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015

Slogans Are Not Forever: Adapting Linguistic Expressions to the News.
Proceedings of the Twenty-Fourth International Joint Conference on Artificial Intelligence, 2015

Is It Morally Acceptable for a System to Lie to Persuade Me?
Proceedings of the Artificial Intelligence and Ethics, 2015

2014
Experiments with Mobile Drama in an Instrumented Museum for Inducing Conversation in Small Groups.
ACM Trans. Interact. Intell. Syst., 2014

Group-Based Museum Audio Dramas forWell-Being.
EAI Endorsed Trans. Ambient Syst., 2014

Sentiment Variations in Text for Persuasion Technology.
Proceedings of the Persuasive Technology - 9th International Conference, 2014

Formative evaluation of a constrained composition approach for storytelling.
Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, 2014

Creative language explorations through a high-expressivity N-grams query language.
Proceedings of the Ninth International Conference on Language Resources and Evaluation, 2014

Overt or subtlefi: supporting group conversations with automatically targeted directives.
Proceedings of the 19th International Conference on Intelligent User Interfaces, 2014

SUBVERTISER: mocking ads through mobile phones.
Proceedings of the 19th International Conference on Intelligent User Interfaces, 2014

Design and Evaluation of a Visitor Guide in an Active Museum.
Proceedings of the Language, Culture, Computation. Computing of the Humanities, 2014

Ambient Influence for Promoting Balanced Participation in Group Brainstorming.
Proceedings of the Ambient Intelligence, European Conference, 2014

2013
The Influence of a Location-Aware Mobile Guide on Museum Visitors' Behavior.
Interact. Comput., 2013

Special Issue Celebrating 25 years of the Italian Association for Artificial Intelligence.
Intelligenza Artificiale, 2013

Personalized Cultural Heritage Experience outside the Museum - Connecting the Outside World to the Museum Experience.
Proceedings of the Late-Breaking Results, 2013

2012
Co-narrating a conflict: An interactive tabletop to facilitate attitudinal shifts.
ACM Trans. Comput. Hum. Interact., 2012

Mobile drama in an instrumented museum: inducing group conversation via coordinated narratives.
New Rev. Hypermedia Multim., 2012

Editorial.
Intelligenza Artificiale, 2012

Creatively Subverting Messages in Posters.
Proceedings of the Third International Conference on Computational Creativity, 2012

Corpus-based Explorations of Affective Load Differences in Arabic-Hebrew-English.
Proceedings of the COLING 2012, 2012

Evaluating mobile projectors as a shared display option for small groups.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

Ecological Evaluation of Persuasive Messages Using Google AdWords.
Proceedings of the 50th Annual Meeting of the Association for Computational Linguistics, Proceedings of the Conference, July 8-14, 2012, Jeju Island, Korea, 2012

2011
Generic Framework for Context-Aware Communication Services in Visitor's Guides.
J. Softw. Eng. Appl., 2011

A visitor's guide in an active museum: Presentations, communications, and reflection.
ACM Journal on Computing and Cultural Heritage, 2011

Examining proactiveness and choice in a location-aware mobile museum guide.
Interact. Comput., 2011

Pathlight: supporting navigation of small groups in the museum context.
Proceedings of the 13th Conference on Human-Computer Interaction with Mobile Devices and Services, 2011

A socially aware persuasive system for supporting conversations at the museum café.
Proceedings of the 16th International Conference on Intelligent User Interfaces, 2011

Indoor positioning: challenges and solutions for indoor cultural heritage sites.
Proceedings of the 16th International Conference on Intelligent User Interfaces, 2011

Slanting existing text with <i>Valentino</i>.
Proceedings of the 16th International Conference on Intelligent User Interfaces, 2011

2010
Intelligent Persuasive Technologies: Prospects for Tourism.
J. Inf. Technol. Tour., 2010

From a Research Prototype to a Deployed System: the Case of the Hecht Museum Visitor's Guide.
Proceedings of the 5th Mediterranean Conference on Information Systems, 2010

Predicting Persuasiveness in Political Discourses.
Proceedings of the International Conference on Language Resources and Evaluation, 2010

Evaluation Metrics for Persuasive NLP with Google AdWords.
Proceedings of the International Conference on Language Resources and Evaluation, 2010

2009
Technology for Fostering Cultural Conversation at the Museum Café.
Künstliche Intell., 2009

The design of a collaborative interface for narration to support reconciliation in a conflict.
AI Soc., 2009

Social intelligence design in ambient intelligence.
AI Soc., 2009

Enhancing social communication of children with high-functioning autism through a co-located interface.
AI Soc., 2009

Computational Creativity: Coming of Age.
AI Mag., 2009

Multiple Coordinated Mobile Narratives as a Catalyst for Face-to-Face Group Conversation.
Proceedings of the Interactive Storytelling, 2009

GraphLaugh: A tool for the interactive generation of humorous puns.
Proceedings of the Affective Computing and Intelligent Interaction, 2009

2008
Ironic Expressions and Moving Words.
Int. J. Pattern Recognit. Artif. Intell., 2008

Valentino: A Tool for Valence Shifting of Natural Language Texts.
Proceedings of the International Conference on Language Resources and Evaluation, 2008

Resources for Persuasion.
Proceedings of the International Conference on Language Resources and Evaluation, 2008

Trusting Politicians' Words (for Persuasive NLP).
Proceedings of the Computational Linguistics and Intelligent Text Processing, 2008

A co-located interface for narration to support reconciliation in a conflict: initial results from Jewish and Palestinian youth.
Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

Fostering conversation after the museum visit: a WOZ study for a shared interface.
Proceedings of the working conference on Advanced Visual Interfaces, 2008

Textual Affect Sensing for Computational Advertising.
Proceedings of the Creative Intelligent Systems, 2008

A Contribution to a Multimedia Information Extraction Roadmap.
Proceedings of the Multimedia Information Extraction, 2008

2007
Children in the Museum: an Environment for Collaborative Storytelling.
Proceedings of the PEACH - Intelligent Interfaces for Museum Visits, 2007

Intelligent Interfaces for Groups in a Museum.
Proceedings of the PEACH - Intelligent Interfaces for Museum Visits, 2007

Adaptive Multimedia Guide.
Proceedings of the PEACH - Intelligent Interfaces for Museum Visits, 2007

Cinematographic Techniques for Automatic Documentary-like Presentations.
Proceedings of the PEACH - Intelligent Interfaces for Museum Visits, 2007

Report Generation for Postvisit Summaries in Museum Environments.
Proceedings of the PEACH - Intelligent Interfaces for Museum Visits, 2007

Detecting Focus of Attention.
Proceedings of the PEACH - Intelligent Interfaces for Museum Visits, 2007

Adaptive, intelligent presentation of information for the museum visitor in PEACH.
User Model. User Adapt. Interact., 2007

A Taxonomy of Strategies for Multimodal Persuasive Message Generation.
Appl. Artif. Intell., 2007

Context Aware Communication Services in "Active Museums".
Proceedings of the IEEE International Conference on Software-Science, 2007

Enhancing Social Communication in High-Functioning Children with Autism through a Co-Located Interface.
Proceedings of the IEEE 9th Workshop on Multimedia Signal Processing, 2007

Supporting small groups in the museum by context-aware communication services.
Proceedings of the 12th International Conference on Intelligent User Interfaces, 2007

Dances with Words.
Proceedings of the IJCAI 2007, 2007

Moving Creative Words.
Proceedings of the Advances in Brain, 2007

Words Not Cast in Stone.
Proceedings of the AI*IA 2007: Artificial Intelligence and Human-Oriented Computing, 2007

Affective Text Variation and Animation for Dynamic Advertisement.
Proceedings of the Affective Computing and Intelligent Interaction, 2007

2006
Artificial Intelligence and Entertainment.
Intelligenza Artificiale, 2006

Intelligent Interactive Entertainment Grand Challenges.
IEEE Intell. Syst., 2006

Computational Humor.
IEEE Intell. Syst., 2006

The Affective Weight of Lexicon.
Proceedings of the Fifth International Conference on Language Resources and Evaluation, 2006

An Agent-Based Architecture for Museum Visitors' Guide Systems.
Proceedings of the Information and Communication Technologies in Tourism, 2006

Laughing with HAHAcronym, a Computational Humor System.
Proceedings of the Proceedings, 2006

2005
Automatic cinematography and multilingual NLG for generating video documentaries.
Artif. Intell., 2005

The Act Of Creating Humorous Acronyms.
Appl. Artif. Intell., 2005

Non-intrusive User Modeling for a Multimedia Museum Visitors Guide System.
Proceedings of the User Modeling 2005, 2005

Personal reporting of a museum visit as an entrypoint to future cultural experience.
Proceedings of the 10th International Conference on Intelligent User Interfaces, 2005

Communicating user's focus of attention by image processing as input for a mobile museum guide.
Proceedings of the 10th International Conference on Intelligent User Interfaces, 2005

Automatic Creation of Humorous Acronyms.
Proceedings of the Intelligent Technologies for Interactive Entertainment, 2005

Delegation Based Multimedia Mobile Guide.
Proceedings of the Intelligent Technologies for Interactive Entertainment, 2005

Enhancing Social Communication Through Story-Telling Among High-Functioning Children with Autism.
Proceedings of the Intelligent Technologies for Interactive Entertainment, 2005

HAHAcronym: A Computational Humor System.
Proceedings of the ACL 2005, 2005

Lexical Resources and Semantic Similarity for Affective Evaluative Expressions Generation.
Proceedings of the Affective Computing and Intelligent Interaction, 2005

Designing and Redesigning an Affective Interface for an Adaptive Museum Guide.
Proceedings of the Affective Computing and Intelligent Interaction, 2005

2004
Developing Affective Lexical Resources.
PsychNology J., 2004

Using Cinematic Techniques on Mobile Devices for Cultural Tourism.
J. Inf. Technol. Tour., 2004

The museum visit: generating seamless personalized presentations on multiple devices.
Proceedings of the 9th International Conference on Intelligent User Interfaces, 2004

2003
Automatic Video Composition.
Proceedings of the Smart Graphics, Third International Symposium, 2003

Cinematic Techniques for Mobile Presentations.
Proceedings of the Human-Computer Interaction with Mobile Devices and Services, 2003

An experiment in automated humorous output production.
Proceedings of the 8th International Conference on Intelligent User Interfaces, 2003

Getting Serious about the Development of Computational Humor.
Proceedings of the IJCAI-03, 2003

Humor modeling in the interface.
Proceedings of the Extended abstracts of the 2003 Conference on Human Factors in Computing Systems, 2003

2002
Computational Humor.
Proceedings of the Intelligent Tutoring Systems, 6th International Conference, 2002

2001
Modelling and Adapting to Context.
Pers. Ubiquitous Comput., 2001

Language-Based Interfaces and Their Application for Cultural Tourism.
AI Mag., 2001

2000
Natural language processing and intelligent interfaces.
Ann. Math. Artif. Intell., 2000

Natural language processing for transparent communication between public administration and citizens.
Artif. Intell. Law, 2000

1999
Was the Title of This Talk Gernerated Automatically? Prospects on Intelligent Interfaces and Language.
Proceedings of the Sixteenth International Joint Conference on Artificial Intelligence, 1999

HyperAudio: location-awareness + adaptivity.
Proceedings of the CHI '99 Extended Abstracts on Human Factors in Computing Systems, 1999

1998
Hypernavigation in the physical space: adapting presentations to the user and to the situational context (Technical Note).
New Rev. Hypermedia Multim., 1998

Intelligent Multimedia Communication.
Proceedings of the Research and Advanced Technology for Digital Libraries, 1998

Augmenting and Executing SharedPlans for Multimodal Communication.
Proceedings of the Cooperative Multimodal Communication, Second International Conference, 1998

1997
Looking at AlFresco from the standard reference model viewpoint.
Comput. Stand. Interfaces, 1997

Multimodel Interaction for Information Access: Exploiting Cohesion.
Comput. Intell., 1997

Person-Oriented Guided Visits in a Physical Museum.
Proceedings of the Museum Interactive Multimedia: Cultural Heritage Systems Design and Interfaces. Selected Papers from the Fourth International Conference on Hypermedia and Interactivity in Museums, 1997

1996
Human-computer interaction through natural language and hypermedia in AlFresco.
ACM SIGCHI Bull., 1996

1995
A Third Modality of Natural Language?
Artif. Intell. Rev., 1995

1994
Natural Language in Multimodal Human-Computer Interface.
IEEE Expert, 1994

Bidirectional Context-Free Grammar Parsing for Natural Language Processing.
Artif. Intell., 1994

1993
Natural language generation and hypertext access.
Appl. Artif. Intell., 1993

Dialogue Cohesion Sharing and Adjusting in an Enhanced Multimodal Environment.
Proceedings of the 13th International Joint Conference on Artificial Intelligence. Chambéry, France, August 28, 1993

The ALFRESCO interactive system (abstract).
Proceedings of the Human-Computer Interaction, 1993

1992
Extending Language Generation to Multiple Media.
Proceedings of the Aspects of Automated Natural Language Generation, 1992

A Third Modailty of Natural Language?
Proceedings of the 10th European Conference on Artificial Intelligence, 1992

1991
Natural Language and Exploration of an Information Space: The ALFresco Interactive System.
Proceedings of the 12th International Joint Conference on Artificial Intelligence. Sydney, 1991

ALFRESCO: Enjoying the Combination of Natural Language Processing and Hypermedia for Information Exploration.
Proceedings of the Intelligent Multimedia Interfaces, 1991

A Tabular Method for Island-Driven Context-Free Grammar Parsing.
Proceedings of the 9th National Conference on Artificial Intelligence, 1991

1990
Some New Perspectives in Information Access and Interface Design.
Proceedings of the Modelling the Innovation: Communications, 1990

When Something Is Missing: Ellipsis, Coordination and the Chart.
Proceedings of the 13th International Conference on Computational Linguistics, 1990

1989
Parsing with Flexibility, Dynamic Strategies, and Idioms in Mind.
Comput. Linguistics, 1989

Head-Driven Bidirectional Parsing: A Tabular Method.
Proceedings of the First International Workshop on Parsing Technologies, 1989

Formal Properties and Implementation of Bidirectional Charts.
Proceedings of the 11th International Joint Conference on Artificial Intelligence. Detroit, 1989

1988
Reversing a lexically based parser for generation.
Appl. Artif. Intell., 1988

Island parsing and bidirectional charts.
Proceedings of the 12th International Conference on Computational Linguistics, 1988

1987
Coping With Dynamic Syntactic Strategies: An Experimental Environment For An Experimental Parser.
Proceedings of the EACL 1989, 1987

Getting Idioms into a Lexicon Based Parser's Head.
Proceedings of the 25th Annual Meeting of the Association for Computational Linguistics, 1987

1986
Dynamic Unification in Lexically Based Parsing.
Proceedings of the Advances in Artificial Intelligence II, 1986

1983
WEDNESDAY: Parsing Flexible Word Order Languages.
Proceedings of the EACL 1983, 1983

1982
Natural language project: Istituto di Psicologia, Roma, Italy.
SIGART Newsl., 1982

"Free" Order Languages: An Experimental Lexicon Based Parser.
Proceedings of the 9th International Conference on Computational Linguistics, 1982

1980
Strategy Selection for an ATN Syntactic Parser.
Proceedings of the 18th Annual Meeting of the Association for Computational Linguistics, 1980


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