Krzysztof Kutt

Orcid: 0000-0001-5453-9763

According to our database1, Krzysztof Kutt authored at least 31 papers between 2013 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Online presence:

On csauthors.net:

Bibliography

2023
Computational approaches to Explainable Artificial Intelligence: Advances in theory, applications and trends.
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Inf. Fusion, December, 2023

Loki - the semantic wiki for collaborative knowledge engineering.
Expert Syst. Appl., August, 2023

Emotion-based Dynamic Difficulty Adjustment in Video Games.
Proceedings of the 10th IEEE International Conference on Data Science and Advanced Analytics, 2023

2022
Evaluation of Selected APIs for Emotion Recognition from Facial Expressions.
Proceedings of the Bio-inspired Systems and Applications: from Robotics to Ambient Intelligence, 2022

2021
Semantic Data Mining in Ubiquitous Sensing: A Survey.
Sensors, 2021

Personality-Based Affective Adaptation Methods for Intelligent Systems.
Sensors, 2021

Jarvis for Aeroengine Analytics: A Speech Enhanced Virtual Reality Demonstrator Based on Mining Knowledge Databases.
CoRR, 2021

Bartle Taxonomy-based Game for Affective and Personality Computing Research.
Proceedings of the Twelfth International Workshop Modelling and Reasoning in Context (MRC 2021) co-located with the 30th International Joint Conference on Artificial Intelligence (IJCAI 2021), 2021

People in the Context - an Analysis of Game-based Experimental Protocol.
Proceedings of the Twelfth International Workshop Modelling and Reasoning in Context (MRC 2021) co-located with the 30th International Joint Conference on Artificial Intelligence (IJCAI 2021), 2021

Smart Data for Goods and Vehicle Monitoring - Practical Considerations on Data Semantization.
Proceedings of the 33rd IEEE International Conference on Tools with Artificial Intelligence, 2021

A Voice-Based Travel Recommendation System Using Linked Open Data.
Proceedings of the Computational Science - ICCS 2021, 2021

2020
The BIRAFFE2 Experiment. Study in Bio-Reactions and Faces for Emotion-based Personalization for AI Systems.
CoRR, 2020

Affective Games Provide Controlable Context. Proposal of an Experimental Framework.
Proceedings of the Eleventh International Workshop Modelling and Reasoning in Context co-located with the 24th European Conference on Artificial Intelligence, 2020

2019
Analysis and Use of the Emotional Context with Wearable Devices for Games and Intelligent Assistants.
Sensors, 2019

Mobile platform for affective context-aware systems.
Future Gener. Comput. Syst., 2019

Knowledge-based Development of Games Using Design Patterns Ontology.
Proceedings of the Posters and Demo Track of the 15th International Conference on Semantic Systems co-located with 15th International Conference on Semantic Systems (SEMANTiCS 2019), Karlsruhe, Germany, September 9th - to, 2019

BIRAFFE: Bio-Reactions and Faces for Emotion-based Personalization.
Proceedings of the 3rd Workshop on Affective Computing and Context Awareness in Ambient Intelligence (AfCAI 2019), 2019

2018
Towards the Development of Sensor Platform for Processing Physiological Data from Wearable Sensors.
Proceedings of the Artificial Intelligence and Soft Computing, 2018

BandReader - A Mobile Application for Data Acquisition from Wearable Devices in Affective Computing Experiments.
Proceedings of the 11th International Conference on Human System Interaction, 2018

Development of Mobile Platform for Affect Interpretation. Current Progress.
Proceedings of the Workshop on Affective Computing and Context Awareness in Ambient Intelligence (AfCAI 2018), 2018

2017
Semantically Enhanced Navigation System Using Augmented Reality.
Proceedings of the Multimedia Communications, Services and Security, 2017

Semantic Annotations for Mediation of Complex Rule Systems.
Proceedings of the Artificial Intelligence and Soft Computing, 2017

Affective Design Patterns in Computer Games. Scrollrunner Case Study.
Proceedings of the Communication Papers of the 2017 Federated Conference on Computer Science and Information Systems, 2017

2016
Semantic Wikis Versioning with BiFröST.
Proceedings of the Doctoral Consortium of AI*IA 2016 co-located with the 15th International Conference of the Italian Association for Artificial Intelligence (AI*IA 2016), 2016

AfCAI systems: Affective Computing with Context Awareness for Ambient Intelligence. Research proposal.
Proceedings of the Workshop on Affective Computing and Context Awareness in Ambient Intelligence (AfCAI 2016), 2016

Affective Computing Experiments in Virtual Reality with Wearable Sensors. Methodological considerations and preliminary results.
Proceedings of the Workshop on Affective Computing and Context Awareness in Ambient Intelligence (AfCAI 2016), 2016

2015
Unifying business concepts for SMEs with Prosecco ontology.
Proceedings of the 2015 Federated Conference on Computer Science and Information Systems, 2015

Cognitive enhancement: How to increase chance of survival in the jungle?
Proceedings of the 2nd IEEE International Conference on Cybernetics, 2015

2014
Can the Generation of Test Cases for Unit Testing be Automated with Rules?
Proceedings of the Artificial Intelligence and Soft Computing, 2014

SBVRwiki (Tool Presentation).
Proceedings of 10th Workshop on Knowledge Engineering and Software Engineering (KESE10) co-located with 21st European Conference on Artificial Intelligence (ECAI 2014), 2014

2013
HaDEsclipse - Integrated Environment for Rules (Tool Presentation).
Proceedings of 9th Workshop on Knowledge Engineering and Software Engineering (KESE9) co-located with the 36th German Conference on Artificial Intelligence (KI2013), 2013


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