Kyle I. Murray

According to our database1, Kyle I. Murray authored at least 10 papers between 2010 and 2021.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2021
Screen Recognition: Creating Accessibility Metadata for Mobile Applications from Pixels.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2016
Weatherbin: Visually Exploring Similar Days in Air Traffic Weather.
Proceedings of the Visualization and Data Analysis 2016, 2016

2015
WearWrite: Orchestrating the Crowd to Complete Complex Tasks from Wearables (We Wrote This Paper on a Watch).
CoRR, 2015

2014
Introducing shared character control to existing video games.
Proceedings of the 9th International Conference on the Foundations of Digital Games, 2014

2013
Multiverse: crowd algorithms on existing interfaces.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

2012
Crowd Memory: Learning in the Collective
CoRR, 2012

2011
Beyond autocomplete: Automatic function definition.
Proceedings of the 2011 IEEE Symposium on Visual Languages and Human-Centric Computing, 2011

Real-time crowd control of existing interfaces.
Proceedings of the 24th Annual ACM Symposium on User Interface Software and Technology, 2011

2010
WebTrax: Visualizing Non-visual Web Interactions.
Proceedings of the Computers Helping People with Special Needs, 2010

FlashDOM: interacting with flash content from the document object model.
Proceedings of the 12th International ACM SIGACCESS Conference on Computers and Accessibility, 2010


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