Lars Engeln

According to our database1, Lars Engeln authored at least 19 papers between 2016 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2023
Die Verbildlichung von Klangstrukturen im Kontext der Entwicklung von Werkzeugen für die Medienproduktion.
PhD thesis, 2023

2022
GranularSpectrals - Spectral manipulation for Advanced Granular Synthesis.
Proceedings of the Mensch und Computer 2022 - Workshopband, Darmstadt, Germany, September 4, 2022

Innovative Computerbasierte Musikinterfaces (ICMI).
Proceedings of the Mensch und Computer 2022 - Workshopband, Darmstadt, Germany, September 4, 2022

Creative Sound Modeling with Signed Distance Fields.
Proceedings of the Mensch und Computer 2022 - Workshopband, Darmstadt, Germany, September 4, 2022

Sparkle Glyphs: A Glyph Design for the Analysis of Temporal Multivariate Audio Features.
Proceedings of the AVI 2022: International Conference on Advanced Visual Interfaces, Frascati, Rome, Italy, June 6, 2022

2021
CoHEARence of audible shapes - a qualitative user study for coherent visual audio design with resynthesized shapes.
Pers. Ubiquitous Comput., 2021

Similarity Analysis of Visual Sketch-based Search for Sounds.
Proceedings of the AM '21: Audio Mostly 2021, 2021

2020
Comparing Methods for Mapping Facial Expressions to Enhance Immersive Collaboration with Signs of Emotion.
Proceedings of the 2020 IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2020

2019
The Effect of Elastic Feedback on the Perceived User Experience and Presence of Travel Methods in Immersive Environments.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

The Earconizer - A Tool for constructing hierarchical Earcons.
Proceedings of the Mensch und Computer 2019, 2019

Spectral Size Does Matter.
Proceedings of the Mensch und Computer 2019, 2019

CoHEARence: a qualitive User-(Pre-)Test on Resynthesized Shapes for coherent visual Sound Design.
Proceedings of the 14th International Audio Mostly Conference: A Journey in Sound, 2019

2018
Multi-Touch Enhanced Visual Audio-Morphing.
Proceedings of the 18th International Conference on New Interfaces for Musical Expression, 2018

Multimodale Unterstützungssysteme für Leistungssport im Taktilen Internet.
Proceedings of the Mensch und Computer 2018, 2018

Interaktive Visualisierung multipler Handlungsstränge für Virtuelle Ausstellungen durch Onthologien.
Proceedings of the Mensch und Computer 2018, 2018

VirtEx: Eine Ontologie-basierte Virtuelle Ausstellungen.
Proceedings of the Mensch und Computer 2018, 2018

Immersive VisualAudioDesign: Spectral Editing in VR.
Proceedings of the Audio Mostly 2018 on Sound in Immersion and Emotion, 2018

2017
AudioFlux: A Proposal for interactive Visual Audio Manipulation.
Proceedings of the Mensch und Computer 2017, 2017

2016
Embodied Interactions for Novel Immersive Presentational Experiences.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016


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