Marek Vinkler

According to our database1, Marek Vinkler authored at least 9 papers between 2012 and 2017.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2017
Extended Morton codes for high performance bounding volume hierarchy construction.
Proceedings of High Performance Graphics, 2017

Towards a Quality Metric for Dense Light Fields.
Proceedings of the 2017 IEEE Conference on Computer Vision and Pattern Recognition, 2017

2016
Parallel On-Demand Hierarchy Construction on Contemporary GPUs.
IEEE Trans. Vis. Comput. Graph., 2016

Performance Comparison of Bounding Volume Hierarchies and Kd-Trees for GPU Ray Tracing.
Comput. Graph. Forum, 2016

2015
Register Efficient Dynamic Memory Allocator for GPUs.
Comput. Graph. Forum, 2015

2014
Bounding volume hierarchies versus kd-trees on contemporary many-core architectures.
Proceedings of the Spring Conference on Computer Graphics, 2014

Register Efficient Memory Allocator for GPUs.
Proceedings of the High-Performance Graphics 2014, Lyon, France, 2014. Proceedings, 2014

2013
Massively Parallel Hierarchical Scene Processing with Applications in Rendering.
Comput. Graph. Forum, 2013

2012
Visibility driven BVH build up algorithm for ray tracing.
Comput. Graph., 2012


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