Mario Lorenz

Orcid: 0000-0002-8991-7848

Affiliations:
  • TU Chemnitz, Institute for Machine Tools & Production Processes, Germany
  • University Hospital Leipzig, Department of Orthopedics, Germany


According to our database1, Mario Lorenz authored at least 24 papers between 2012 and 2022.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2022
How Far is It? Distance Estimation and Reproduction Through a Double 3 Telepresence Robot.
Proceedings of the 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2022

Industrial Augmented Reality: Lessons learned from a long-term On-site Assessment of Augmented Reality Maintenance Worker Support Systems.
Proceedings of the 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2022

2021
Industrial Augmented Reality: Connecting Machine-, NC- and Sensor-Data to an AR Maintenance Support System.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021

2020
Commentary: The Ethics of Realism in Virtual and Augmented Reality.
Frontiers Virtual Real., 2020

Augmented Reality for Pack Optimization using Video and Depth Data.
Proceedings of the 2020 IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2020

Concept for a Virtual Reality Robot Ground Simulator.
Proceedings of the 2020 IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2020

Industrial Augmented Reality: 3D-Content Editor for Augmented Reality Maintenance Worker Support System.
Proceedings of the 2020 IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2020

Industrial Augmented Reality: Concepts and User Interface Designs for Augmented Reality Maintenance Worker Support Systems.
Proceedings of the 2020 IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2020

Realistic Haptic Feedback for Material Removal in Medical Simulations.
Proceedings of the 2020 IEEE Haptics Symposium, 2020

2019
Integrating Tactile Feedback in an Acetabular Reamer for Surgical VR-Training.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

A Continuous Material Cutting Model with Haptic Feedback for Medical Simulations.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

Effects of VR on Intentions to Change Environmental Behavior.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

Early Virtual Reality User Experience and Usability Assessment of a Surgical Shape Memory Alloy Aspiration/Irrigation Instrument.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

Using the KUKA LBR iiwa Robot as Haptic Device for Virtual Reality Training of Hip Replacement Surgery.
Proceedings of the 3rd IEEE International Conference on Robotic Computing, 2019

2018
Using Industrial Robots as Haptic Devices for VR-Training.
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018

A Virtual Hip Replacement Surgery Simulator with Realistic Haptic Feedback.
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018

HIPS - A Virtual Reality Hip Prosthesis Implantation Simulator.
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018

Industrial Augmented Reality: Requirements for an Augmented Reality Maintenance Worker Support System.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2018

2017
Being there again - Presence in real and virtual environments and its relation to usability and user experience using a mobile navigation task.
Int. J. Hum. Comput. Stud., 2017

Industrial Augmented Reality: Transferring a Numerical Control Connected Augmented Realty System from Marketing to Maintenance.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2017

2015
I'm There! The influence of virtual reality and mixed reality environments combined with two different navigation methods on presence.
Proceedings of the 2015 IEEE Virtual Reality, 2015

2014
Being there for real: presence in real and virtual environments and its relation to usability.
Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, 2014

2013
All In: Targeting Trustworthiness for Special Needs User Groups in the Internet of Things.
Proceedings of the Trust and Trustworthy Computing - 6th International Conference, 2013

2012
A Framework for User Tests in a Virtual Environment.
Proceedings of the Advances in Visual Computing - 8th International Symposium, 2012


  Loading...