Hugues Hoppe

According to our database1, Hugues Hoppe
  • authored at least 82 papers between 1992 and 2017.
  • has a "Dijkstra number"2 of four.

Awards

ACM Fellow

ACM Fellow 2011, "For contributions to computer graphics.".

IEEE Fellow

IEEE Fellow 2017, "For contributions to surface modeling and large-scale image processing".

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Other 

Links

Homepages:

On csauthors.net:

Bibliography

2017
Spatiotemporal atlas parameterization for evolving meshes.
ACM Trans. Graph., 2017

2016
New Controls for Combining Images in Correspondence.
IEEE Trans. Vis. Comput. Graph., 2016

Motion graphs for unstructured textured meshes.
ACM Trans. Graph., 2016

2015
Fast computation of seamless video loops.
ACM Trans. Graph., 2015

High-quality streamable free-viewpoint video.
ACM Trans. Graph., 2015

2014
Errata for GPU-Efficient Recursive Filtering and Summed-Area Tables.
ACM Trans. Graph., 2014

Automating Image Morphing Using Structural Similarity on a Halfway Domain.
ACM Trans. Graph., 2014

A Fresh Look at Generalized Sampling.
Foundations and Trends in Computer Graphics and Vision, 2014

Semi-Automated Video Morphing.
Comput. Graph. Forum, 2014

2013
Automated video looping with progressive dynamism.
ACM Trans. Graph., 2013

Screened poisson surface reconstruction.
ACM Trans. Graph., 2013

2012
A Subdivision-Based Representation for Vector Image Editing.
IEEE Trans. Vis. Comput. Graph., 2012

Cliplets: juxtaposing still and dynamic imagery.
Proceedings of the 25th Annual ACM Symposium on User Interface Software and Technology, 2012

2011
Image-based bidirectional scene reprojection.
ACM Trans. Graph., 2011

Antialiasing recovery.
ACM Trans. Graph., 2011

GPU-efficient recursive filtering and summed-area tables.
ACM Trans. Graph., 2011

Freeform vector graphics with controlled thin-plate splines.
ACM Trans. Graph., 2011

Real-Time Classification of Dance Gesturesfrom Skeleton Animation.
Proceedings of the 2011 Eurographics/ACM SIGGRAPH Symposium on Computer Animation, 2011

2010
Parallel View-Dependent Level-of-Detail Control.
IEEE Trans. Vis. Comput. Graph., 2010

Distributed gradient-domain processing of planar and spherical images.
ACM Trans. Graph., 2010

Metric-aware processing of spherical imagery.
ACM Trans. Graph., 2010

Optimizing continuity in multiscale imagery.
ACM Trans. Graph., 2010

Seamless Montage for Texturing Models.
Comput. Graph. Forum, 2010

2009
Amortized supersampling.
ACM Trans. Graph., 2009

Parallel view-dependent refinement of progressive meshes.
Proceedings of the 2009 Symposium on Interactive 3D Graphics, 2009

Parallel Poisson Surface Reconstruction.
Proceedings of the Advances in Visual Computing, 5th International Symposium, 2009

2008
Factoring repeated content within and among images.
ACM Trans. Graph., 2008

Efficient traversal of mesh edges using adjacency primitives.
ACM Trans. Graph., 2008

Random-access rendering of general vector graphics.
ACM Trans. Graph., 2008

Streaming multigrid for gradient-domain operations on large images.
ACM Trans. Graph., 2008

Poisson surface reconstruction and its applications.
Proceedings of the 2008 ACM Symposium on Solid and Physical Modeling, 2008

2007
Design of tangent vector fields.
ACM Trans. Graph., 2007

Unconstrained isosurface extraction on arbitrary octrees.
Proceedings of the Fifth Eurographics Symposium on Geometry Processing, Barcelona, 2007

Multilevel streaming for out-of-core surface reconstruction.
Proceedings of the Fifth Eurographics Symposium on Geometry Processing, Barcelona, 2007

Compressed Random-Access Trees for Spatially Coherent Data.
Proceedings of the Eurographics Symposium on Rendering Techniques, Grenoble, France, 2007, 2007

Multi-View Stereo for Community Photo Collections.
Proceedings of the IEEE 11th International Conference on Computer Vision, 2007

2006
Perfect spatial hashing.
ACM Trans. Graph., 2006

Appearance-space texture synthesis.
ACM Trans. Graph., 2006

Special issue on SPM 05.
Graphical Models, 2006

Poisson surface reconstruction.
Proceedings of the Fourth Eurographics Symposium on Geometry Processing, Cagliari, 2006

2005
Fast exact and approximate geodesics on meshes.
ACM Trans. Graph., 2005

Parallel controllable texture synthesis.
ACM Trans. Graph., 2005

Consistent Spherical Parameterization.
Proceedings of the Computational Science, 2005

Shape Compression using Spherical Geometry Images.
Proceedings of the Advances in Multiresolution for Geometric Modelling, 2005

2004
Removing excess topology from isosurfaces.
ACM Trans. Graph., 2004

Inter-surface mapping.
ACM Trans. Graph., 2004

Digital photography with flash and no-flash image pairs.
ACM Trans. Graph., 2004

Geometry clipmaps: terrain rendering using nested regular grids.
ACM Trans. Graph., 2004

Signal-Specialized Parameterization for Piecewise Linear Reconstruction.
Proceedings of the Second Eurographics Symposium on Geometry Processing, 2004

Overview of Recent Work on Geometry Images.
Proceedings of the 2004 Geometric Modeling and Processing (GMP 2004), 2004

2003
Spherical parametrization and remeshing.
ACM Trans. Graph., 2003

Multi-Chart Geometry Images.
Proceedings of the First Eurographics Symposium on Geometry Processing, 2003

Smooth Geometry Images.
Proceedings of the First Eurographics Symposium on Geometry Processing, 2003

Geometry videos: a new representation for 3D animations.
Proceedings of the 2003 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2003

2002
Geometry images.
ACM Trans. Graph., 2002

Geometry images.
Proceedings of the 29th Annual Conference on Computer Graphics and Interactive Techniques, 2002

Signal-Specialized Parametrization.
Proceedings of the 13th Eurographics Workshop on Rendering Techniques, 2002

Fine tone control in hardware hatching.
NPAR, 2002

Irregular to Completely Regular Meshing in Computer Graphics.
Proceedings of the 11th International Meshing Roundtable, 2002

2001
Texture mapping progressive meshes.
Proceedings of the 28th Annual Conference on Computer Graphics and Interactive Techniques, 2001

Real-time hatching.
Proceedings of the 28th Annual Conference on Computer Graphics and Interactive Techniques, 2001

Discontinuity edge overdraw.
Proceedings of the 2001 Symposium on Interactive 3D Graphics, 2001

Real-time fur over arbitrary surfaces.
Proceedings of the 2001 Symposium on Interactive 3D Graphics, 2001

2000
Silhouette clipping.
Proceedings of the 27th Annual Conference on Computer Graphics and Interactive Techniques, 2000

Lapped textures.
Proceedings of the 27th Annual Conference on Computer Graphics and Interactive Techniques, 2000

Displaced subdivision surfaces.
Proceedings of the 27th Annual Conference on Computer Graphics and Interactive Techniques, 2000

1999
New Quadric Metric for Simplifying Meshes with Appearance Attributes.
Proceedings of the IEEE Visualization 1999, 1999

Robust Mesh Watermarking.
Proceedings of the 26th Annual Conference on Computer Graphics and Interactive Techniques, 1999

Optimization of Mesh Locality for Transparent Vertex Caching.
Proceedings of the 26th Annual Conference on Computer Graphics and Interactive Techniques, 1999

1998
Efficient implementation of progressive meshes.
Computers & Graphics, 1998

Smooth view-dependent level-of-detail control and its application to terrain rendering.
Proceedings of the Visualization '98, 1998

1997
Progressive simplicial complexes.
Proceedings of the 24th Annual Conference on Computer Graphics and Interactive Techniques, 1997

View-dependent refinement of progressive meshes.
Proceedings of the 24th Annual Conference on Computer Graphics and Interactive Techniques, 1997

View-base Rendering: Visualizing Real Objects from Scanned Range and Color Data.
Proceedings of the Rendering Techniques '97, 1997

Surface Modeling and Display from Range and Color Data.
Proceedings of the Image Analysis and Processing, 9th International Conference, 1997

Robust Meshes from Multiple Range Maps.
Proceedings of the International Conference on Recent Advances in 3-D Digital Imaging and Modeling (3DIM '97), 1997

1996
Progressive Meshes.
Proceedings of the 23rd Annual Conference on Computer Graphics and Interactive Techniques, 1996

Automatic Reconstruction of B-Spline Surfaces of Arbitrary Topological Type.
Proceedings of the 23rd Annual Conference on Computer Graphics and Interactive Techniques, 1996

1995
Multiresolution analysis of arbitrary meshes.
Proceedings of the 22nd Annual Conference on Computer Graphics and Interactive Techniques, 1995

1994
Piecewise smooth surface reconstruction.
Proceedings of the 21th Annual Conference on Computer Graphics and Interactive Techniques, 1994

1993
Mesh optimization.
Proceedings of the 20th Annual Conference on Computer Graphics and Interactive Techniques, 1993

1992
Surface reconstruction from unorganized points.
Proceedings of the 19th Annual Conference on Computer Graphics and Interactive Techniques, 1992


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