Martin Misiak

Orcid: 0000-0002-7105-3308

According to our database1, Martin Misiak authored at least 13 papers between 2017 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

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On csauthors.net:

Bibliography

2023
A Subjective Quality Assessment of Temporally Reprojected Specular Reflections in Virtual Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023

The Impact of Reflection Approximations on Visual Quality in Virtual Reality.
Proceedings of the ACM Symposium on Applied Perception 2023, 2023

2022
Towards Automated Sign Language Production: A Pipeline for Creating Inclusive Virtual Humans.
Proceedings of the PETRA '22: The 15th International Conference on PErvasive Technologies Related to Assistive Environments, Corfu, Greece, 29 June 2022, 2022

2021
Impostor-based Rendering Acceleration for Virtual, Augmented, and Mixed Reality.
Proceedings of the VRST '21: 27th ACM Symposium on Virtual Reality Software and Technology, Virtual Event / Osaka, Japan, December 8, 2021

AVASAG: A German Sign Language Translation System for Public Services (short paper).
Proceedings of the 1st International Workshop on Automatic Translation for Signed and Spoken Languages, 2021

2020
A Low-Cost Approach to Fish Tank Virtual Reality with Semi-Automatic Calibration Support.
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020

Accelerated Stereo Rendering with Hybrid Reprojection-Based Rasterization and Adaptive Ray-Tracing.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2020

2019
The Impact of Stereo Rendering on the Perception of Normal Mapped Geometry in Virtual Reality.
Proceedings of the 25th ACM Symposium on Virtual Reality Software and Technology, 2019

2018
An evaluation of smartphone-based interaction in AR for constrained object manipulation.
Proceedings of the 24th ACM Symposium on Virtual Reality Software and Technology, 2018

Immersive Exploration of OSGi-Based Software Systems in Virtual Reality.
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018

IslandViz: A Tool for Visualizing Modular Software Systems in Virtual Reality.
Proceedings of the 2018 IEEE Working Conference on Software Visualization, 2018

Visualizing Software Architectures in Virtual Reality with an Island Metaphor.
Proceedings of the Virtual, Augmented and Mixed Reality: Interaction, Navigation, Visualization, Embodiment, and Simulation, 2018

2017
Directional occlusion via multi-irradiance mapping.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017


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