Matthew Conway

According to our database1, Matthew Conway authored at least 19 papers between 1992 and 2015.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2015
Mining Administrative Data to Spur Urban Revitalization.
Proceedings of the 21th ACM SIGKDD International Conference on Knowledge Discovery and Data Mining, 2015

2008
Special session in honor of Randy Pausch.
Proceedings of the Extended Abstracts Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

2004
An evaluation of New Zealand political party Websites.
Inf. Res., 2004

2000
Alice: lessons learned from building a 3D system for novices.
Proceedings of the CHI 2000 Conference on Human factors in computing systems, 2000

1999
The Videomouse: A Camera-Based Multi-degree-of-freedom Input Device.
Proceedings of the 12th Annual ACM Symposium on User Interface Software and Technology, 1999

Toolspaces and glances: storing, accessing, and retrieving objects in 3D desktop applications.
Proceedings of the 1999 Symposium on Interactive 3D Graphics, 1999

1998
Alice: easy to learn interactive 3D graphics.
Proceedings of the CHI 98 Conference Summary on Human Factors in Computing Systems, 1998

1997
Alice: Easy to Use Interactive 3D Graphics.
Proceedings of the 10th Annual ACM Symposium on User Interface Software and Technology, 1997

Image plane interaction techniques in 3D immersive environments.
Proceedings of the 1997 Symposium on Interactive 3D Graphics, 1997

1996
3D Magic Lenses.
Proceedings of the 9th Annual ACM Symposium on User Interface Software and Technology, 1996

1995
Python: a GUI development tool.
Interactions, 1995

Virtual Reality on a WIM: Interactive Worlds in Miniature.
Proceedings of the Human Factors in Computing Systems, 1995

1994
One-Dimensional Motion Tailoring for the Disabled: A User Study.
Presence Teleoperators Virtual Environ., 1994

Alice: a rapid prototyping system for building virtual environments.
Proceedings of the Conference on Human Factors in Computing Systems, 1994

Toolglass and magic lenses: the see-through interface.
Proceedings of the Conference on Human Factors in Computing Systems, 1994

1993
Alice and DIVER: a software architecture for building environments.
Proceedings of the Human-Computer Interaction, 1993

1992
Lessons Learned from SUIT, the Simple User Interface Toolkit.
ACM Trans. Inf. Syst., 1992

A Literature Survey for Virtual Environments: Military Flight Simulator Visual Systems and Simulator Sickness.
Presence Teleoperators Virtual Environ., 1992

SUIT: the simple user interface toolkit.
Proceedings of the Posters and Short Talks of the 1992 SIGCHI Conference on Human Factors in Computing Systems, 1992


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