Mike Sinclair

Orcid: 0000-0003-4343-2332

According to our database1, Mike Sinclair authored at least 53 papers between 1998 and 2023.

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Bibliography

2023
Rendering Perceived Terrain Stiffness in VR Via Preload Variation Against Body-Weight.
IEEE Trans. Haptics, 2023

Exploring Levels of Control for a Navigation Assistant for Blind Travelers.
Proceedings of the 2023 ACM/IEEE International Conference on Human-Robot Interaction, 2023

AdHocProx: Sensing Mobile, Ad-Hoc Collaborative Device Formations using Dual Ultra-Wideband Radios.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

FlowAR: How Different Augmented Reality Visualizations of Online Fitness Videos Support Flow for At-Home Yoga Exercises.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2022
SpinOcchio: Understanding Haptic-Visual Congruency of Skin-Slip in VR with a Dynamic Grip Controller.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2021
Demonstrating HapticBots: Distributed Encountered-type Haptics for VR with Multiple Shape-changing Mobile Robots.
Proceedings of the UIST '21: The Adjunct Publication of the 34th Annual ACM Symposium on User Interface Software and Technology, 2021

HapticBots: Distributed Encountered-type Haptics for VR with Multiple Shape-changing Mobile Robots.
Proceedings of the UIST '21: The 34th Annual ACM Symposium on User Interface Software and Technology, 2021

X-Rings: A Hand-mounted 360° Shape Display for Grasping in Virtual Reality.
Proceedings of the UIST '21: The 34th Annual ACM Symposium on User Interface Software and Technology, 2021

Towards Sound Accessibility in Virtual Reality.
Proceedings of the ICMI '21: International Conference on Multimodal Interaction, 2021

GamesBond: Bimanual Haptic Illusion of Physically Connected Objects for Immersive VR Using Grip Deformation.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

A Taxonomy of Sounds in Virtual Reality.
Proceedings of the DIS '21: Designing Interactive Systems Conference 2021, 2021

2020
Measuring System Visual Latency through Cognitive Latency on Video See-Through AR devices.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2020

Haptic PIVOT: On-Demand Handhelds in VR.
Proceedings of the UIST '20: The 33rd Annual ACM Symposium on User Interface Software and Technology, 2020

Virtual Reality Without Vision: A Haptic and Auditory White Cane to Navigate Complex Virtual Worlds.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

Asymmetry of Grasp in Haptic Perception.
Proceedings of the SAP '20: ACM Symposium on Applied Perception 2020, 2020

2019
CapstanCrunch: A Haptic VR Controller with User-supplied Force Feedback.
Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019

Demonstration of TORC: A Virtual Reality Controller for In-Hand High-Dexterity Finger Interaction.
Proceedings of the Adjunct Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019

TORC: A Virtual Reality Controller for In-Hand High-Dexterity Finger Interaction.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
Three Haptic Shape-Feedback Controllers for Virtual Reality.
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018

Demonstration of Enabling People with Visual Impairments to Navigate Virtual Reality with a Haptic and Auditory Cane Simulation.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Enabling People with Visual Impairments to Navigate Virtual Reality with a Haptic and Auditory Cane Simulation.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Demonstration of Haptic Revolver: Touch, Shear, Texture, and Shape Rendering on a VR Controller.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Haptic Revolver: Touch, Shear, Texture, and Shape Rendering on a Reconfigurable Virtual Reality Controller.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Demonstration of Haptic Links: Bimanual Haptics for Virtual Reality Using Variable Stiffness Actuation.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Haptic Links: Bimanual Haptics for Virtual Reality Using Variable Stiffness Actuation.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Demonstration of CLAW: A Multifunctional Handheld VR Haptic Controller.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

CLAW: A Multifunctional Handheld Haptic Controller for Grasping, Touching, and Triggering in Virtual Reality.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2016
NormalTouch and TextureTouch: High-fidelity 3D Haptic Shape Rendering on Handheld Virtual Reality Controllers.
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016

2014
TouchMover 2.0.
Proceedings of the IEEE Haptics Symposium, 2014

TouchMover 2.0 - 3D touchscreen with force feedback and haptic texture.
Proceedings of the IEEE Haptics Symposium, 2014

2013
TouchMover: actuated 3D touchscreen with haptic feedback.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2013

Understanding touch selection accuracy on flat and hemispherical deformable surfaces.
Proceedings of the Graphics Interface 2013, 2013

2012
Arterial pressure pulse palpation with the Haptic Lens.
Proceedings of 2012 IEEE-EMBS International Conference on Biomedical and Health Informatics, 2012

2011
Non-invasive and long-term core temperature measurement.
Proceedings of the First ACM Workshop on Mobile Systems, 2011

Motion and Attention in a Kinetic Videoconferencing Proxy.
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011

A Non-invasive Wearable Neck-Cuff System for Real-Time Sleep Monitoring.
Proceedings of the International Conference on Body Sensor Networks, 2011

2010
User experiences with activity-based navigation on mobile devices.
Proceedings of the 12th Conference on Human-Computer Interaction with Mobile Devices and Services, 2010

2009
Active Lighting for Video Conferencing.
IEEE Trans. Circuits Syst. Video Technol., 2009

VersaPatch: A Low Cost 2.5D Capacitive Touch Sensor.
Proceedings of the Human-Computer Interaction. Novel Interaction Methods and Techniques, 2009

2007
Soap: a pointing and gaming device for the living room and anywhere else.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007

Health-OS: : a position paper.
Proceedings of the 1st ACM SIGMOBILE International Workshop on Systems and Networking Support for Healthcare and Assisted Living Environments, 2007

The Martini Synch: Joint Fuzzy Hashing Via Error Correction.
Proceedings of the Security and Privacy in Ad-hoc and Sensor Networks, 2007

Soap: how to make a mouse work in mid-air.
Proceedings of the Extended Abstracts Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007

2006
Soap: a pointing device that works in mid-air.
Proceedings of the 19th Annual ACM Symposium on User Interface Software and Technology, 2006

A Phone-Centered Body Sensor Network Platform: Cost, Energy Efficiency & User Interface.
Proceedings of the 2006 International Workshop on Wearable and Implantable Body Sensor Networks (BSN 2006), 2006

2005
Foreground and background interaction with sensor-enhanced mobile devices.
ACM Trans. Comput. Hum. Interact., 2005

A personal-area network of low-power wireless interfacing devices for handhelds: system and hardware design.
Proceedings of the 7th Conference on Human-Computer Interaction with Mobile Devices and Services, 2005

2004
Multi-sensory microphones for robust speech detection, enhancement and recognition.
Proceedings of the 2004 IEEE International Conference on Acoustics, 2004

2003
UntetheredMicro-Actuators for Autonomous Micro-robot Locomotion: Design, Fabrication, Control, and Performance.
Proceedings of the Robotics Research, The Eleventh International Symposium, 2003

2000
Sensing techniques for mobile interaction.
Proceedings of the 13th Annual ACM Symposium on User Interface Software and Technology, 2000

1999
The Videomouse: A Camera-Based Multi-degree-of-freedom Input Device.
Proceedings of the 12th Annual ACM Symposium on User Interface Software and Technology, 1999

Touch-Sensing Input Devices.
Proceedings of the Proceeding of the CHI '99 Conference on Human Factors in Computing Systems: The CHI is the Limit, 1999

1998
Interaction and Modeling Techniques for Desktop Two-Handed Input.
Proceedings of the 11th Annual ACM Symposium on User Interface Software and Technology, 1998


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