Merlin Nimier-David

Orcid: 0000-0002-6234-3143

According to our database1, Merlin Nimier-David authored at least 16 papers between 2016 and 2026.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book  In proceedings  Article  PhD thesis  Dataset  Other 

Links

On csauthors.net:

Bibliography

2026
Neural Harmonic Textures for High-Quality Primitive Based Neural Reconstruction.
CoRR, April, 2026

2025
Stochastic Preconditioning for Neural Field Optimization.
ACM Trans. Graph., August, 2025

Sionna RT: Technical Report.
CoRR, April, 2025

A Radiance Field Loss for Fast and Simple Emissive Surface Reconstruction.
CoRR, January, 2025

Radiance Surfaces: Optimizing Surface Representations with a 5D Radiance Field Loss.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2025

GEN3C: 3D-Informed World-Consistent Video Generation with Precise Camera Control.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2025

2024
Photorealistic Object Insertion with Diffusion-Guided Inverse Rendering.
Proceedings of the Computer Vision - ECCV 2024, 2024

2023
Adaptive Shells for Efficient Neural Radiance Field Rendering.
ACM Trans. Graph., December, 2023

Learning Radio Environments by Differentiable Ray Tracing.
CoRR, 2023

Compact Neural Graphics Primitives with Learned Hash Probing.
Proceedings of the SIGGRAPH Asia 2023 Conference Papers, 2023

Sionna RT: Differentiable Ray Tracing for Radio Propagation Modeling.
Proceedings of the IEEE Globecom Workshops 2023, 2023

2022
Unbiased inverse volume rendering with differential trackers.
ACM Trans. Graph., 2022

2021
Material and Lighting Reconstruction for Complex Indoor Scenes with Texture-space Differentiable Rendering.
Proceedings of the 32nd Eurographics Symposium on Rendering, 2021

2020
Radiative backpropagation: an adjoint method for lightning-fast differentiable rendering.
ACM Trans. Graph., 2020

2019
Mitsuba 2: a retargetable forward and inverse renderer.
ACM Trans. Graph., 2019

2016
Building and animating user-specific volumetric face rigs.
Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Computer Animation, Zurich, 2016


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