Wenzel Jakob

Orcid: 0000-0002-6090-1121

Affiliations:
  • École Polytechnique Fédérale de Lausanne (EPFL), Switzerland


According to our database1, Wenzel Jakob authored at least 55 papers between 2009 and 2023.

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Bibliography

2023
Projective Sampling for Differentiable Rendering of Geometry.
ACM Trans. Graph., December, 2023

Recursive Control Variates for Inverse Rendering.
ACM Trans. Graph., August, 2023

2022
Differentiable signed distance function rendering.
ACM Trans. Graph., 2022

Unbiased inverse volume rendering with differential trackers.
ACM Trans. Graph., 2022

DR.JIT: a just-in-time compiler for differentiable rendering.
ACM Trans. Graph., 2022

Solving Inverse PDE Problems using Grid-Free Monte Carlo Estimators.
CoRR, 2022

2021
Monte Carlo estimators for differential light transport.
ACM Trans. Graph., 2021

Path replay backpropagation: differentiating light paths using constant memory and linear time.
ACM Trans. Graph., 2021

A non-exponential transmittance model for volumetric scene representations.
ACM Trans. Graph., 2021

Large steps in inverse rendering of geometry.
ACM Trans. Graph., 2021

Material and Lighting Reconstruction for Complex Indoor Scenes with Texture-space Differentiable Rendering.
Proceedings of the 32nd Eurographics Symposium on Rendering, 2021

Wide-Depth-Range 6D Object Pose Estimation in Space.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2021

2020
Specular manifold sampling for rendering high-frequency caustics and glints.
ACM Trans. Graph., 2020

Radiative backpropagation: an adjoint method for lightning-fast differentiable rendering.
ACM Trans. Graph., 2020

Slope-space integrals for specular next event estimation.
ACM Trans. Graph., 2020

A general framework for pearlescent materials.
ACM Trans. Graph., 2020

Image-based acquisition and modeling of polarimetric reflectance.
ACM Trans. Graph., 2020

Unified Neural Encoding of BTFs.
Comput. Graph. Forum, 2020

Practical Product Path Guiding Using Linearly Transformed Cosines.
Comput. Graph. Forum, 2020

Physics-based differentiable rendering: from theory to implementation.
Proceedings of the SIGGRAPH 2020: Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2020

2019
A learned shape-adaptive subsurface scattering model.
ACM Trans. Graph., 2019

Mitsuba 2: a retargetable forward and inverse renderer.
ACM Trans. Graph., 2019

Reparameterizing discontinuous integrands for differentiable rendering.
ACM Trans. Graph., 2019

Neural BTF Compression and Interpolation.
Comput. Graph. Forum, 2019

Wide Gamut Spectral Upsampling with Fluorescence.
Comput. Graph. Forum, 2019

A Low-Dimensional Function Space for Efficient Spectral Upsampling.
Comput. Graph. Forum, 2019

Quantifying the Error of Light Transport Algorithms.
Comput. Graph. Forum, 2019

Path tracing in production: part 2: making movies.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2019

2018
The layer laboratory: a calculus for additive and subtractive composition of anisotropic surface reflectance.
ACM Trans. Graph., 2018

An adaptive parameterization for efficient material acquisition and rendering.
ACM Trans. Graph., 2018

Reversible Jump Metropolis Light Transport Using Inverse Mappings.
ACM Trans. Graph., 2018

P<sub>N</sub>-Method for Multiple Scattering in Participating Media.
CoRR, 2018

PN-Method for Multiple Scattering in Participating Media.
Proceedings of the 29th Eurographics Symposium on Rendering, 2018

2017
Scratch iridescence: wave-optical rendering of diffractive surface structure.
ACM Trans. Graph., 2017

Field-aligned online surface reconstruction.
ACM Trans. Graph., 2017

Robust hex-dominant mesh generation using field-guided polyhedral agglomeration.
ACM Trans. Graph., 2017

2015
Anisotropic Gaussian mutations for metropolis light transport through Hessian-Hamiltonian dynamics.
ACM Trans. Graph., 2015

Instant field-aligned meshes.
ACM Trans. Graph., 2015

Path-space Motion Estimation and Decomposition for Robust Animation Filtering.
Comput. Graph. Forum, 2015

Geometric tools for exploring manifolds of light transport paths.
Commun. ACM, 2015

Physically based shading in theory and practice.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2015

2014
Rendering glints on high-resolution normal-mapped specular surfaces.
ACM Trans. Graph., 2014

A comprehensive framework for rendering layered materials.
ACM Trans. Graph., 2014

Discrete stochastic microfacet models.
ACM Trans. Graph., 2014

Building volumetric appearance models of fabric using micro CT imaging.
Commun. ACM, 2014

Path Space Markov Chain Monte Carlo Methods in Computer Graphics.
Proceedings of the Monte Carlo and Quasi-Monte Carlo Methods, 2014

Linear Transport Theory and Applications to Rendering.
Proceedings of the Eurographics Workshop on Material Appearance Modeling: Issues and Acquisition, 2014

2013
Light Transport on Path-Space Manifolds.
PhD thesis, 2013

2012
Structure-aware synthesis for predictive woven fabric appearance.
ACM Trans. Graph., 2012

Manifold exploration: a Markov Chain Monte Carlo technique for rendering scenes with difficult specular transport.
ACM Trans. Graph., 2012

State of the art in photon density estimation.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2012

2011
Goal-based Caustics.
Comput. Graph. Forum, 2011

Progressive Expectation-Maximization for Hierarchical Volumetric Photon Mapping.
Comput. Graph. Forum, 2011

2010
A radiative transfer framework for rendering materials with anisotropic structure.
ACM Trans. Graph., 2010

2009
Capturing hair assemblies fiber by fiber.
ACM Trans. Graph., 2009


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