Michael Smyth

Orcid: 0000-0001-9958-6715

According to our database1, Michael Smyth authored at least 39 papers between 1993 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2023
Digital Skills for the Creative Practitioner: Supporting Informal Learning of Technologies for Creativity.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2021
The value of mass-digitised cultural heritage content in creative contexts.
Big Data Soc., January, 2021

Speculative and Critical Approach to Designing Technological Futures through HCI Education.
IxD&A, 2021

Preface.
IxD&A, 2021

2020
Speculative and Critical Design in Education: Practice and Perspectives.
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020

Ethnographic Fictions: Research for Speculative Design.
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020

2019
UrbanIxD: From Ethnography to Speculative Design Fictions for the Hybrid City.
Proceedings of the Halfway to the Future Symposium 2019, 2019

How Can We Balance Research, Participation and Innovation as HCI Researchers?
Proceedings of the Halfway to the Future Symposium 2019, 2019

DIY Community WiFi Networks: Insights on Participatory Design.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
Democratic Participation through Crocheted Memes.
Proceedings of the 9th International Conference on Social Media and Society, 2018

Maker Movements, Do-It-Yourself Cultures and Participatory Design: Implications for HCI Research.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
Exploring People's Emotional Bond with Places in the City: A Pilot Study.
Proceedings of the Companion Publication of the 2017 ACM Conference Companion Publication on Designing Interactive Systems, 2017

2015
Life at the Local Scale: An alternative perspective on the urban.
Proceedings of the Hybrid City 2015: Data to the People, 2015

DIY networking as a facilitator for interdisciplinary research on the hybrid city.
Proceedings of the Hybrid City 2015: Data to the People, 2015

A Market Analysis of Urban Interaction Design.
Proceedings of the HCI International 2015 - Posters' Extended Abstracts, 2015

City | Data | Future: Envisioning Interactions in Hybrid Urban Space.
Proceedings of the 2015 ACM SIGCHI Conference on Creativity and Cognition, 2015

Patterns of Place: An Integrated Approach for the Design and Evaluation of Real and Virtual Environments.
Proceedings of the Immersed in Media, Telepresence Theory, Measurement & Technology, 2015

2014
Walking & talking: probing the urban lived experience.
Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, 2014

Making places: visualization, interaction and experience in urban space.
Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, 2014

2013
Tangible possibilities - envisioning interactions in public space.
Digit. Creativity, 2013

UrbanixD: designing human interactions in the networked city.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

2011
The City in Cinema: How Popular Culture can Influence Research Agendas.
Proceedings of the 2nd European Future Technologies Conference and Exhibition, 2011

Critical Design : : Is It Just Designers Doing Ethnography or Does It Offer Something More for Interaction Design?
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011

Imagining urban interactions: strategies for exploring future design landscapes.
Proceedings of the 2011 British Computer Society Conference on Human-Computer Interaction, 2011

2010
Introduction to the special section Innovative Interactions, papers from Create10 Dialogues in interaction design: complexity, hybridity and the relationship between research and practice.
Digit. Creativity, 2010

Informing the design of the future urban landscape.
Proceedings of the Conference on Designing Interactive Systems, 2010

Digital Blur - Creative Practice at the Boundaries of Architecture, Design and Art.
Libri Publishing, ISBN: 978-1-907471-01-8, 2010

2006
The Place Probe: Exploring a Sense of Place in Real and Virtual Environments.
Presence Teleoperators Virtual Environ., 2006

2005
Analysing interaction problems with cyclic interaction theory: Low-level interaction walkthrough.
PsychNology J., 2005

2000
Supporting design exploration.
PhD thesis, 2000

Supporting design through the strategic use of shape grammars.
Knowl. Based Syst., 2000

Design tools as agents of disclosure.
Knowl. Based Syst., 2000

A framework for engineering metaphor at the user interface.
Interact. Comput., 2000

1999
Teallach: A Model-Based User Interface Development Environment for Object Databases.
Proceedings of the 1999 User Interfaces to Data Intensive Systems, 1999

1998
An Open-Model-Based Interface Development System: The Teallach Approach.
Proceedings of the Design, 1998

1995
Reflections on the design of interface metaphors.
Proceedings of the Human-Computer Interaction, 1995

Metaphor Reflections and a Tool for Thought.
Proceedings of the People and Computers X, 1995

1994
Minimising Conceptual Baggage: Making Choices about Metaphor.
Proceedings of the People and Computers IX, 1994

1993
Real-Time Communication Between Dispersed Work Groups via Speech and Drawing.
Wirtschaftsinf., 1993


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