Naoko Tosa
Orcid: 0000-0003-4332-3857
According to our database1,
Naoko Tosa
authored at least 76 papers
between 1996 and 2023.
Collaborative distances:
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Bibliography
2023
Comparison of Psychological Evaluation of KANSEI Lighting Using Large and Small Numbers of Subjects.
Proceedings of the HCI International 2023 Posters, 2023
Proceedings of the HCI International 2023 Posters, 2023
2022
Learning of art style using AI and its evaluation based on psychological experiments.
Int. J. Arts Technol., 2022
Proceedings of the Entertainment Computing - ICEC 2022, 2022
Proceedings of the Entertainment Computing - ICEC 2022, 2022
Proceedings of the Culture and Computing, 2022
Proceedings of the Culture and Computing, 2022
Proceedings of the ArtsIT, Interactivity and Game Creation, 2022
Investigation of the Relationship between Artworks and Real Objects Using AI and Psychological Experiments.
Proceedings of the ArtsIT, Interactivity and Game Creation, 2022
Proceedings of the ArtsIT, Interactivity and Game Creation, 2022
2021
Comparison of Viewing Contents Using Large LED Display and Projector by Psychological Evaluation.
Proceedings of the Entertainment Computing - ICEC 2021, 2021
Transformation of Landscape into Artistic and Cultural Video Using AI for Future Car.
Proceedings of the Culture and Computing. Design Thinking and Cultural Computing, 2021
Proceedings of the Culture and Computing. Interactive Cultural Heritage and Arts, 2021
Proceedings of the ArtsIT, Interactivity and Game Creation, 2021
2020
Proceedings of the Entertainment Computing - ICEC 2020, 2020
Psychological Evaluation for Images/Videos Displayed Using Large LED Display and Projector.
Proceedings of the Entertainment Computing - ICEC 2020, 2020
Learning of Art Style Using AI and Its Evaluation Based on Psychological Experiments.
Proceedings of the Entertainment Computing - ICEC 2020, 2020
Proceedings of the Entertainment Computing - ICEC 2020, 2020
2018
Dynamic Projection Mapping on Multiple Non-rigid Moving Objects for Stage Performance Applications.
Proceedings of the Entertainment Computing - ICEC 2018, 2018
2017
Proceedings of the Entertainment Computing - ICEC 2017, 2017
Proceedings of the 2017 International Conference on Culture and Computing, 2017
Proceedings of the 2017 International Conference on Culture and Computing, 2017
Proceedings of the 2017 International Conference on Culture and Computing, 2017
2016
Springer Series on Cultural Computing, Springer, ISBN: 978-1-4471-6512-5, 2016
2015
Proceedings of the 2015 International Conference on Culture and Computing, 2015
Proceedings of the 2015 International Conference on Culture and Computing, 2015
2013
Proceedings of the 2013 International Conference on Culture and Computing, 2013
Proceedings of the 2013 International Conference on Culture and Computing, 2013
2011
Proceedings of the 2011 Second International Conference on Culture and Computing, 2011
Proceedings of the 2011 Second International Conference on Culture and Computing, 2011
Proceedings of the 2011 Second International Conference on Culture and Computing, 2011
Proceedings of the 2011 Second International Conference on Culture and Computing, 2011
Iroha Pad: A Waka Composing and Playing Interface Using the Anagram of the Iroha Poem.
Proceedings of the 2011 Second International Conference on Culture and Computing, 2011
Proceedings of the 2011 Second International Conference on Culture and Computing, 2011
2010
Cultural Computing - How Can Technology Contribute the Spiritual Aspect of Our Communication?
Proceedings of the Entertainment Computing - ICEC 2010, 9th International Conference, 2010
Cultural Computing - Creative Power Integrating Culture, Unconsciousness and Software.
Proceedings of the Cultural Computing, 2010
2009
New Hitch Haiku: An Interactive Renku Poem Composition Supporting Tool Applied for Sightseeing Navigation System.
Proceedings of the Entertainment Computing, 2009
2008
Adv. Hum. Comput. Interact., 2008
Proceedings of the Entertainment Computing, 2008
Proceedings of the New Frontiers for Entertainment Computing, 2008
2007
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007
Proceedings of the 9th Conference on Human-Computer Interaction with Mobile Devices and Services, 2007
Proceedings of the 9th Conference on Human-Computer Interaction with Mobile Devices and Services, 2007
Proceedings of the Second International Conference on Digital Interactive Media in Entertainment and Arts, 2007
Proceedings of the Second International Conference on Digital Interactive Media in Entertainment and Arts, 2007
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2007
2005
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005
Proceedings of the Entertainment Computing, 2005
2004
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2004
Proceedings of the Building the Information Society, 2004
2003
Proceedings of the Virtual Storytelling; Using Virtual Reality Technologies for Storytelling, 2003
Interactive storytelling system using behavior-based non-verbal information: ZENetic computer.
Proceedings of the Eleventh ACM International Conference on Multimedia, 2003
Proceedings of the Seventh International Conference on Information Visualization, 2003
Intuitive Storytelling Interaction: ZENetic Computer.
Proceedings of the Human-Computer Interaction INTERACT '03: IFIP TC13 International Conference on Human-Computer Interaction, 2003
2001
J. VLSI Signal Process., 2001
2000
Emotion recognition and its application to computer agents with spontaneous interactive capabilities.
Knowl. Based Syst., 2000
Proceedings of the Fourth International Conference on Knowledge-Based Intelligent Information Engineering Systems & Allied Technologies, 2000
Proceedings of the International Conference on Information Visualisation, 2000
1999
Proceedings of the 26th Annual Conference on Computer Graphics and Interactive Techniques, 1999
Emotion Recognition and Its Application to Computer Agents with Spontaneous Interactive Capabilities.
Proceedings of the IEEE International Conference on Multimedia Computing and Systems, 1999
Proceedings of the 20th Annual Conference of the European Association for Computer Graphics, 1999
1998
Proceedings of the Virtual Worlds, First International Conference, 1998
Proceedings of the ACM SIGGRAPH 98 Conference Abstracts and Applications, 1998
Proceedings of the Second IEEE Workshop on Multimedia Signal Processing, 1998
Proceedings of the 6th ACM International Conference on Multimedia '98, 1998
Proceedings of the Sixth ACM International Conference on Multimedia, 1998
Interactive Movie System with Multi-Person Participation and Anytime Interaction Capabilities.
Proceedings of the 6th ACM International Conference on Multimedia '98, 1998
Proceedings of the IEEE International Conference on Multimedia Computing and Systems, 1998
1997
Proceedings of the First IEEE Workshop on Multimedia Signal Processing, 1997
Toward the Realization of Interactive Movies - Inter Communication Theater: Concept and System.
Proceedings of the International Conference on Multimedia Computing and Systems, 1997
1996
Life-Like Communication Agent - Emotion-Sensing Character "MIC" and Feeling Session Character "MUSE".
Proceedings of the IEEE International Conference on Multimedia Computing and Systems, 1996