Natasa Hoic-Bozic

Orcid: 0000-0002-9822-0313

According to our database1, Natasa Hoic-Bozic authored at least 28 papers between 2003 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

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PhD thesis 
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Bibliography

2023
Experiences With the Integration of MOOCs Into Online Courses Through E-tivity.
Proceedings of the IEEE Learning with MOOCS, 2023

2022
Key Characteristics of Digital Educational Games for Students With Intellectual Disabilities.
Int. J. Game Based Learn., 2022

2021
Effectiveness of game development-based learning for acquiring programming skills in lower secondary education in Croatia.
Educ. Inf. Technol., 2021

Using Digital Tools for Gamification in Schools.
Proceedings of the 44th International Convention on Information, 2021

2020
Using Digital Game-Based Learning for Students with Intellectual Disabilities ? A Systematic Literature Review.
Informatics Educ., 2020

Exploring group interactions in synchronous mobile computer-supported learning activities.
Comput. Educ., 2020

2019
A Model of an Online Evaluation System for STEM Education.
Proceedings of the 42nd International Convention on Information and Communication Technology, 2019

2017
Implementation of Group Formation Algorithms in the ELARS Recommender System.
Int. J. Emerg. Technol. Learn., 2017

Comparison of game engines for serious games.
Proceedings of the 40th International Convention on Information and Communication Technology, 2017

2016
Recommender System and Web 2.0 Tools to Enhance a Blended Learning Model.
IEEE Trans. Educ., 2016

Introducing inquiry-based learning to Estonian teachers: Experiences from the Creative Classroom project.
Proceedings of the 39th International Convention on Information and Communication Technology, 2016

Increasing students' academic results in e-course using educational recommendation strategy.
Proceedings of the 17th International Conference on Computer Systems and Technologies, 2016

2015
Personalization of e-tivities using Web 2.0 tools and ELARS (E-learning Activities Recommender System).
Proceedings of the 38th International Convention on Information and Communication Technology, 2015

2014
Personalizing E-Learning 2.0 Using Recommendations.
Proceedings of the Methodologies and Intelligent Systems for Technology Enhanced Learning, 2014

Optimizing ELARS Algorithms Using NVIDIA CUDA Heterogeneous Parallel Programming Platform.
Proceedings of the ICT Innovations 2014, 2014

Recommender system for Web 2.0 supported eLearning.
Proceedings of the 2014 IEEE Global Engineering Education Conference, 2014

2013
A blended learning model for a 'Multimedia Systems' course.
Int. J. Learn. Technol., 2013

Use of New Technology in Higher Education: A Migration to a Cloud-Based Learning Platform.
Proceedings of the 2nd International Workshop on Learning Technology for Education in Cloud, 2013

2012
In search of an open-source LMS solution for higher education using a criterion-based approach.
Int. J. Learn. Technol., 2012

2010
The integration of learning object repositories and learning management systems.
Comput. Sci. Inf. Syst., 2010

2009
A Blended Learning Approach to Course Design and Implementation.
IEEE Trans. Educ., 2009

An Approach to Adaptivity and Collaboration Support in a Web-Based Learning Environment.
Int. J. Emerg. Technol. Learn., 2009

A system architecture for a context - aware blended mobile learning environment.
J. Comput. Inf. Technol., 2009

Analysis of e-learning repository systems and frameworks with prepositions for improvements.
Proceedings of the ITI 2009 31st International Conference on Information Technology Interfaces, 2009

2008
Using Online Discussions in a Blended Learning Course.
Int. J. Emerg. Technol. Learn., 2008

Introducing Adaptivity and Collaborative Support into a Web-Based LMS.
Comput. Informatics, 2008

2005
AHyCo: a Web-Based Adaptive Hypermedia Courseware System.
J. Comput. Inf. Technol., 2005

2003
An Approach to Modeling Adaptive Hypermedia for Children with Disabilities.
Proceedings of the 2003 IEEE International Conference on Advanced Learning Technologies, 2003


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