Nikolaus Bee

According to our database1, Nikolaus Bee authored at least 28 papers between 2004 and 2013.

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Bibliography

2013
Affective and attentive interaction with virtual humans in gaze-based settings.
PhD thesis, 2013

2011
Social Signal Interpretation (SSI) - A Framework for Real-time Sensing of Affective and Social Signals.
Künstliche Intell., 2011

Creation and Evaluation of emotion expression with body movement, sound and eye color for humanoid robots.
Proceedings of the 20th IEEE International Symposium on Robot and Human Interactive Communication, 2011

Individualized Agent Interactions.
Proceedings of the Motion in Games - 4th International Conference, 2011

A Software Framework for Individualized Agent Behavior.
Proceedings of the Intelligent Virtual Agents - 11th International Conference, 2011

Physiological Measurement of Trust-Related Behavior in Trust-Neutral and Trust-Critical Situations.
Proceedings of the Trust Management V, 5th IFIP WG 11.11 International Conference, 2011

Full Body Gestures Enhancing a Game Book for Interactive Story Telling.
Proceedings of the Interactive Storytelling, 2011

Influence of head orientation in perception of personality traits in virtual agents.
Proceedings of the 10th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2011), 2011

2010
Bossy or Wimpy: Expressing Social Dominance by Combining Gaze and Linguistic Behaviors.
Proceedings of the Intelligent Virtual Agents, 10th International Conference, 2010

Discovering eye gaze behavior during human-agent conversation in an interactive storytelling application.
Proceedings of the 12th International Conference on Multimodal Interfaces / 7. International Workshop on Machine Learning for Multimodal Interaction, 2010

Multimodal interaction with a virtual character in interactive storytelling.
Proceedings of the 9th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2010), 2010

2009
Creating Standardized Video Recordings of Multimodal Interactions across Cultures.
Proceedings of the Multimodal Corpora, 2009

Attentive interfaces for users with disabilities: eye gaze for intention and uncertainty estimation.
Univers. Access Inf. Soc., 2009

From observation to simulation: generating culture-specific behavior for interactive systems.
AI Soc., 2009

To See and to Be Seen in the Virtual Beer Garden - A Gaze Behavior System for Intelligent Virtual Agents in a 3D Environment.
Proceedings of the KI 2009: Advances in Artificial Intelligence, 2009

Breaking the Ice in Human-Agent Communication: Eye-Gaze Based Initiation of Contact with an Embodied Conversational Agent.
Proceedings of the Intelligent Virtual Agents, 9th International Conference, 2009

Simplified facial animation control utilizing novel input devices: a comparative study.
Proceedings of the 14th International Conference on Intelligent User Interfaces, 2009

What Would You Do in Their Shoes? Experiencing Different Perspectives in an Interactive Drama for Multiple Users.
Proceedings of the Interactive Storytelling, 2009

Relations between facial display, eye gaze and head tilt: Dominance perception variations of virtual agents.
Proceedings of the Affective Computing and Intelligent Interaction, 2009

2008
EmoVoice - A Framework for Online Recognition of Emotions from Voice.
Proceedings of the Perception in Multimodal Dialogue Systems, 2008

Writing with Your Eye: A Dwell Time Free Writing System Adapted to the Nature of Human Eye Gaze.
Proceedings of the Perception in Multimodal Dialogue Systems, 2008

Wave like an Egyptian: accelerometer based gesture recognition for culture specific interactions.
Proceedings of the 22nd British HCI Group Annual Conference on HCI 2008: People and Computers XXII: Culture, Creativity, Interaction, 2008

Dancing the night away: controlling a virtual karaoke dancer by multimodal expressive cues.
Proceedings of the 7th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2008), 2008

2007
Affective Interactive Narrative in the CALLAS Project.
Proceedings of the Virtual Storytelling. Using Virtual Reality Technologies for Storytelling, 2007

Highly Realistic 3D Presentation Agents with Visual Attention Capability.
Proceedings of the Smart Graphics, 7th International Symposium, 2007

Too close for comfort?: adapting to the user's cultural background.
Proceedings of the International Workshop on Human-Centered Multimedia, 2007

2006
AutoSelect: What You Want Is What You Get: Real-Time Processing of Visual Attention and Affect.
Proceedings of the Perception and Interactive Technologies, 2006

2004
Emote toWin: Affective Interactions with a Computer Game Agent.
Proceedings of the 34. Jahrestagung der Gesellschaft für Informatik, 2004


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