Matthias Rehm

Orcid: 0000-0001-6264-1688

According to our database1, Matthias Rehm authored at least 127 papers between 2000 and 2024.

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Bibliography

2024
Benchmark Movement Data Set for Trust Assessment in Human Robot Collaboration.
Proceedings of the 2024 ACM/IEEE International Conference on Human-Robot Interaction, 2024

2023
Editorial: Socially, culturally and contextually aware robots.
Frontiers Robotics AI, October, 2023

Inertial Sensor-Based Sport Activity Advisory System Using Machine Learning Algorithms.
Sensors, February, 2023

Trust Assessment with EEG Signals in Social Human-Robot Interaction.
Proceedings of the Social Robotics - 15th International Conference, 2023

Determining Movement Measures for Trust Assessment in Human-Robot Collaboration Using IMU-Based Motion Tracking.
Proceedings of the 32nd IEEE International Conference on Robot and Human Interactive Communication, 2023

Analysis of Proximity and Risk for Trust Evaluation in Human-Robot Collaboration<sup>*</sup>.
Proceedings of the 32nd IEEE International Conference on Robot and Human Interactive Communication, 2023

2022
Deep transfer learning in human-robot interaction for cognitive and physical rehabilitation purposes.
Pattern Anal. Appl., 2022

Beyond dyadic HRI: building robots for society.
Interactions, 2022

Re-Configuring HRI - Part 2: The Mutual Shaping of (Social) Robots and (Social) Institutions.
Proceedings of the Social Robots in Social Institutions, 2022

Creating Informative and Successful Human Robot Interaction in a Real-World Service Environment.
Proceedings of the 31st IEEE International Conference on Robot and Human Interactive Communication, 2022

The Effects of Interaction Strategy and Robot Intent on Shopping Behavior.
Proceedings of the 31st IEEE International Conference on Robot and Human Interactive Communication, 2022

Explainability in Collaborative Robotics: The Effect of Informing the User on Task Performance and Trust.
Proceedings of the 31st IEEE International Conference on Robot and Human Interactive Communication, 2022

User Experience and Social Interaction with Robots.
Proceedings of the Mensch und Computer 2022 - Workshopband, Darmstadt, Germany, September 4, 2022

Re-Configuring Human-Robot Interaction.
Proceedings of the ACM/IEEE International Conference on Human-Robot Interaction, 2022

Sports activity recognition with UWB and inertial sensors using deep learning approach.
Proceedings of the IEEE International Conference on Fuzzy Systems, 2022

2021
Deep Emotion Recognition through Upper Body Movements and Facial Expression.
Proceedings of the 16th International Joint Conference on Computer Vision, 2021

Human-Robot Trust Assessment Using Top-Down Visual Tracking After Robot Task Execution Mistakes.
Proceedings of the 30th IEEE International Conference on Robot & Human Interactive Communication, 2021

The Difference Between Trust Measurement and Behavior: Investigating the Effect of Personalizing a Robot's Appearance on Trust in HRI.
Proceedings of the 30th IEEE International Conference on Robot & Human Interactive Communication, 2021

Interaction Initiation with a Museum Guide Robot - From the Lab into the Field.
Proceedings of the Human-Computer Interaction - INTERACT 2021 - 18th IFIP TC 13 International Conference, Bari, Italy, August 30, 2021

Intention Recognition in Human Robot Interaction Based on Eye Tracking.
Proceedings of the Human-Computer Interaction - INTERACT 2021 - 18th IFIP TC 13 International Conference, Bari, Italy, August 30, 2021

"An Error Occurred!" - Trust Repair With Virtual Robot Using Levels of Mistake Explanation.
Proceedings of the HAI '21: International Conference on Human-Agent Interaction, Virtual Event, Japan, November 9, 2021

Investigating human-robot cooperation in a hospital environment: Scrutinising visions and actual realisation of mobile robots in service work.
Proceedings of the DIS '21: Designing Interactive Systems Conference 2021, 2021

Culture for Socially Interactive Agents.
Proceedings of the Handbook on Socially Interactive Agents: 20 Years of Research on Embodied Conversational Agents, 2021

2020
Using a Rotating 3D LiDAR on a Mobile Robot for Estimation of Person's Body Angle and Gender.
Sensors, 2020

Preface.
IxD&A, 2020

Spending Time: Co-Designing a Personalized Calendar at the Care Center.
Proceedings of the NordiCHI '20: Shaping Experiences, 2020

Human-Robot Trust Assessment Using Motion Tracking & Galvanic Skin Response.
Proceedings of the IEEE/RSJ International Conference on Intelligent Robots and Systems, 2020

Triadic Human-Robot Interaction. Distributed Agency and Memory in Robot Assisted Interactions.
Proceedings of the Companion of the 2020 ACM/IEEE International Conference on Human-Robot Interaction, 2020

Pilot Study for Dynamic Trust Estimation in Human-Robot Collaboration.
Proceedings of the Companion of the 2020 ACM/IEEE International Conference on Human-Robot Interaction, 2020

2019
Co-Designing and Field-Testing Adaptable Robots for Triggering Positive Social Interactions for Adolescents with Cerebral Palsy.
Proceedings of the 28th IEEE International Conference on Robot and Human Interactive Communication, 2019

Teaching Pepper Robot to Recognize Emotions of Traumatic Brain Injured Patients Using Deep Neural Networks.
Proceedings of the 28th IEEE International Conference on Robot and Human Interactive Communication, 2019

Proposing Human-Robot Trust Assessment Through Tracking Physical Apprehension Signals in Close-Proximity Human-Robot Collaboration.
Proceedings of the 28th IEEE International Conference on Robot and Human Interactive Communication, 2019

Doing Scheduling? The Construction of Agency and Memory while Programming a Reminder Robot with a Person with Severe Brain Injury.
Proceedings of the Mensch und Computer 2019, 2019

Augmented Reality Technology for Displaying Close-Proximity Sub-Surface Positions.
Proceedings of the Human-Computer Interaction - INTERACT 2019, 2019

Developing a User-Centred Communication Pad for Cognitive and Physical Impaired People.
Proceedings of the Interactivity, Game Creation, Design, Learning, and Innovation, 2019

2018
The chance for sociability - An institutional corridor as a place for learning for adolescents with brain injury.
IxD&A, 2018

Facial Expression Recognition for Traumatic Brain Injured Patients.
Proceedings of the 13th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2018), 2018

Co-designing social robots with cognitively impaired citizens.
Proceedings of the 10th Nordic Conference on Human-Computer Interaction, Oslo, 2018

Developing a New Brand of Culturally-Aware Personal Robots Based on Local Cultural Practices in the Danish Health Care System.
Proceedings of the 2018 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2018

Testing Augmented Reality Systems for Spotting Sub-Surface Impurities.
Proceedings of the Human Work Interaction Design. Designing Engaging Automation, 2018

Rehabilitation of Traumatic Brain Injured Patients: Patient Mood Analysis from Multimodal Video.
Proceedings of the 2018 IEEE International Conference on Image Processing, 2018

Effective Facial Expression Recognition Through Multimodal Imaging for Traumatic Brain Injured Patient's Rehabilitation.
Proceedings of the Computer Vision, Imaging and Computer Graphics Theory and Applications, 2018

2017
Preface.
IxD&A, 2017

Transitioning Towards a Smart Learning Ecosystem: Designing for Intersubjective Interactions between Cognitively Impaired Adolescents.
IxD&A, 2017

Gamifying Navigation in Location-Based Applications.
EAI Endorsed Trans. Creative Technol., 2017

2016
From Social Practices to Social Robots - User-Driven Robot Development in Elder Care.
Proceedings of the Social Robotics - 8th International Conference, 2016

The effect of device number and role assignment on social group dynamics in location-based learning.
Proceedings of the 15th International Conference on Mobile and Ubiquitous Multimedia, 2016

Evaluating the resilience of the bottom-up method used to detect and benchmark the smartness of university campuses.
Proceedings of the IEEE International Smart Cities Conference, 2016

Introducing the Tripartite Digitization Model for Engaging with the Intangible Cultural Heritage of the City.
Proceedings of the Interactivity, Game Creation, Design, Learning, and Innovation, 2016

Enriching Location-Based Games with Navigational Game Activities.
Proceedings of the Interactivity, Game Creation, Design, Learning, and Innovation, 2016

2015
Smartness of Learning Ecosystems and its bottom-up emergence in six European Campuses.
IxD&A, 2015

Mobiscool: 1st Workshop on Mobile, Social and Culturally Oriented Learning.
Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2015

Towards Smart City Learning: Contextualizing Geometry Learning with a Van Hiele Inspired Location-Aware Game.
Proceedings of the Entertainment Computing - ICEC 2015 - 14th International Conference, 2015

Perception of Affective Body Movements in HRI across Age Groups: Comparison between Results from Denmark and Japan.
Proceedings of the 2015 International Conference on Culture and Computing, 2015

Accessing Cultural Artifacts through Digital Companions: The Effects on Children's Engagement.
Proceedings of the 2015 International Conference on Culture and Computing, 2015

Preserving Heritage through Technology in a City Undergoing Change.
Proceedings of the 2015 International Conference on Culture and Computing, 2015

2014
An approach to user interface design with two indigenous groups in Namibia.
Proceedings of the 26th Australian Computer-Human Interaction Conference on Designing Futures, 2014

Culture-aware robotics (CARs).
Proceedings of the ACM/IEEE International Conference on Human-Robot Interaction, 2014

The Role of Physical Embodiment of Humanoid Robot Interaction: Focusing on Backchannel Head Nods in Danish First Meeting Encounters.
Proceedings of the HCI International 2014 - Posters' Extended Abstracts, 2014

Backchannel Head Nods in Danish First Meeting Encounters with a Humanoid Robot: The Role of Physical Embodiment.
Proceedings of the Human-Computer Interaction. Advanced Interaction Modalities and Techniques, 2014

2013
Investigating culture-related aspects of behavior for virtual characters.
Auton. Agents Multi Agent Syst., 2013

Negative affect in human robot interaction - Impoliteness in unexpected encounters with robots.
Proceedings of the IEEE International Symposium on Robot and Human Interactive Communication, 2013

Homestead Creator: Using Card Sorting in Search for Culture-Aware Categorizations of Interface Objects.
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013

Identifying and Representing Elements of Local Contexts in Namibia.
Proceedings of the Human-Computer Interaction. Users and Contexts of Use, 2013

From Multicultural Agents to Culture-Aware Robots.
Proceedings of the Human-Computer Interaction. Human-Centred Design Approaches, Methods, Tools, and Environments, 2013

Challenges for Contextualizing Language Learning - Supporting Cultural Integration.
Proceedings of the Human-Computer Interaction. Applications and Services, 2013

2012
Culturally Aware Agent Communication.
Proceedings of the Human-Computer Interaction: The Agency Perspective, 2012

Gesture-based mobile training of intercultural behavior.
Multim. Syst., 2012

Homestead creator: a tool for indigenous designers.
Proceedings of the Nordic Conference on Human-Computer Interaction, 2012

Visualizing Learner Activities with a Virtual Learning Environment: Experiences from an In Situ Test with Primary School Children.
Proceedings of the 12th IEEE International Conference on Advanced Learning Technologies, 2012

Experimental designs for cross-cultural interactions: A case study on affective body movements for HRI.
Proceedings of the 12th IEEE-RAS International Conference on Humanoid Robots (Humanoids 2012), Osaka, Japan, November 29, 2012

2011
Pushing personhood into place: Situating media in rural knowledge in Africa.
Int. J. Hum. Comput. Stud., 2011

Tool-Supported User-Centred Prototyping of Mobile Applications.
Int. J. Handheld Comput. Res., 2011

Planning Small Talk behavior with cultural influences for multiagent systems.
Comput. Speech Lang., 2011

Culture-Related Topic Selection in Small Talk Conversations across Germany and Japan.
Proceedings of the Intelligent Virtual Agents - 11th International Conference, 2011

A New Visualization Approach to Re-Contextualize Indigenous Knowledge in Rural Africa.
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011

Culture-related differences in aspects of behavior for virtual characters across Germany and Japan.
Proceedings of the 10th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2011), 2011

2010
Using the hybrid simulation for early user evaluations of pervasive interactions.
Proceedings of the 6th Nordic Conference on Human-Computer Interaction 2010, 2010

Gesture activated mobile edutainment (GAME): intercultural training of nonverbal behavior with mobile phones.
Proceedings of the 9th International Conference on Mobile and Ubiquitous Multimedia, 2010

Generating Culture-Specific Gestures for Virtual Agent Dialogs.
Proceedings of the Intelligent Virtual Agents, 10th International Conference, 2010

A Socio-Cultural Model Based on Empirical Data of Cultural and Social Relationships.
Proceedings of the Culture and Computing, 2010

2009
Creating Standardized Video Recordings of Multimodal Interactions across Cultures.
Proceedings of the Multimodal Corpora, 2009

Interface Agents.
Proceedings of the Universal Access Handbook., 2009

Emotional Sensitivity in Human-Computer Interaction (Emotionale Sensitivität in der Mensch-Maschine Interaktion).
it Inf. Technol., 2009

From observation to simulation: generating culture-specific behavior for interactive systems.
AI Soc., 2009

Enculturating human-computer interaction.
AI Soc., 2009

Rapid prototyping of social group dynamics in multiagent systems.
AI Soc., 2009

Avatar culture: cross-cultural evaluations of avatar facial expressions.
AI Soc., 2009

Some Pitfalls for Developing Enculturated Conversational Agents.
Proceedings of the Human-Computer Interaction. Ambient, 2009

Multimodal Corpus Analysis as a Method for Ensuring Cultural Usability of Embodied Conversational Agents.
Proceedings of the Human Centered Design, 2009

A Parameter-Based Model for Generating Culturally Adaptive Nonverbal Behaviors in Embodied Conversational Agents.
Proceedings of the Universal Access in Human-Computer Interaction. Intelligent and Ubiquitous Interaction Environments, 2009

Culture-specific communication management for virtual agents.
Proceedings of the 8th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2009), 2009

Getting acquainted in Second Life: human agent interactions in virtual environments.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2009

Interactive fitness game for public places.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2009

2008
"She is just stupid" - Analyzing user-agent interactions in emotional game situations.
Interact. Comput., 2008

Culture-Specific First Meeting Encounters between Virtual Agents.
Proceedings of the Intelligent Virtual Agents, 8th International Conference, 2008

Enculturating Conversational Agents Based on a Comparative Corpus Study.
Proceedings of the Intelligent Virtual Agents, 8th International Conference, 2008

Cross-Cultural Evaluations of Avatar Facial Expressions Designed by Western Designers.
Proceedings of the Intelligent Virtual Agents, 8th International Conference, 2008

Enculturating conversational interfaces by socio-cultural aspects of communication.
Proceedings of the 13th International Conference on Intelligent User Interfaces, 2008

Bi-channel sensor fusion for automatic sign language recognition.
Proceedings of the 8th IEEE International Conference on Automatic Face and Gesture Recognition (FG 2008), 2008

Wave like an Egyptian: accelerometer based gesture recognition for culture specific interactions.
Proceedings of the 22nd British HCI Group Annual Conference on HCI 2008: People and Computers XXII: Culture, Creativity, Interaction, 2008

Dancing the night away: controlling a virtual karaoke dancer by multimodal expressive cues.
Proceedings of the 7th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2008), 2008

SecondLife® as an evaluation platform for multiagent systems featuring social interactions.
Proceedings of the 7th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2008), 2008

2007
The Virtual Human in the Loop-Engaging in Social Games Using Tangible Interaction Devices.
J. Game Dev., 2007

Too close for comfort?: adapting to the user's cultural background.
Proceedings of the International Workshop on Human-Centered Multimedia, 2007

2006
From Annotated Multimodal Corpora to Simulated Human-Like Behaviors.
Proceedings of the Modeling Communication with Robots and Virtual Humans, 2006

Location-Based Interaction with Children for Edutainment.
Proceedings of the Perception and Interactive Technologies, 2006

A Plug-and-Play Framework for Theories of Social Group Dynamics.
Proceedings of the Intelligent Virtual Agents, 6th International Conference, 2006

2005
From Chatterbots to Natural Interaction - Face to Face Communication with Embodied Conversational Agents.
IEICE Trans. Inf. Syst., 2005

Engaging in a Conversation with Synthetic Characters Along the Virtuality Continuum.
Proceedings of the Smart Graphics, 5th International Symposium, 2005

Gamble - A Multiuser Game with an Embodied Conversational Agent.
Proceedings of the Entertainment Computing, 2005

Where Do They Look? Gaze Behaviors of Multiple Users Interacting with an Embodied Conversational Agent.
Proceedings of the Intelligent Virtual Agents, 5th International Working Conference, 2005

Lets Come Together - Social Navigation Behaviors of Virtual and Real Humans.
Proceedings of the Intelligent Technologies for Interactive Entertainment, 2005

Let's Come Together - Social Navigation Behaviors of Virtual and Real Humans.
Proceedings of the Intelligent Technologies for Interactive Entertainment, 2005

Integrating information from speech and physiological signals to achieve emotional sensitivity.
Proceedings of the INTERSPEECH 2005, 2005

Gamble v2.0: social interactions with multiple users.
Proceedings of the 4th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2005), 2005

Catch me if you can: exploring lying agents in social settings.
Proceedings of the 4th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2005), 2005

Cross-Cultural Evaluation of Politeness in Tactics for Pedagogical Agents.
Proceedings of the Artificial Intelligence in Education, 2005

2004
Multimodale Bedeutungskonstitution in situierten Agenten.
Künstliche Intell., 2004

Being seaward-handed: a computational model of the acquisition of language-specific spatial references.
Cogn. Process., 2004

Endowing Spoken Language Dialogue Systems with Emotional Intelligence.
Proceedings of the Affective Dialogue Systems, Tutorial and Research Workshop, 2004

2003
Service Embodied Conversational Agents.
Künstliche Intell., 2003

Multimodal Training Between Agents.
Proceedings of the Intelligent Agents, 4th International Workshop, 2003

Living with Dynamic Concepts in Dynamic Environments Intelligent Agents that Adapt Themselves.
Proceedings of the 2003 IEEE/WIC International Conference on Intelligent Agent Technology (IAT 2003), 2003

2001
LOKATOR-Multimodale Bedeutungskonstitution in situierten Agenten.
Proceedings of the Ausgezeichnete Informatikdissertationen 2001, 2001

LOKATOR - multimodale Bedeutungskonstitution in situierten Agenten.
PhD thesis, 2001

2000
Perception, Concepts and Language ROAD and IPaGe.
Proceedings of the COLING 2000, 18th International Conference on Computational Linguistics, Proceedings of the Conference, 2 Volumes, July 31, 2000


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