Norio Baba

According to our database1, Norio Baba authored at least 62 papers between 1974 and 2015.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

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Bibliography

2015
The Experiment of Sweden Game and the Evaluations of Gaming Result.
Proceedings of the 19th International Conference in Knowledge Based and Intelligent Information and Engineering Systems, 2015

2013
A New Trial for Constructing A Reliable Decision Support System Utilizing Learning Automata and Soft Computing Techniques.
Proceedings of the Intelligent Interactive Multimedia Systems and Services, 2013

2012
Multi-scale Q-learning of a mobile robot in dynamic environments.
Proceedings of the 6th International Conference on Soft Computing and Intelligent Systems (SCIS), 2012

The Experiment of Sweden Game and the Effect of Students Education.
Proceedings of the Advances in Knowledge-Based and Intelligent Information and Engineering Systems, 2012

Utilization of Soft Computing Techniques for Making COMMONS GAME Much More Exciting.
Proceedings of the Advances in Knowledge-Based and Intelligent Information and Engineering Systems, 2012

2011
Intelligent planning based on multi-resolution map for simultaneous localization and mapping.
Proceedings of the 2013 IEEE Workshop on Robotic Intelligence In Informationally Structured Space, 2011

An Effective Utilization of Many Neural Networks for Improving the Traditional Technical Analysis in the Stock Market.
Proceedings of the Knowlege-Based and Intelligent Information and Engineering Systems, 2011

2010
Extended morphological processing: a practical method for automatic spot detection of biological markers from microscopic images.
BMC Bioinform., 2010

Utilization of Evolutionary Algorithms for Making COMMONS GAME Much More Exciting.
Proceedings of the Knowledge-Based and Intelligent Information and Engineering Systems, 2010

2009
Effective Utilization of Neural Networks for Constructing an Intelligent Decision Support System for Dealing Stocks.
Proceedings of the Knowledge-Based and Intelligent Information and Engineering Systems, 2009

2008
Utilization of Soft Computing Techniques for Making Environmental Games More Exciting -Toward an Effective Utilization of the COMMONS GAME.
Proceedings of the Knowledge-Based Intelligent Information and Engineering Systems, 2008

2007
COMMONS GAME Made More Exciting by an Intelligent Utilization of the Two Evolutionary Algorithms.
Proceedings of the Advanced Intelligent Paradigms in Computer Games, 2007

Prediction of Golden Cross and Dead Cross by Neural Networks and Its Utilization.
Proceedings of the Knowledge-Based Intelligent Information and Engineering Systems, 2007

A Consideration on the Learning Performances of the Hierarchical Structure Learning Automata (HSLA) Operating in the General Nonstationary Multiteacher Environment.
Proceedings of the Knowledge-Based Intelligent Information and Engineering Systems, 2007

Evolutionary Computations for Designing Game Rules of the COMMONS GAME.
Proceedings of the 2007 IEEE Symposium on Computational Intelligence and Games, 2007

2006
A relative reward-strength algorithm for the hierarchical structure learning automata operating in the general nonstationary multiteacher environment.
IEEE Trans. Syst. Man Cybern. Part B, 2006

Utilization of NNs for Improving the Traditional Technical Analysis in the Financial Markets.
Proceedings of the Knowledge-Based Intelligent Information and Engineering Systems, 2006

2005
An Intelligent Utilization of Neural Networks for Improving the Traditional Technical Analysis in the Stock Markets.
Proceedings of the Knowledge-Based Intelligent Information and Engineering Systems, 2005

Learning Behaviors of the Hierarchical Structure Stochastic Automata.
Proceedings of the Knowledge-Based Intelligent Information and Engineering Systems, 2005

2004
A New Learning Algorithm for the Hierarchical Structure Learning Automata Operating in the General Multiteacher Environment.
IEICE Trans. Inf. Syst., 2004

A Consideration on the Learning Behaviors of the HSLA Under the Nonstationary Multiteacher Environment and Their Application to Simulation and Gaming.
Proceedings of the Knowledge-Based Intelligent Information and Engineering Systems, 2004

A New Trial for Improving the Traditional Technical Analysis in the Stock Markets.
Proceedings of the Knowledge-Based Intelligent Information and Engineering Systems, 2004

2003
Utilization of AI & GAs to Improve the Traditional Technical Analysis in the Financial Markets.
Proceedings of the Knowledge-Based Intelligent Information and Engineering Systems, 2003

A New Learning Algorithm for the Hierarchical Structure Learning Automata Operating in the General Nonstationary Multiteacher Environment.
Proceedings of the Knowledge-Based Intelligent Information and Engineering Systems, 2003

2002
A new learning algorithm for the hierarchical structure learning automata operating in the nonstationary S-model random environment.
IEEE Trans. Syst. Man Cybern. Part B, 2002

2000
Utilization of artificial neural networks and the TD-learning method for constructing intelligent decision support systems.
Eur. J. Oper. Res., 2000

Utilization of Artificial Neural Networks and Gas for Constructing an Intelligent Sales Prediction System.
Proceedings of the IEEE-INNS-ENNS International Joint Conference on Neural Networks, 2000

Utilization of Neural Networks & GAs for Constructing Reliable Decision Support Systems to Deal Stocks.
Proceedings of the IEEE-INNS-ENNS International Joint Conference on Neural Networks, 2000

Evolving pet robot with emotional model.
Proceedings of the 2000 Congress on Evolutionary Computation, 2000

1999
A Continuous-Time Model of Autoassociative Neural Memories Utilizing the Noise-Subspace Dynamics.
Neural Process. Lett., 1999

Evolution of a dynamical modular neural network and its application to associative memories.
Proceedings of the Third International Conference on Knowledge-Based Intelligent Information Engineering Systems, 1999

Utilization of GAs in order to let a player on the computer side have enough intelligence.
Proceedings of the Third International Conference on Knowledge-Based Intelligent Information Engineering Systems, 1999

Application of soft computing techniques for dealing Tokyo stock exchange prices indexes (TOPIX).
Proceedings of the Third International Conference on Knowledge-Based Intelligent Information Engineering Systems, 1999

Utilization of GAs in order to make game playing much more exciting.
Proceedings of the Third International Conference on Knowledge-Based Intelligent Information Engineering Systems, 1999

Application of independent component analysis to handwritten Japanese character recognition.
Proceedings of the International Joint Conference Neural Networks, 1999

Application of techniques of computational intelligence for constructing reliable decision support systems.
Proceedings of the International Joint Conference Neural Networks, 1999

1998
TD Learning with Neural Networks.
J. Robotics Mechatronics, 1998

An artificial modular neural network and its basic dynamical characteristics.
Biol. Cybern., 1998

A research concerning a concept generation and an action of an agent.
Proceedings of the Knowledge-Based Intelligent Electronic Systems, 1998

Application of temporal difference learning method to computer gaming.
Proceedings of the Knowledge-Based Intelligent Electronic Systems, 1998

A consideration on the learning algorithm of neural network-utilization of the hierarchical structure stochastic automata for the backpropagation method with momentum.
Proceedings of the Knowledge-Based Intelligent Electronic Systems, 1998

Intelligent decision support systems utilizing neural networks and temporal difference learning.
Proceedings of the Knowledge-Based Intelligent Electronic Systems, 1998

Design of Modular Neural Network Architectures Using Genetic Algorithms.
Proceedings of the Fifth International Conference on Neural Information Processing, 1998

1997
Coevolutionary Genetic Algorithm with Effective Exploration and Exploitation of Useful Schemata.
Proceedings of the Progress in Connectionist-Based Information Systems: Proceedings of the 1997 International Conference on Neural Information Processing and Intelligent Information Systems, 1997

1995
Application of neural networks to computer gaming.
Proceedings of International Conference on Neural Networks (ICNN'95), Perth, WA, Australia, November 27, 1995

Utilization of neural network for constructing a user friendly decision support system to deal stocks.
Proceedings of International Conference on Neural Networks (ICNN'95), Perth, WA, Australia, November 27, 1995

Utilization of hierarchical structure stochastic automata for the back propagation method with momentum.
Proceedings of International Conference on Neural Networks (ICNN'95), Perth, WA, Australia, November 27, 1995

1994
A hybrid algorithm for finding the global minimum of error function of neural networks and its applications.
Neural Networks, 1994

Collision Avoidance Planning of a Robot Manipulator by Using Genetic Algorithm - A Consideration for the Problem in Which Moving Obstacles and/or Several Robots are Included in the Workspace.
Proceedings of the First IEEE Conference on Evolutionary Computation, 1994

1992
Utilization of Stochastic Automata and Genetic Algorithms for Neural Network Learning.
Proceedings of the Parallel Problem Solving from Nature 2, 1992

1989
A new approach for finding the global minimum of error function of neural networks.
Neural Networks, 1989

Intelligent collision avoidance planning of a robot manipulator whose workspace includes moving objects.
Adv. Robotics, 1989

1988
An Intelligent Collision Avoidance Planning Of A Robot Manipulator Whose Workspace Includes Moving Objects.
Proceedings of the IEEE International Workshop on Intelligent Robots and Systems '88, Proceedings. IROS 1988, Tokyo, Japan, October 31, 1988

1985
Learning behaviors of hierarchical structure stochastic automata operating in a general multiteacher environment.
IEEE Trans. Syst. Man Cybern., 1985

1984
∊-Optimal nonlinear reinforcement scheme under a nonstationary muititeacher environment.
IEEE Trans. Syst. Man Cybern., 1984

1983
On the learning behaviors of variable-structure stochastic automaton in the general n-teacher environment.
IEEE Trans. Syst. Man Cybern., 1983

The absolutely expedient nonlinear reinforcement schemes under the unknown multiteacher environment.
IEEE Trans. Syst. Man Cybern., 1983

1977
A modified convergence theorem for a random optimization method.
Inf. Sci., 1977

Least cost testing sequence problem with unknown rejecting probabilities.
Inf. Sci., 1977

1975
On the Learning Behavior of Stochastic Automata Under a Nonstationary Random Environment.
IEEE Trans. Syst. Man Cybern., 1975

Learning behavior of stochastic automata in the last stage of learning.
Inf. Sci., 1975

1974
Two ε-Optimal Nonlinear Reinforcement Schemes for Stochastic Automata.
IEEE Trans. Syst. Man Cybern., 1974


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