Pedro A. Castillo

According to our database1, Pedro A. Castillo authored at least 144 papers between 1999 and 2019.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2019
Improving the algorithmic efficiency and performance of channel-based evolutionary algorithms.
Proceedings of the Genetic and Evolutionary Computation Conference Companion, 2019

Exploring Concurrent and Stateless Evolutionary Algorithms.
Proceedings of the Applications of Evolutionary Computation, 2019

2018
Hierarchical classification of web search results to detect users.
IJAISC, 2018

Alife in the Clouds: A Short Review of Applications of Artificial Life to Cloud Computing and Back.
Front. Robotics and AI, 2018

From ephemeral computing to deep bioinspired algorithms: New trends and applications.
Future Generation Comp. Syst., 2018

A fuzzy rule-based system to predict energy consumption of genetic programming algorithms.
Comput. Sci. Inf. Syst., 2018

Energy-consumption prediction of genetic programming algorithms using a fuzzy rule-based system.
Proceedings of the Genetic and Evolutionary Computation Conference Companion, 2018

Forecasting Business Failure in Highly Imbalanced Distribution based on Delay Line Reservoir.
Proceedings of the 26th European Symposium on Artificial Neural Networks, 2018

2017
Applying computational intelligence methods for predicting the sales of newly published books in a real editorial business management environment.
Knowl.-Based Syst., 2017

Studying real traffic and mobility scenarios for a Smart City using a new monitoring and tracking system.
Future Generation Comp. Syst., 2017

Analysing the influence of the fitness function on genetically programmed bots for a real-time strategy game.
Entertainment Computing, 2017

Impact of Protests in the Number of Smart Devices in Streets: A New Approach to Analyze Protesters Behavior.
Proceedings of the Smart Cities - Second International Conference, Smart-CT 2017, Málaga, 2017

Finding Self-organized Criticality in Collaborative Work via Repository Mining.
Proceedings of the Advances in Computational Intelligence, 2017

Ranking Programming Languages for Evolutionary Algorithm Operations.
Proceedings of the Applications of Evolutionary Computation - 20th European Conference, 2017

Estimating Energy Consumption in Evolutionary Algorithms by Means of FRBS - Towards Energy-Aware Bioinspired Algorithms.
Proceedings of the Progress in Artificial Intelligence, 2017

Self-organized criticality in code repositories.
Proceedings of the Fourteenth European Conference Artificial Life, 2017

2016
Comparing Heterogeneous and Homogeneous Flocking Strategies for the Ghost Team in the Game of Ms. Pac-Man.
IEEE Trans. Comput. Intellig. and AI in Games, 2016

The Uncertainty Quandary: A Study in the Context of the Evolutionary Optimization in Games and Other Uncertain Environments.
Trans. Computational Collective Intelligence, 2016

Application Areas of Ephemeral Computing: A Survey.
Trans. Computational Collective Intelligence, 2016

A Novel Wireless Mobility Monitoring and Tracking System: Applications for Smart Traffic.
IJCSSA, 2016

Studying the effect of population size in distributed evolutionary algorithms on heterogeneous clusters.
Appl. Soft Comput., 2016

Comparing Wireless Traffic Tracking with Regular Traffic Control Systems for the Detection of Congestions in Streets.
Proceedings of the Smart Cities - First International Conference, Smart-CT 2016, Málaga, 2016

A Cross-Platform Assessment of Energy Consumption in Evolutionary Algorithms - Towards Energy-Aware Bioinspired Algorithms.
Proceedings of the Parallel Problem Solving from Nature - PPSN XIV, 2016

Ranking the Performance of Compiled and Interpreted Languages in Genetic Algorithms.
Proceedings of the 8th International Joint Conference on Computational Intelligence, 2016

EvoloPy: An Open-source Nature-inspired Optimization Framework in Python.
Proceedings of the 8th International Joint Conference on Computational Intelligence, 2016

NodIO: A Framework and Architecture for Pool-based Evolutionary Computation.
Proceedings of the Genetic and Evolutionary Computation Conference, 2016

Performance for the Masses: Experiments with A Web Based Architecture to Harness Volunteer Resources for Low Cost Distributed Evolutionary Computation.
Proceedings of the 2016 on Genetic and Evolutionary Computation Conference, Denver, CO, USA, July 20, 2016

Benchmarking Languages for Evolutionary Algorithms.
Proceedings of the Applications of Evolutionary Computation - 19th European Conference, 2016

Addressing High Dimensional Multi-objective Optimization Problems by Coevolutionary Islands with Overlapping Search Spaces.
Proceedings of the Applications of Evolutionary Computation - 19th European Conference, 2016

There Can Be only One: Evolving RTS Bots via Joust Selection.
Proceedings of the Applications of Evolutionary Computation - 19th European Conference, 2016

Simulation Approach for Optimal Maintenance Intervals Estimation of Electronic Devices.
Proceedings of the Automation Control Theory Perspectives in Intelligent Systems, 2016

Sólo Puede Quedar Uno: Evolución de Bots para RTS Basada en Supervivencia.
Proceedings of the 3rd Congreso de la Sociedad Española para las Ciencias del Videojuego, 2016

A comparison of implementations of basic evolutionary algorithm operations in different languages.
Proceedings of the IEEE Congress on Evolutionary Computation, 2016

2015
Modelling a Human-Like Bot in a First Person Shooter Game.
IJCICG, 2015

Corporate security solutions for BYOD: A novel user-centric and self-adaptive system.
Computer Communications, 2015

Comparing Optimization Methods, in Continuous Space, for Modelling with a Diffusion Process.
Proceedings of the Advances in Computational Intelligence, 2015

Ephemeral Computing and Bioinspired Optimization.
Proceedings of the 7th International Joint Conference on Computational Intelligence (IJCCI 2015), 2015

Cybersecurity and Honeypots: Experience in a Scientific Network Infrastructure.
Proceedings of the 7th International Joint Conference on Computational Intelligence (IJCCI 2015), 2015

How the World Was MADE: Parametrization of Evolved Agent-Based Models for Backstory Generation.
Proceedings of the Applications of Evolutionary Computation - 18th European Conference, 2015

It's Time to Stop: A Comparison of Termination Conditions in the Evolution of Game Bots.
Proceedings of the Applications of Evolutionary Computation - 18th European Conference, 2015

An Overview on the Termination Conditions in the Evolution of Game Bots.
Proceedings of the Proceedings 2st Congreso de la Sociedad Española para las Ciencias del Videojuego, 2015

2014
Creating autonomous agents for playing Super Mario Bros game by means of evolutionary finite state machines.
Evolutionary Intelligence, 2014

Studying and Tackling Noisy Fitness in Evolutionary Design of Game Characters.
Proceedings of the ECTA 2014, 2014

A Methodology to Develop Service Oriented Evolutionary Algorithms.
Proceedings of the Intelligent Distributed Computing VIII, 2014

NodEO, a multi-paradigm distributed evolutionary algorithm platform in JavaScript.
Proceedings of the Genetic and Evolutionary Computation Conference, 2014

Assessing different architectures for evolutionary algorithms in javascript.
Proceedings of the Genetic and Evolutionary Computation Conference, 2014

Evolving Evil: Optimizing Flocking Strategies Through Genetic Algorithms for the Ghost Team in the Game of Ms. Pac-Man.
Proceedings of the Applications of Evolutionary Computation - 17th European Conference, 2014

Tree Depth Influence in Genetic Programming for Generation of Competitive Agents for RTS Games.
Proceedings of the Applications of Evolutionary Computation - 17th European Conference, 2014

Co-Evolutionary Optimization of Autonomous Agents in a Real-Time Strategy Game.
Proceedings of the Applications of Evolutionary Computation - 17th European Conference, 2014

Evolving Evil: optimizing flocking strategies through genetic algorithms for the ghost team in the game of Ms. Pac-Man.
Proceedings of the Proceedings 1st Congreso de la Sociedad Española para las Ciencias del Videojuego, 2014

Designing competitive bots for a real time strategy game using genetic programming.
Proceedings of the Proceedings 1st Congreso de la Sociedad Española para las Ciencias del Videojuego, 2014

2013
Pareto-based multi-colony multi-objective ant colony optimization algorithms: an island model proposal.
Soft Comput., 2013

Service oriented evolutionary algorithms.
Soft Comput., 2013

Cloud-based evolutionary algorithms: An algorithmic study.
Natural Computing, 2013

Using statistical tools to determine the significance and relative importance of the main parameters of an evolutionary algorithm.
Intell. Data Anal., 2013

hCHAC: A family of MOACO algorithms for the resolution of the bi-criteria military unit pathfinding problem.
Computers & OR, 2013

Designing and Evolving an Unreal TournamentTM 2004 Expert Bot.
Proceedings of the Advances in Computational Intelligence, 2013

Migration study on a pareto-based island model for MOACOs.
Proceedings of the Genetic and Evolutionary Computation Conference, 2013

Improving evolutionary solutions to the game of mastermind using an entropy-based scoring method.
Proceedings of the Genetic and Evolutionary Computation Conference, 2013

Developing services in a service oriented architecture for evolutionary algorithms.
Proceedings of the Genetic and Evolutionary Computation Conference, 2013

A search for scalable evolutionary solutions to the game of MasterMind.
Proceedings of the IEEE Congress on Evolutionary Computation, 2013

2012
Using Student Conferences to Increase Participation in the Classroom: A Case Study.
IEEE Trans. Education, 2012

Determining the significance and relative importance of parameters of a simulated quenching algorithm using statistical tools.
Appl. Intell., 2012

2011
Preface to the special issue on: Emerging Applications of Embedded Systems Research.
Journal of Systems Architecture - Embedded Systems Design, 2011

Cloud-based Evolutionary Parallel Computation Using Low Cost Storage Services.
Proceedings of the IEEE First Symposium on Network/Cloud Computing and Applications, 2011

Analysing the Performance of Different Population Structures for an Agent-Based Evolutionary Algorithm.
Proceedings of the Learning and Intelligent Optimization - 5th International Conference, 2011

Online vs. Offline ANOVA Use on Evolutionary Algorithms.
Proceedings of the Advances in Computational Intelligence, 2011

A Study of Parallel Approaches in MOACOs for Solving the Bicriteria TSP.
Proceedings of the Advances in Computational Intelligence, 2011

Implementation Matters: Programming Best Practices for Evolutionary Algorithms.
Proceedings of the Advances in Computational Intelligence, 2011

GPU Computation in Bioinspired Algorithms: A Review.
Proceedings of the Advances in Computational Intelligence, 2011

Using free cloud storage services for distributed evolutionary algorithms.
Proceedings of the 13th Annual Genetic and Evolutionary Computation Conference, 2011

Assessing speed-ups in commodity cloud storage services for distributed evolutionary algorithms.
Proceedings of the IEEE Congress on Evolutionary Computation, 2011

2010
Evolvable Agents: A Framework for Peer-to-Peer Evolutionary Algorithms.
Proceedings of the Parallel and Distributed Computational Intelligence, 2010

Algorithm: : Evolutionary, a flexible Perl module for evolutionary computation.
Soft Comput., 2010

Evolution of XPath Lists for Document Data Selection.
Proceedings of the Parallel Problem Solving from Nature, 2010

Statistical Analysis of Parameter Setting in Real-Coded Evolutionary Algorithms.
Proceedings of the Parallel Problem Solving from Nature, 2010

Studying the Influence of the Objective Balancing Parameter in the Performance of a Multi-Objective Ant Colony Optimization Algorithm.
Proceedings of the Nature Inspired Cooperative Strategies for Optimization, 2010

A Distributed Service Oriented Framework for Metaheuristics Using a Public Standard.
Proceedings of the Nature Inspired Cooperative Strategies for Optimization, 2010

Sleeping with ants, SVMs, multilayer perceptrons and SOMs.
Proceedings of the 10th International Conference on Intelligent Systems Design and Applications, 2010


Evolving the cooperative behaviour in Unreal™ bots.
Proceedings of the 2010 IEEE Conference on Computational Intelligence and Games, 2010

Statistical analysis of the parameters of the simulated annealing algorithm.
Proceedings of the IEEE Congress on Evolutionary Computation, 2010

2009
Increasing GP Computing Power for Free via Desktop GRID Computing and Virtualization.
Proceedings of the 17th Euromicro International Conference on Parallel, 2009

Pervasive Evolutionary Algorithms on Mobile Devices.
Proceedings of the Distributed Computing, 2009

Using UN/CEFACT'S Modelling Methodology (UMM) in e-Health Projects.
Proceedings of the Bio-Inspired Systems: Computational and Ambient Intelligence, 2009

Parallelizing the Design of Radial Basis Function Neural Networks by Means of Evolutionary Meta-algorithms.
Proceedings of the Bio-Inspired Systems: Computational and Ambient Intelligence, 2009

Studying the Cache Size in a Gossip-Based Evolutionary Algorithm.
Proceedings of the Intelligent Distributed Computing III, Proceedings of the 3rd International Symposium on Intelligent Distributed Computing, 2009

2008
Evolvable agents, a fine grained approach for distributed evolutionary computing: walking towards the peer-to-peer computing frontiers.
Soft Comput., 2008

NectaRSS, an intelligent RSS feed reader.
J. Network and Computer Applications, 2008

Resilience to churn of a peer-to-peer evolutionary algorithm.
IJHPSA, 2008

Parallel Multiobjective Optimization of Ensembles of Multilayer Perceptrons for pattern classification.
Inteligencia Artificial, Revista Iberoamericana de Inteligencia Artificial, 2008

Evolvable Agents in Static and Dynamic Optimization Problems.
Proceedings of the Parallel Problem Solving from Nature, 2008

Testing the Intermediate Disturbance Hypothesis: Effect of Asynchronous Population Incorporation on Multi-Deme Evolutionary Algorithms.
Proceedings of the Parallel Problem Solving from Nature, 2008

Evolving XSLT Stylesheets for Document Transformation.
Proceedings of the Parallel Problem Solving from Nature, 2008

Evolving machine microprograms.
Proceedings of the Genetic and Evolutionary Computation Conference, 2008

Discovering causes of financial distress by combining evolutionary algorithms and artificial neural networks.
Proceedings of the Genetic and Evolutionary Computation Conference, 2008

Automatic generation of XSLT stylesheets using evolutionary algorithms.
Proceedings of the Genetic and Evolutionary Computation Conference, 2008

Architecture Performance Prediction Using Evolutionary Artificial Neural Networks.
Proceedings of the Applications of Evolutionary Computing, 2008

P2P Evolutionary Algorithms: A Suitable Approach for Tackling Large Instances in Hard Optimization Problems.
Proceedings of the Euro-Par 2008, 2008

Evolving Machine Microprograms: Application to the CODE2 Microarchitecture.
Proceedings of the International Symposium on Distributed Computing and Artificial Intelligence, 2008

Improving Evolution of XSLT Stylesheets Using Heuristic Operators.
Proceedings of the International Symposium on Distributed Computing and Artificial Intelligence, 2008

Evolutionary system for prediction and optimization of hardware architecture performance.
Proceedings of the IEEE Congress on Evolutionary Computation, 2008

Influence of parameters on the performance of a MOACO algorithm for solving the bi-criteria military path-finding problem.
Proceedings of the IEEE Congress on Evolutionary Computation, 2008

Asynchronous distributed genetic algorithms with Javascript and JSON.
Proceedings of the IEEE Congress on Evolutionary Computation, 2008

Exploring population structures for locally concurrent and massively parallel Evolutionary Algorithms.
Proceedings of the IEEE Congress on Evolutionary Computation, 2008

Comparing multiobjective evolutionary ensembles for minimizing type I and II errors for bankruptcy prediction.
Proceedings of the IEEE Congress on Evolutionary Computation, 2008

2007
hCHAC-4, an ACO Algorithm for Solving the Four-Criteria Military Path-finding Problem.
Proceedings of the Nature Inspired Cooperative Strategies for Optimization (NICSO 2007), 2007

Comparing evolutionary hybrid systems for design and optimization of multilayer perceptron structure along training parameters.
Inf. Sci., 2007

Predicting Financial Distress: A Case Study Using Self-organizing Maps.
Proceedings of the Computational and Ambient Intelligence, 2007

Balancing safety and speed in the military path finding problem: analysis of different ACO algorithms.
Proceedings of the Genetic and Evolutionary Computation Conference, 2007

Exploring selection mechanisms for an agent-based distributed evolutionary algorithm.
Proceedings of the Genetic and Evolutionary Computation Conference, 2007

Enhancing a MOACO for Solving the Bi-criteria Pathfinding Problem for a Military Unit in a Realistic Battlefield.
Proceedings of the Applications of Evolutinary Computing, 2007

Empirical Validation of a Gossiping Communication Mechanism for Parallel EAs.
Proceedings of the Applications of Evolutinary Computing, 2007

Comparing ACO Algorithms for Solving the Bi-criteria Military Path-Finding Problem.
Proceedings of the Advances in Artificial Life, 9th European Conference, 2007

2006
Finding a needle in a haystack using hints and evolutionary computation: the case of evolutionary MasterMind.
Appl. Soft Comput., 2006

Optimization of multilayer perceptrons using evolutionary algorithms.
Inteligencia Artificial, Revista Iberoamericana de Inteligencia Artificial, 2006

Multiobjective Optimization of Ensembles of Multilayer Perceptrons for Pattern Classification.
Proceedings of the Parallel Problem Solving from Nature, 2006

2005
Designing a Control System for an Autonomous Robot Using an Evolutionary Algorithm.
Proceedings of the Computational Intelligence and Bioinspired Systems, 2005

Evolutionary Design of a Brain-Computer Interface.
Proceedings of the Computational Intelligence and Bioinspired Systems, 2005

2004
Evolving RBF neural networks for time-series forecasting with EvRBF.
Inf. Sci., 2004

Conference Paper Assignment Using a Combined Greedy/Evolutionary Algorithm.
Proceedings of the Parallel Problem Solving from Nature, 2004

Co-evolving Multilayer Perceptrons Along Training Sets.
Proceedings of the Computational Intelligence, Theory and Applications, International Conference 8th Fuzzy Days, Dortmund, Germany, Sept. 29, 2004

Comparing Hybrid Systems to Design and Optimize Artificial Neural Networks.
Proceedings of the Genetic Programming, 7th European Conference, 2004

2003
Evolving two-dimensional fuzzy systems.
Fuzzy Sets and Systems, 2003

Application of HLVQ and G-Prop Neural Networks to the Problem of Bankruptcy Prediction.
Proceedings of the Artificial Neural Nets Problem Solving Methods, 2003

Cooperative Co-evolution of Multilayer Perceptrons.
Proceedings of the Artificial Neural Nets Problem Solving Methods, 2003

Visualization of Neural Net Evolution.
Proceedings of the Artificial Neural Nets Problem Solving Methods, 2003

Specifying Evolutionary Algorithms in XML.
Proceedings of the Artificial Neural Nets Problem Solving Methods, 2003

2002
Statistical analysis of the main parameters involved in the design of a genetic algorithm.
IEEE Trans. Systems, Man, and Cybernetics, Part C, 2002

Statistical analysis of the parameters of a neuro-genetic algorithm.
IEEE Trans. Neural Networks, 2002

Optimisation of Multilayer Perceptrons Using a Distributed Evolutionary Algorithm with SOAP.
Proceedings of the Parallel Problem Solving from Nature, 2002

Evolved RBF Networks for Time-Series Forecasting and Function Approximation.
Proceedings of the Parallel Problem Solving from Nature, 2002

Genetic Algorithm Visualization Using Self-organizing Maps.
Proceedings of the Parallel Problem Solving from Nature, 2002

JEO: Java Evolving Objects.
Proceedings of the GECCO 2002: Proceedings of the Genetic and Evolutionary Computation Conference, 2002

2001
Diseño de Redes Neuronales Artificiales mediante Algoritmos Evolutivos.
Inteligencia Artificial, Revista Iberoamericana de Inteligencia Artificial, 2001

Using SOM for Neural Network Visualization.
Proceedings of the Connectionist Models of Neurons, 2001

Evolving RBF Neural Networks.
Proceedings of the Connectionist Models of Neurons, 2001

2000
Evolving Multilayer Perceptrons.
Neural Processing Letters, 2000

G-Prop: Global optimization of multilayer perceptrons using GAs.
Neurocomputing, 2000

Evolutionary Computation Visualization: Application to G-PROP.
Proceedings of the Parallel Problem Solving from Nature, 2000

1999
Improved Automatic Classification of Biological Particles from Electron-Microscopy Images Using Genetic Neural Nets.
Proceedings of the Engineering Applications of Bio-Inspired Artificial Neural Networks, 1999

Optimizing Web Newspaper Layout Using Simulated Annealing.
Proceedings of the Engineering Applications of Bio-Inspired Artificial Neural Networks, 1999

SA-Prop: Optimization of Multilayer Perceptron Parameters Using Simulated Annealing.
Proceedings of the Foundations and Tools for Neural Modeling, 1999

G-Prop-III: Global Optimization of Multilayer Perceptrons using an Evolutionary Algorithm.
Proceedings of the Genetic and Evolutionary Computation Conference (GECCO 1999), 1999


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