Carlos Cotta

Orcid: 0000-0001-8478-7549

Affiliations:
  • University of Malaga, Spain


According to our database1, Carlos Cotta authored at least 205 papers between 1995 and 2024.

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Bibliography

2024
Evolutionary Algorithms for Optimizing Emergency Exit Placement in Indoor Environments.
Proceedings of the Applications of Evolutionary Computation - 27th European Conference, 2024

2023
Enhancing Evolutionary Optimization Performance Under Byzantine Fault Conditions.
Proceedings of the Hybrid Artificial Intelligent Systems - 18th International Conference, 2023

Tackling Adversarial Faults in Panmictic Evolutionary Algorithms.
Proceedings of the Companion Proceedings of the Conference on Genetic and Evolutionary Computation, 2023

Epoch-Based Application of Problem-Aware Operators in a Multiobjective Memetic Algorithm for Portfolio Optimization.
Proceedings of the Applications of Evolutionary Computation - 26th European Conference, 2023

2022
Editorial: Memetic Computing: Accelerating optimization heuristics with problem-dependent local search methods.
Swarm Evol. Comput., 2022

Resilient Bioinspired Algorithms: A Computer System Design Perspective.
Proceedings of the Applications of Evolutionary Computation - 25th European Conference, 2022

2021
Metaheuristics for the template design problem: encoding, symmetry and hybridisation.
J. Intell. Manuf., 2021

2020
Deep memetic models for combinatorial optimization problems: application to the tool switching problem.
Memetic Comput., 2020

Optimizing Hearthstone agents using an evolutionary algorithm.
Knowl. Based Syst., 2020

Memetic collaborative approaches for finding balanced incomplete block designs.
Comput. Oper. Res., 2020

2019
New perspectives on the optimal placement of detectors for suicide bombers using metaheuristics.
Nat. Comput., 2019

An Overview of Meta-Analytics: The Promise of Unifying Metaheuristics and Analytics.
Proceedings of the Business and Consumer Analytics: New Ideas, 2019

2018
Memetic Algorithms.
Proceedings of the Handbook of Heuristics., 2018

Analyzing self-★ island-based memetic algorithms in heterogeneous unstable environments.
Int. J. High Perform. Comput. Appl., 2018

Metaheuristic approaches to the placement of suicide bomber detectors.
J. Heuristics, 2018

From ephemeral computing to deep bioinspired algorithms: New trends and applications.
Future Gener. Comput. Syst., 2018

Bioinspired Algorithms in Complex Ephemeral Environments.
Future Gener. Comput. Syst., 2018

On the use of self-* Island-based evolutionary computation methods on complex environments.
Comput. Sci. Inf. Syst., 2018

Analyzing Resilience to Computational Glitches in Island-Based Evolutionary Algorithms.
Proceedings of the Parallel Problem Solving from Nature - PPSN XV, 2018

Dynamic Models of Partially Connected Topologies for Population-Based Metaheuristics.
Proceedings of the 2018 IEEE Congress on Evolutionary Computation, 2018

2017
Self-healing strategies for memetic algorithms in unstable and ephemeral computational environments.
Nat. Comput., 2017

Bioinspired algorithms and complex systems.
J. Comput. Sci., 2017

A Performance Analysis of Self- \star Evolutionary Algorithms on Networks with Correlated Failures.
Proceedings of the Intelligent Distributed Computing XI - Proceedings of the 11th International Symposium on Intelligent Distributed Computing, 2017

Evaluating island-based EAs on unstable networks with complex failure patterns.
Proceedings of the Genetic and Evolutionary Computation Conference, 2017

Self-organized criticality in code repositories.
Proceedings of the Fourteenth European Conference Artificial Life, 2017

2016
Competitive Algorithms for Coevolving Both Game Content and AI. A Case Study: Planet Wars.
IEEE Trans. Comput. Intell. AI Games, 2016

The Uncertainty Quandary: A Study in the Context of the Evolutionary Optimization in Games and Other Uncertain Environments.
Trans. Comput. Collect. Intell., 2016

Dynamic Topologies for Particle Swarms.
Trans. Comput. Collect. Intell., 2016

Application Areas of Ephemeral Computing: A Survey.
Trans. Comput. Collect. Intell., 2016

Complex metaheuristics.
J. Comput. Sci., 2016

Studying self-balancing strategies in island-based multimemetic algorithms.
J. Comput. Appl. Math., 2016

A Cross-Platform Assessment of Energy Consumption in Evolutionary Algorithms - Towards Energy-Aware Bioinspired Algorithms.
Proceedings of the Parallel Problem Solving from Nature - PPSN XIV, 2016

A Study of the Performance of Self-★ Memetic Algorithms on Heterogeneous Ephemeral Environments.
Proceedings of the Parallel Problem Solving from Nature - PPSN XIV, 2016

Visualizing for Success: How Can we Make the User more Efficient in Interactive Evolutionary Algorithms?
Proceedings of the Genetic and Evolutionary Computation Conference, 2016

2015
Memetic and Hybrid Evolutionary Algorithms.
Proceedings of the Springer Handbook of Computational Intelligence, 2015

Procedural Content Generation for Real-Time Strategy Games.
Int. J. Interact. Multim. Artif. Intell., 2015

Studying Fault-Tolerance in Island-Based Evolutionary and Multimemetic Algorithms.
J. Grid Comput., 2015

A GRASP-based memetic algorithm with path relinking for the far from most string problem.
Eng. Appl. Artif. Intell., 2015

A Study on Meme Propagation in Multimemetic Algorithms.
Int. J. Appl. Math. Comput. Sci., 2015

Sensitivity Analysis of Checkpointing Strategies for Multimemetic Algorithms on Unstable Complex Networks.
Proceedings of the Large-Scale Scientific Computing - 10th International Conference, 2015

Self-sampling Strategies for Multimemetic Algorithms in Unstable Computational Environments.
Proceedings of the Bioinspired Computation in Artificial Systems, 2015

There is Noisy Lunch: A Study of Noise in Evolutionary Optimization Problems.
Proceedings of the 7th International Joint Conference on Computational Intelligence (IJCCI 2015), 2015

Ephemeral Computing and Bioinspired Optimization.
Proceedings of the 7th International Joint Conference on Computational Intelligence (IJCCI 2015), 2015

Self-Balancing Multimemetic Algorithms in Dynamic Scale-Free Networks.
Proceedings of the Applications of Evolutionary Computation - 18th European Conference, 2015

Game Artificial Intelligence: Challenges for the Scientific Community.
Proceedings of the Proceedings 2st Congreso de la Sociedad Española para las Ciencias del Videojuego, 2015

2014
On balance and dynamism in procedural content generation with self-adaptive evolutionary algorithms.
Nat. Comput., 2014

Virtual player design using self-learning via competitive coevolutionary algorithms.
Nat. Comput., 2014

Geometrical vs topological measures for the evolution of aesthetic maps in a RTS game.
Entertain. Comput., 2014

An Analysis of Migration Strategies in Island-Based Multimemetic Algorithms.
Proceedings of the Parallel Problem Solving from Nature - PPSN XIII, 2014

A Study on Multimemetic Estimation of Distribution Algorithms.
Proceedings of the Parallel Problem Solving from Nature - PPSN XIII, 2014

Shuffle and Mate: A Dynamic Model for Spatially Structured Evolutionary Algorithms.
Proceedings of the Parallel Problem Solving from Nature - PPSN XIII, 2014

On Meme Self-Adaptation in Spatially-Structured Multimemetic Algorithms.
Proceedings of the Numerical Methods and Applications - 8th International Conference, 2014

Studying and Tackling Noisy Fitness in Evolutionary Design of Game Characters.
Proceedings of the ECTA 2014, 2014

A Statistical Approach to Dealing with Noisy Fitness in Evolutionary Algorithms.
Proceedings of the Computational Intelligence - International Joint Conference, 2014

Particle Swarm Optimization with Dynamic Topology and Conservation of Evaluations.
Proceedings of the Computational Intelligence - International Joint Conference, 2014

Particle Swarms with Dynamic Topologies and Conservation of Function Evaluations.
Proceedings of the ECTA 2014, 2014

Dynamic and Partially Connected Ring Topologies for Evolutionary Algorithms with Structured Populations.
Proceedings of the Applications of Evolutionary Computation - 17th European Conference, 2014

Eryna: una herramienta de apoyo a la revolución de los videojuegos.
Proceedings of the Proceedings 1st Congreso de la Sociedad Española para las Ciencias del Videojuego, 2014

A self-adaptive evolutionary approach to the evolution of aesthetic maps for a RTS game.
Proceedings of the IEEE Congress on Evolutionary Computation, 2014

2013
On user-centric memetic algorithms.
Soft Comput., 2013

Complex systems in sports: Introduction to the special issue.
J. Syst. Sci. Complex., 2013

A network analysis of the 2010 FIFA world cup champion team play.
J. Syst. Sci. Complex., 2013

Cross entropy-based memetic algorithms: An application study over the tool switching problem.
Int. J. Comput. Intell. Syst., 2013

An Analysis of a Selecto-Lamarckian Model of Multimemetic Algorithms with Dynamic Self-organized Topology.
Proceedings of the Theory and Practice of Natural Computing, 2013

Using Self-Adaptive Evolutionary Algorithms to Evolve Dynamism-Oriented Maps for a Real Time Strategy Game.
Proceedings of the Large-Scale Scientific Computing - 9th International Conference, 2013

An Analysis of Hall-of-Fame Strategies in Competitive Coevolutionary Algorithms for Self-Learning in RTS Games.
Proceedings of the Learning and Intelligent Optimization - 7th International Conference, 2013

Finding an Evolutionary Solution to the Game of Mastermind with Good Scaling Behavior.
Proceedings of the Learning and Intelligent Optimization - 7th International Conference, 2013

Car Setup Optimization via Evolutionary Algorithms.
Proceedings of the Advances in Computational Intelligence, 2013

Evolving the Strategies of Agents for the ANTS Game.
Proceedings of the Advances in Computational Intelligence, 2013

Performance and Scalability of Particle Swarms with Dynamic and Partially Connected Grid Topologies.
Proceedings of the IJCCI 2013, 2013

Partially connected topologies for particle swarm.
Proceedings of the Genetic and Evolutionary Computation Conference, 2013

A review of computational intelligence in RTS games.
Proceedings of the IEEE Symposium on Foundations of Computational Intelligence, 2013

Influence of selective pressure on quality of solutions and speed of evolutionary mastermind.
Proceedings of the IEEE Symposium on Foundations of Computational Intelligence, 2013

Analyzing Meme Propagation in Multimemetic Algorithms: Initial Investigations.
Proceedings of the 2013 Federated Conference on Computer Science and Information Systems, 2013

A Procedural Balanced Map Generator with Self-adaptive Complexity for the Real-Time Strategy Game Planet Wars.
Proceedings of the Applications of Evolutionary Computation - 16th European Conference, 2013

Adapting the Bak-Sneppen Model to a Dynamic and Partially Connected Grid of Hierarchical Species.
Proceedings of the Twelfth European Conference on the Synthesis and Simulation of Living Systems: Advances in Artificial Life, 2013

Photo rendering with swarms: From figurative to abstract pherogenic imaging.
Proceedings of the IEEE Symposium on Computational Intelligence for Creativity and Affective Computing, 2013

A search for scalable evolutionary solutions to the game of MasterMind.
Proceedings of the IEEE Congress on Evolutionary Computation, 2013

A study on time-varying partially connected topologies for the particle swarm.
Proceedings of the IEEE Congress on Evolutionary Computation, 2013

2012
Local Search.
Proceedings of the Handbook of Memetic Algorithms, 2012

A Primer on Memetic Algorithms.
Proceedings of the Handbook of Memetic Algorithms, 2012

Basic Concepts.
Proceedings of the Handbook of Memetic Algorithms, 2012

Memetic Algorithms in Continuous Optimization.
Proceedings of the Handbook of Memetic Algorithms, 2012

Memetic Algorithms and Complete Techniques.
Proceedings of the Handbook of Memetic Algorithms, 2012

Memetic Algorithms in Bioinformatics.
Proceedings of the Handbook of Memetic Algorithms, 2012

Memetic algorithms and memetic computing optimization: A literature review.
Swarm Evol. Comput., 2012

Special issue on evolutionary music.
Soft Comput., 2012

Automatic evolution of programs for procedural generation of terrains for video games - Accessibility and edge length constraints.
Soft Comput., 2012

An experimental study of exhaustive solutions for the Mastermind puzzle
CoRR, 2012

Evolutionary Computation in Astronomy and Astrophysics: A Review
CoRR, 2012

Solving the tool switching problem with memetic algorithms.
Artif. Intell. Eng. Des. Anal. Manuf., 2012

On Modeling, Evaluating and Increasing Players' Satisfaction Quantitatively: Steps towards a Taxonomy.
Proceedings of the Applications of Evolutionary Computation, 2012

A Comparative Study of Multi-objective Evolutionary Algorithms to Optimize the Selection of Investment Portfolios with Cardinality Constraints.
Proceedings of the Applications of Evolutionary Computation, 2012

Aesthetic Terrain Programs database for creativity assessment.
Proceedings of the 2012 IEEE Conference on Computational Intelligence and Games, 2012

Scaling in distributed evolutionary algorithms with persistent population.
Proceedings of the IEEE Congress on Evolutionary Computation, 2012

2011
Effective patient prioritization in mass casualty incidents using hyperheuristics and the pilot method.
OR Spectr., 2011

Memetic cooperative models for the tool switching problem.
Memetic Comput., 2011

A Memetic Algorithm for Designing Balanced Incomplete Blocks.
Int. J. Comb. Optim. Probl. Informatics, 2011

1st International Workshop on Complex Systems in Sports - Proceedings
CoRR, 2011

FIFA World Cup 2010: A Network Analysis of the Champion Team Play
CoRR, 2011

User-Centric Optimization with Evolutionary and Memetic Systems.
Proceedings of the Large-Scale Scientific Computing - 8th International Conference, 2011

Design of Emergent and Adaptive Virtual Players in a War RTS Game.
Proceedings of the Foundations on Natural and Artificial Computation, 2011

On the Use of Human-Guided Evolutionary Algorithms for Tackling 2D Packing Problems.
Proceedings of the Foundations on Natural and Artificial Computation, 2011

A Preliminary Analysis and Simulation of Load Balancing Techniques Applied to Parallel Genetic Programming.
Proceedings of the Advances in Computational Intelligence, 2011

Bio-inspired Combinatorial Optimization: Notes on Reactive and Proactive Interaction.
Proceedings of the Advances in Computational Intelligence, 2011

Towards User-Centric Memetic Algorithms: Experiences with the TSP.
Proceedings of the Advances in Computational Intelligence, 2011

Improving and Scaling Evolutionary Approaches to the MasterMind Problem.
Proceedings of the Applications of Evolutionary Computation, 2011

Optimizing worst-case scenario in evolutionary solutions to the MasterMind puzzle.
Proceedings of the IEEE Congress on Evolutionary Computation, 2011

2010
Entropy-Driven Evolutionary Approaches to the Mastermind Problem.
Proceedings of the Parallel Problem Solving from Nature, 2010

Asymptotic Analysis of Computational Multi-Agent Systems.
Proceedings of the Parallel Problem Solving from Nature, 2010

A Memetic Cooperative Optimization Schema and Its Application to the Tool Switching Problem.
Proceedings of the Parallel Problem Solving from Nature, 2010

Hybrid Cooperation Models for the Tool Switching Problem.
Proceedings of the Nature Inspired Cooperative Strategies for Optimization, 2010

Evolution of Artificial Terrains for Video Games Based on Accessibility.
Proceedings of the Applications of Evolutionary Computation, 2010

Keeping the Ball Rolling: Teaching Strategies using Wikipedia - An Argument in Favor of its Use in Computer Science Courses.
Proceedings of the CSEDU 2010 - Proceedings of the Second International Conference on Computer Supported Education, Valencia, Spain, April 7-10, 2010, 2010

Assessing efficiency of different evolutionary strategies playing MasterMind.
Proceedings of the 2010 IEEE Conference on Computational Intelligence and Games, 2010

Evolution of artificial terrains for video games based on obstacles edge length.
Proceedings of the IEEE Congress on Evolutionary Computation, 2010

2009
Evolutionary Optimization for Multiobjective Portfolio Selection under Markowitz's Model with Application to the Caracas Stock Exchange.
Proceedings of the Nature-Inspired Algorithms for Optimisation, 2009

Solving Weighted Constraint Satisfaction Problems with Memetic/Exact Hybrid Algorithms.
J. Artif. Intell. Res., 2009

Breeding Terrains with Genetic Terrain Programming: The Evolution of Terrain Generators.
Int. J. Comput. Games Technol., 2009

Finding low autocorrelation binary sequences with memetic algorithms.
Appl. Soft Comput., 2009

Genotypic differences and migration policies in an island model.
Proceedings of the Genetic and Evolutionary Computation Conference, 2009

Finding Balanced Incomplete Block Designs with Metaheuristics.
Proceedings of the Evolutionary Computation in Combinatorial Optimization, 2009

2008
Hybridizations of Metaheuristics With Branch & Bound Derivates.
Proceedings of the Hybrid Metaheuristics, An Emerging Approach to Optimization, 2008

Finding Still Lifes with Memetic/Exact Hybrid Algorithms
CoRR, 2008

MultiKulti Algorithm: Migrating the Most Different Genotypes in an Island Model
CoRR, 2008

Testing the Intermediate Disturbance Hypothesis: Effect of Asynchronous Population Incorporation on Multi-Deme Evolutionary Algorithms.
Proceedings of the Parallel Problem Solving from Nature, 2008

A Memetic Algorithm for the Tool Switching Problem.
Proceedings of the Hybrid Metaheuristics, 5th International Workshop, 2008

Generating Emergent Team Strategies in Football Simulation Videogames via Genetic Algorithms.
Proceedings of the GAMEON'2008, 2008

Modelling Video Games' Landscapes by Means of Genetic Terrain Programming - A New Approach for Improving Users' Experience.
Proceedings of the Applications of Evolutionary Computing, 2008

Influence of parameters on the performance of a MOACO algorithm for solving the bi-criteria military path-finding problem.
Proceedings of the IEEE Congress on Evolutionary Computation, 2008

2007
Memetic Algorithms in Planning, Scheduling, and Timetabling.
Proceedings of the Evolutionary Scheduling, 2007

Combinatorial and Algorithmic Issues for Microarray Analysis.
Proceedings of the Handbook of Approximation Algorithms and Metaheuristics., 2007

Memetic Algorithms.
Proceedings of the Handbook of Approximation Algorithms and Metaheuristics., 2007

On the Hybridization of Memetic Algorithms With Branch-and-Bound Techniques.
IEEE Trans. Syst. Man Cybern. Part B, 2007

Where is evolutionary computation going? A temporal analysis of the EC community.
Genet. Program. Evolvable Mach., 2007

Who is the best connected EC researcher? Centrality analysis of the complex network of authors in evolutionary computation
CoRR, 2007

Local Search-based Hybrid Algorithms for Finding Golomb Rulers.
Constraints An Int. J., 2007

Estudio, Implantación y Resultados de la Adaptación Espacio Europeo de Educación Superior en las Asignaturas de Programación de la Titulación de Informática de la Universidad de Málaga.
Proceedings of the VI Jornadas Iberoamericanas de Ingeniería del Software e Ingeniería del Conocimiento-JIISIC'07, 2007

Tackling the Error Correcting Code Problem Via the Cooperation of Local-Search-Based Agents.
Proceedings of the Nature Inspired Problem-Solving Methods in Knowledge Engineering, 2007

Who is the best connected EC researcher?
Proceedings of the Genetic and Evolutionary Computation Conference, 2007

A memetic algorithm for the low autocorrelation binary sequence problem.
Proceedings of the Genetic and Evolutionary Computation Conference, 2007

Complex networks and evolutionary computation.
Proceedings of the Genetic and Evolutionary Computation Conference, 2007

A Probabilistic Beam Search Approach to the Shortest Common Supersequence Problem.
Proceedings of the Evolutionary Computation in Combinatorial Optimization, 2007

Reconstructing Phylogenies with Memetic Algorithms and Branch-and-Bound.
Proceedings of the Analysis of Biological Data: A Soft Computing Approach, 2007

2006
Efficient parallel LAN/WAN algorithms for optimization. The mallba project.
Parallel Comput., 2006

Scatter search with path relinking for phylogenetic inference.
Eur. J. Oper. Res., 2006

An Evolutionary Approach to the Inference of Phylogenetic Networks.
Proceedings of the Parallel Problem Solving from Nature, 2006

A Multi-level Memetic/Exact Hybrid Algorithm for the Still Life Problem.
Proceedings of the Parallel Problem Solving from Nature, 2006

A Memetic Approach to Golomb Rulers.
Proceedings of the Parallel Problem Solving from Nature, 2006

Scheduling Social Golfers with Memetic Evolutionary Programming.
Proceedings of the Hybrid Metaheuristics, Third International Workshop, 2006

Hierarchical Clustering, Languages and Cancer.
Proceedings of the Applications of Evolutionary Computing, 2006

A Memetic Algorithm with Bucket Elimination for the Still Life Problem.
Proceedings of the Evolutionary Computation in Combinatorial Optimization, 2006

2005
Evolutionary Algorithms.
Proceedings of the Handbook of Bioinspired Algorithms and Applications., 2005

Solving the Multidimensional Knapsack Problem Using an Evolutionary Algorithm Hybridized with Branch and Bound.
Proceedings of the Artificial Intelligence and Knowledge Engineering Applications: A Bioinspired Approach: First International Work-Conference on the Interplay Between Natural and Artificial Computation, 2005

Memetic Algorithms with Partial Lamarckism for the Shortest Common Supersequence Problem.
Proceedings of the Artificial Intelligence and Knowledge Engineering Applications: A Bioinspired Approach: First International Work-Conference on the Interplay Between Natural and Artificial Computation, 2005

A Comparison of Evolutionary Approaches to the Shortest Common Supersequence Problem.
Proceedings of the Computational Intelligence and Bioinspired Systems, 2005

Gene Ordering in Microarray Data Using Parallel Memetic Algorithms.
Proceedings of the 34th International Conference on Parallel Processing Workshops (ICPP 2005 Workshops), 2005

Genes Related with Alzheimer's Disease: A Comparison of Evolutionary Search, Statistical and Integer Programming Approaches.
Proceedings of the Applications of Evolutionary Computing, 2005

Analyzing Fitness Landscapes for the Optimal Golomb Ruler Problem.
Proceedings of the Evolutionary Computation in Combinatorial Optimization, 2005

On the Application of Evolutionary Algorithms to the Consensus Tree Problem.
Proceedings of the Evolutionary Computation in Combinatorial Optimization, 2005

A hybrid model of evolutionary algorithms and branch-and-bound for combinatorial optimization problems.
Proceedings of the IEEE Congress on Evolutionary Computation, 2005

2004
Reverse engineering of temporal Boolean networks from noisy data using evolutionary algorithms.
Neurocomputing, 2004

A Primer on the Evolution of Equivalence Classes of Bayesian-Network Structures.
Proceedings of the Parallel Problem Solving from Nature, 2004

A Hybrid GRASP - Evolutionary Algorithm Approach to Golomb Ruler Search.
Proceedings of the Parallel Problem Solving from Nature, 2004

Optimization by Island-Structured Decentralized Particle Swarms.
Proceedings of the Computational Intelligence, Theory and Applications, International Conference 8th Fuzzy Days, Dortmund, Germany, Sept. 29, 2004

Hybrid Evolutionary Algorithms for Protein Structure Prediction under the HPNX Model.
Proceedings of the Computational Intelligence, Theory and Applications, International Conference 8th Fuzzy Days, Dortmund, Germany, Sept. 29, 2004

Evolutionary Search of Thresholds for Robust Feature Set Selection: Application to the Analysis of Microarray Data.
Proceedings of the Applications of Evolutionary Computing, 2004

Scatter Search and Memetic Approaches to the Error Correcting Code Problem.
Proceedings of the Evolutionary Computation in Combinatorial Optimization, 2004

2003
The <i>k</i>-F<sub>EATURE</sub> S<sub>ET</sub> problem is <i>W</i>[2]-complete.
J. Comput. Syst. Sci., 2003

Information processing in transmitting recombination.
Appl. Math. Lett., 2003

A mixed evolutionary-statistical analysis of an algorithm's complexity.
Appl. Math. Lett., 2003

Embedding Branch and Bound within Evolutionary Algorithms.
Appl. Intell., 2003

Una Introducción a los Algoritmos Memeticos.
Inteligencia Artif., 2003

On the Evolutionary Inference of Temporal Boolean Networks.
Proceedings of the Artificial Neural Nets Problem Solving Methods, 2003

Protein Structure Prediction Using Evolutionary Algorithms Hybridized with Backtracking.
Proceedings of the Artificial Neural Nets Problem Solving Methods, 2003

Applying Memetic Algorithms to the Analysis of Microarray Data.
Proceedings of the Applications of Evolutionary Computing, 2003

A study on allelic recombination.
Proceedings of the IEEE Congress on Evolutionary Computation, 2003

A Gentle Introduction to Memetic Algorithms.
Proceedings of the Handbook of Metaheuristics, 2003

2002
Towards a More Efficient Evolutionary Induction of Bayesian Networks.
Proceedings of the Parallel Problem Solving from Nature, 2002

Inferring Phylogenetic Trees Using Evolutionary Algorithms.
Proceedings of the Parallel Problem Solving from Nature, 2002

MALLBA: A Library of Skeletons for Combinatorial Optimisation (Research Note).
Proceedings of the Euro-Par 2002, 2002

Adjusting Weights in Artificial Neural Networks using Evolutionary Algorithms.
Proceedings of the Estimation of Distribution Algorithms, 2002

2001
Using Statistical Techniques to Predict GA Performance.
Proceedings of the Connectionist Models of Neurons, 2001

A Comparison of Several Evolutionary Heuristics for the Frequency Assignment Problem.
Proceedings of the Connectionist Models of Neurons, 2001

Analyzing Directed Acyclic Graph Recombination.
Proceedings of the Computational Intelligence, 2001

Foundations of Programming: a Teaching Improvement.
Proceedings of the Computers and Education. Towards an Interconnected Society, 2001

2000
On the Computational Power of Adaptive Systems.
Comput. Artif. Intell., 2000

On the Influence of the Representation Granularity in Heuristic Forma Recombination.
Proceedings of the Applied Computing 2000, 2000

Using Dynastic Exploring Recombination to Promote Diversity in Genetic Search.
Proceedings of the Parallel Problem Solving from Nature, 2000

Using a Hybrid Evolutionary-A* Approach for Learning Reactive Behaviors.
Proceedings of the Real-World Applications of Evolutionary Computing, 2000

Some Probabilistic Modelling Ideas for Boolean Classification in Genetic Programming.
Proceedings of the Genetic Programming, European Conference, 2000

1999
Optimal Discrete Recombination: Hybridising Evolution Strategies with the A* Algorithm.
Proceedings of the Engineering Applications of Bio-Inspired Artificial Neural Networks, 1999

Improving the Scalability of Dynastically Optimal Forma Recombination by Tuning the Granularity of the Representation.
Proceedings of the Genetic and Evolutionary Computation Conference (GECCO 1999), 1999

Entropic and Real-Time Analysis of the Search with Panmictic, Structured, and Parallel Distributed Genetic Algorithms.
Proceedings of the Genetic and Evolutionary Computation Conference (GECCO 1999), 1999

Tacking Epistatic Problems Using Dynastically Optimal Recombination.
Proceedings of the Computational Intelligence, 1999

Stochastic reverse hill climbing and iterated local search.
Proceedings of the 1999 Congress on Evolutionary Computation, 1999

Numerical and real time analysis of parallel distributed GAs with structured and panmictic populations.
Proceedings of the 1999 Congress on Evolutionary Computation, 1999

1998
Genetic Forma Recombination in Permutation Flowshop Problems.
Evol. Comput., 1998

A Study of Hybridisation Techniques and Their Application to the Design of Evolutionary Algorithms.
AI Commun., 1998

Un estudio de la potencia computacional y robustez de los algoritmos evolutivos paralelos.
Inteligencia Artif., 1998

Editorial: Computación Evolutiva.
Inteligencia Artif., 1998

Utilizing Dynastically Optimal Forma Recombination in Hybrid Genetic Algorithms.
Proceedings of the Parallel Problem Solving from Nature, 1998

On Decision-Making in Strong Hybrid Evolutionary Algorithms.
Proceedings of the Methodology and Tools in Knowledge-Based Systems, 1998

1997
A Hybrid Genetic Algorithm for the 0-1 Multiple Knapsack Problem.
Proceedings of the International Conference on Artificial Neural Nets and Genetic Algorithms, 1997

1995
Hybridizing Genetic Algorithms with Branch and Bound Techniques for the Resolution of the TSP.
Proceedings of the Artificial Neural Nets and Genetic Algorithms, 1995


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