Juan Julián Merelo Guervós

According to our database1, Juan Julián Merelo Guervós authored at least 326 papers between 1990 and 2019.

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2019
Improving the algorithmic efficiency and performance of channel-based evolutionary algorithms.
Proceedings of the Genetic and Evolutionary Computation Conference Companion, 2019

Concurrency in evolutionary algorithms.
Proceedings of the Genetic and Evolutionary Computation Conference Companion, 2019

Genealogical patterns in evolutionary algorithms.
Proceedings of the Genetic and Evolutionary Computation Conference Companion, 2019

Improved free form evolution for angry birds structures.
Proceedings of the Genetic and Evolutionary Computation Conference Companion, 2019

Exploring Concurrent and Stateless Evolutionary Algorithms.
Proceedings of the Applications of Evolutionary Computation, 2019

Free Form Evolution for Angry Birds Level Generation.
Proceedings of the Applications of Evolutionary Computation, 2019

2018
Automated playtesting in collectible card games using evolutionary algorithms: A case study in hearthstone.
Knowl.-Based Syst., 2018

Alife in the Clouds: A Short Review of Applications of Artificial Life to Cloud Computing and Back.
Front. Robotics and AI, 2018

From ephemeral computing to deep bioinspired algorithms: New trends and applications.
Future Generation Comp. Syst., 2018

Bioinspired Algorithms in Complex Ephemeral Environments.
Future Generation Comp. Syst., 2018

Going Stateless in Concurrent Evolutionary Algorithms.
Proceedings of the Applied Computer Sciences in Engineering, 2018


Introducing an Event-Based Architecture for Concurrent and Distributed Evolutionary Algorithms.
Proceedings of the Parallel Problem Solving from Nature - PPSN XV, 2018

Increasing Performance via Gamification in a Volunteer-Based Evolutionary Computation System.
Proceedings of the Information Processing and Management of Uncertainty in Knowledge-Based Systems. Applications, 2018

Applying Genetic Algorithms for the Improvement of an Autonomous Fuzzy Driver for Simulated Car Racing.
Proceedings of the Information Processing and Management of Uncertainty in Knowledge-Based Systems. Applications, 2018

A modern, event-based architecture for distributed evolutionary algorithms.
Proceedings of the Genetic and Evolutionary Computation Conference Companion, 2018

Performance improvements of evolutionary algorithms in perl 6.
Proceedings of the Genetic and Evolutionary Computation Conference Companion, 2018

Mapping evolutionary algorithms to a reactive, stateless architecture: using a modern concurrent language.
Proceedings of the Genetic and Evolutionary Computation Conference Companion, 2018

Cloudy distributed evolutionary computation.
Proceedings of the Genetic and Evolutionary Computation Conference Companion, 2018

Particle swarm and population structure.
Proceedings of the Genetic and Evolutionary Computation Conference Companion, 2018

Evolving a TORCS Modular Fuzzy Driver Using Genetic Algorithms.
Proceedings of the Applications of Evolutionary Computation, 2018

The Evolutionary Race: Improving the Process of Evaluating Car Controllers in Racing Simulators.
Proceedings of the 2018 IEEE Conference on Computational Intelligence and Games, 2018

Dynamic Models of Partially Connected Topologies for Population-Based Metaheuristics.
Proceedings of the 2018 IEEE Congress on Evolutionary Computation, 2018

2017
Applying computational intelligence methods for predicting the sales of newly published books in a real editorial business management environment.
Knowl.-Based Syst., 2017

Time series forecasting using evolutionary neural nets implemented in a volunteer computing system.
Int. Syst. in Accounting, Finance and Management, 2017

Studying real traffic and mobility scenarios for a Smart City using a new monitoring and tracking system.
Future Generation Comp. Syst., 2017

Analysing the influence of the fitness function on genetically programmed bots for a real-time strategy game.
Entertainment Computing, 2017

Impact of Protests in the Number of Smart Devices in Streets: A New Approach to Analyze Protesters Behavior.
Proceedings of the Smart Cities - Second International Conference, Smart-CT 2017, Málaga, 2017

Finding Self-organized Criticality in Collaborative Work via Repository Mining.
Proceedings of the Advances in Computational Intelligence, 2017

Enhancing Student Engagement via Reduction of Frustration with Programming Assignments using Machine Learning.
Proceedings of the 9th International Joint Conference on Computational Intelligence, 2017

Mining of Keystroke and Mouse Dynamics to Increase the Engagement of Students with Programming Assignments.
Proceedings of the Computational Intelligence - 9th International Joint Conference, 2017

Early Prediction of the Winner in StarCraft Matches.
Proceedings of the 9th International Joint Conference on Computational Intelligence, 2017

Gamification techniques in collaborative interactive evolutionary computation.
Proceedings of the Genetic and Evolutionary Computation Conference, 2017

Benchmarking a pool-based execution with GA and PSO workers on the BBOB noiseless testbed.
Proceedings of the Genetic and Evolutionary Computation Conference, 2017

evospace-js: asynchronous pool-based execution of heterogeneous metaheuristics.
Proceedings of the Genetic and Evolutionary Computation Conference, 2017

Randomized parameter settings for a pool-based particle swarm optimization algorithm: a comparison between dynamic adaptation of parameters and randomized parameterization.
Proceedings of the Genetic and Evolutionary Computation Conference, 2017

An open source implementation of an intuitionistic fuzzy inference system in Clojure.
Proceedings of the 2017 IEEE International Conference on Fuzzy Systems, 2017

Driving in TORCS Using Modular Fuzzy Controllers.
Proceedings of the Applications of Evolutionary Computation - 20th European Conference, 2017

A Performance Assessment of Evolutionary Algorithms in Volunteer Computing Environments: The Importance of Entropy.
Proceedings of the Applications of Evolutionary Computation - 20th European Conference, 2017

Ranking Programming Languages for Evolutionary Algorithm Operations.
Proceedings of the Applications of Evolutionary Computation - 20th European Conference, 2017

Self-organized criticality in code repositories.
Proceedings of the Fourteenth European Conference Artificial Life, 2017

Exploiting the social graph: Increasing engagement in a collaborative Interactive Evolution application.
Proceedings of the 2017 IEEE Congress on Evolutionary Computation, 2017

2016
An Improved Decision System for URL Accesses Based on a Rough Feature Selection Technique.
Proceedings of the Recent Advances in Computational Intelligence in Defense and Security, 2016

Comparing Heterogeneous and Homogeneous Flocking Strategies for the Ghost Team in the Game of Ms. Pac-Man.
IEEE Trans. Comput. Intellig. and AI in Games, 2016

The Uncertainty Quandary: A Study in the Context of the Evolutionary Optimization in Games and Other Uncertain Environments.
Trans. Computational Collective Intelligence, 2016

Dynamic Topologies for Particle Swarms.
Trans. Computational Collective Intelligence, 2016

Application Areas of Ephemeral Computing: A Survey.
Trans. Computational Collective Intelligence, 2016

Studying the effect of population size in distributed evolutionary algorithms on heterogeneous clusters.
Appl. Soft Comput., 2016

Comparing Wireless Traffic Tracking with Regular Traffic Control Systems for the Detection of Congestions in Streets.
Proceedings of the Smart Cities - First International Conference, Smart-CT 2016, Málaga, 2016

A Cross-Platform Assessment of Energy Consumption in Evolutionary Algorithms - Towards Energy-Aware Bioinspired Algorithms.
Proceedings of the Parallel Problem Solving from Nature - PPSN XIV, 2016

An Asynchronous and Steady State Update Strategy for the Particle Swarm Optimization Algorithm.
Proceedings of the Parallel Problem Solving from Nature - PPSN XIV, 2016


Ranking the Performance of Compiled and Interpreted Languages in Genetic Algorithms.
Proceedings of the 8th International Joint Conference on Computational Intelligence, 2016

EvoloPy: An Open-source Nature-inspired Optimization Framework in Python.
Proceedings of the 8th International Joint Conference on Computational Intelligence, 2016

Visualizing for Success: How Can we Make the User more Efficient in Interactive Evolutionary Algorithms?
Proceedings of the Genetic and Evolutionary Computation Conference, 2016

NodIO: A Framework and Architecture for Pool-based Evolutionary Computation.
Proceedings of the Genetic and Evolutionary Computation Conference, 2016

Performance for the Masses: Experiments with A Web Based Architecture to Harness Volunteer Resources for Low Cost Distributed Evolutionary Computation.
Proceedings of the 2016 on Genetic and Evolutionary Computation Conference, Denver, CO, USA, July 20, 2016

Cloudy Distributed Evolutionary Algorithms.
Proceedings of the Genetic and Evolutionary Computation Conference, 2016

Asynchronous Steady State Particle Swarm.
Proceedings of the Genetic and Evolutionary Computation Conference, 2016

Benchmarking Languages for Evolutionary Algorithms.
Proceedings of the Applications of Evolutionary Computation - 19th European Conference, 2016

Addressing High Dimensional Multi-objective Optimization Problems by Coevolutionary Islands with Overlapping Search Spaces.
Proceedings of the Applications of Evolutionary Computation - 19th European Conference, 2016

The Story of Their Lives: Massive Procedural Generation of Heroes' Journeys Using Evolved Agent-Based Models and Logical Reasoning.
Proceedings of the Applications of Evolutionary Computation - 19th European Conference, 2016

There Can Be only One: Evolving RTS Bots via Joust Selection.
Proceedings of the Applications of Evolutionary Computation - 19th European Conference, 2016

Web Browser-Based Forecasting of Economic Time-Series.
Proceedings of the Decision Economics, In Commemoration of the Birth Centennial of Herbert A. Simon 1916-2016 (Nobel Prize in Economics 1978), 2016

Sólo Puede Quedar Uno: Evolución de Bots para RTS Basada en Supervivencia.
Proceedings of the 3rd Congreso de la Sociedad Española para las Ciencias del Videojuego, 2016

Evolutionary deckbuilding in hearthstone.
Proceedings of the IEEE Conference on Computational Intelligence and Games, 2016

A comparison of implementations of basic evolutionary algorithm operations in different languages.
Proceedings of the IEEE Congress on Evolutionary Computation, 2016

2015
Open classroom: enhancing student achievement on artificial intelligence through an international online competition.
J. Comp. Assisted Learning, 2015

Forced evolution in silico by artificial transposons and their genetic operators: The ant navigation problem.
Inf. Sci., 2015

Modelling a Human-Like Bot in a First Person Shooter Game.
IJCICG, 2015

The EvoSpace Model for Pool-Based Evolutionary Algorithms.
J. Grid Comput., 2015

Corporate security solutions for BYOD: A novel user-centric and self-adaptive system.
Computer Communications, 2015

A novel representation of genomic sequences for taxonomic clustering and visualization by means of self-organizing maps.
Bioinformatics, 2015

A Hybrid Fuzzy Genetic Algorithm for an Adaptive Traffic Signal System.
Adv. Fuzzy Systems, 2015

Comparing Optimization Methods, in Continuous Space, for Modelling with a Diffusion Process.
Proceedings of the Advances in Computational Intelligence, 2015

There is Noisy Lunch: A Study of Noise in Evolutionary Optimization Problems.
Proceedings of the 7th International Joint Conference on Computational Intelligence (IJCCI 2015), 2015

Ephemeral Computing and Bioinspired Optimization.
Proceedings of the 7th International Joint Conference on Computational Intelligence (IJCCI 2015), 2015

Cybersecurity and Honeypots: Experience in a Scientific Network Infrastructure.
Proceedings of the 7th International Joint Conference on Computational Intelligence (IJCCI 2015), 2015

Designing and Modeling a Browser-Based DistributedEvolutionary Computation System.
Proceedings of the Genetic and Evolutionary Computation Conference, 2015

Low or no cost distributed evolutionary computation.
Proceedings of the Genetic and Evolutionary Computation Conference, 2015

Soft Computing Techniques Applied to Corporate and Personal Security.
Proceedings of the Genetic and Evolutionary Computation Conference, 2015

How the World Was MADE: Parametrization of Evolved Agent-Based Models for Backstory Generation.
Proceedings of the Applications of Evolutionary Computation - 18th European Conference, 2015

It's Time to Stop: A Comparison of Termination Conditions in the Evolution of Game Bots.
Proceedings of the Applications of Evolutionary Computation - 18th European Conference, 2015

Towards automatic StarCraft strategy generation using genetic programming.
Proceedings of the 2015 IEEE Conference on Computational Intelligence and Games, 2015

2014
KANTS: A Stigmergic Ant Algorithm for Cluster Analysis and Swarm Art.
IEEE Trans. Cybernetics, 2014

Designing robust volunteer-based evolutionary algorithms.
Genetic Programming and Evolvable Machines, 2014

Creating autonomous agents for playing Super Mario Bros game by means of evolutionary finite state machines.
Evolutionary Intelligence, 2014

Introduction to the special issue on evolutionary intelligence in games.
Evolutionary Intelligence, 2014

New solver and optimal anticipation strategies design based on evolutionary computation for the game of MasterMind.
Evolutionary Intelligence, 2014

MUSES: a corporate user-centric system which applies computational intelligence methods.
Proceedings of the Symposium on Applied Computing, 2014

Randomized Parameter Settings for Heterogeneous Workers in a Pool-Based Evolutionary Algorithm.
Proceedings of the Parallel Problem Solving from Nature - PPSN XIII, 2014

Shuffle and Mate: A Dynamic Model for Spatially Structured Evolutionary Algorithms.
Proceedings of the Parallel Problem Solving from Nature - PPSN XIII, 2014

Going a Step Beyond the Black and White Lists for URL Accesses in the Enterprise by Means of Categorical Classifiers.
Proceedings of the ECTA 2014, 2014

Studying and Tackling Noisy Fitness in Evolutionary Design of Game Characters.
Proceedings of the ECTA 2014, 2014

A Statistical Approach to Dealing with Noisy Fitness in Evolutionary Algorithms.
Proceedings of the Computational Intelligence - International Joint Conference, 2014

Particle Swarm Optimization with Dynamic Topology and Conservation of Evaluations.
Proceedings of the Computational Intelligence - International Joint Conference, 2014

Particle Swarms with Dynamic Topologies and Conservation of Function Evaluations.
Proceedings of the ECTA 2014, 2014

Implementing Parallel Genetic Algorithm Using Concurrent-functional Languages.
Proceedings of the ECTA 2014, 2014

Low or No Cost Distributed Evolutionary Computation.
Proceedings of the Intelligent Distributed Computing VIII, 2014

A Methodology to Develop Service Oriented Evolutionary Algorithms.
Proceedings of the Intelligent Distributed Computing VIII, 2014

Enforcing corporate security policies via computational intelligence techniques.
Proceedings of the Genetic and Evolutionary Computation Conference, 2014

NodEO, a multi-paradigm distributed evolutionary algorithm platform in JavaScript.
Proceedings of the Genetic and Evolutionary Computation Conference, 2014

Assessing different architectures for evolutionary algorithms in javascript.
Proceedings of the Genetic and Evolutionary Computation Conference, 2014

A methodology for designing emergent literary backstories on non-player characters using genetic algorithms.
Proceedings of the Genetic and Evolutionary Computation Conference, 2014

Unreliable Heterogeneous Workers in a Pool-Based Evolutionary Algorithm.
Proceedings of the Applications of Evolutionary Computation - 17th European Conference, 2014

An Object-Oriented Library in JavaScript to Build Modular and Flexible Cross-Platform Evolutionary Algorithms.
Proceedings of the Applications of Evolutionary Computation - 17th European Conference, 2014

Evolving Evil: Optimizing Flocking Strategies Through Genetic Algorithms for the Ghost Team in the Game of Ms. Pac-Man.
Proceedings of the Applications of Evolutionary Computation - 17th European Conference, 2014

Tree Depth Influence in Genetic Programming for Generation of Competitive Agents for RTS Games.
Proceedings of the Applications of Evolutionary Computation - 17th European Conference, 2014

Co-Evolutionary Optimization of Autonomous Agents in a Real-Time Strategy Game.
Proceedings of the Applications of Evolutionary Computation - 17th European Conference, 2014

Dynamic and Partially Connected Ring Topologies for Evolutionary Algorithms with Structured Populations.
Proceedings of the Applications of Evolutionary Computation - 17th European Conference, 2014

Evolving Evil: optimizing flocking strategies through genetic algorithms for the ghost team in the game of Ms. Pac-Man.
Proceedings of the Proceedings 1st Congreso de la Sociedad Española para las Ciencias del Videojuego, 2014

Designing competitive bots for a real time strategy game using genetic programming.
Proceedings of the Proceedings 1st Congreso de la Sociedad Española para las Ciencias del Videojuego, 2014

Computing Minimal Siphons in Petri Net Models of Resource Allocation Systems: An Evolutionary Approach.
Proceedings of the International Workshop on Petri Nets and Software Engineering, 2014

2013
Pareto-based multi-colony multi-objective ant colony optimization algorithms: an island model proposal.
Soft Comput., 2013

Service oriented evolutionary algorithms.
Soft Comput., 2013

Cloud-based evolutionary algorithms: An algorithmic study.
Natural Computing, 2013

Designing and testing a pool-based evolutionary algorithm.
Natural Computing, 2013

Preface.
Natural Computing, 2013

Complex systems in sports: Introduction to the special issue.
J. Systems Science & Complexity, 2013

A network analysis of the 2010 FIFA world cup champion team play.
J. Systems Science & Complexity, 2013

Using statistical tools to determine the significance and relative importance of the main parameters of an evolutionary algorithm.
Intell. Data Anal., 2013

hCHAC: A family of MOACO algorithms for the resolution of the bi-criteria military unit pathfinding problem.
Computers & OR, 2013

The sandpile mutation Genetic Algorithm: an investigation on the working mechanisms of a diversity-oriented and self-organized mutation operator for non-stationary functions.
Appl. Intell., 2013

An Analysis of a Selecto-Lamarckian Model of Multimemetic Algorithms with Dynamic Self-organized Topology.
Proceedings of the Theory and Practice of Natural Computing, 2013

Oversized Populations and Cooperative Selection: Dealing with Massive Resources in Parallel Infrastructures.
Proceedings of the Learning and Intelligent Optimization - 7th International Conference, 2013

Evolutionary FSM-Based Agents for Playing Super Mario Game.
Proceedings of the Learning and Intelligent Optimization - 7th International Conference, 2013

Finding an Evolutionary Solution to the Game of Mastermind with Good Scaling Behavior.
Proceedings of the Learning and Intelligent Optimization - 7th International Conference, 2013

Designing and Evolving an Unreal TournamentTM 2004 Expert Bot.
Proceedings of the Advances in Computational Intelligence, 2013

Evolving the Strategies of Agents for the ANTS Game.
Proceedings of the Advances in Computational Intelligence, 2013

The L-Co-R Co-evolutionary Algorithm - A Comparative Analysis in Medium-term Time-series Forecasting Problems.
Proceedings of the IJCCI 2013, 2013

The Art of Programming Evolutionary Algorithms.
Proceedings of the IJCCI 2013, 2013

Testing the Differences of using RGB and HSV Histograms during Evolution in Evolutionary Art.
Proceedings of the IJCCI 2013, 2013

Performance and Scalability of Particle Swarms with Dynamic and Partially Connected Grid Topologies.
Proceedings of the IJCCI 2013, 2013

EvoSpace-i: a framework for interactive evolutionary algorithms.
Proceedings of the Genetic and Evolutionary Computation Conference, 2013

Migration study on a pareto-based island model for MOACOs.
Proceedings of the Genetic and Evolutionary Computation Conference, 2013

Improving evolutionary solutions to the game of mastermind using an entropy-based scoring method.
Proceedings of the Genetic and Evolutionary Computation Conference, 2013

Developing services in a service oriented architecture for evolutionary algorithms.
Proceedings of the Genetic and Evolutionary Computation Conference, 2013

Partially connected topologies for particle swarm.
Proceedings of the Genetic and Evolutionary Computation Conference, 2013

Adapting evolutionary algorithms to the concurrent functional language Erlang.
Proceedings of the Genetic and Evolutionary Computation Conference, 2013

Influence of selective pressure on quality of solutions and speed of evolutionary mastermind.
Proceedings of the IEEE Symposium on Foundations of Computational Intelligence, 2013

EvoSpace-Interactive: A Framework to Develop Distributed Collaborative-Interactive Evolutionary Algorithms for Artistic Design.
Proceedings of the Evolutionary and Biologically Inspired Music, Sound, Art and Design, 2013

EvoSpace: A Distributed Evolutionary Platform Based on the Tuple Space Model.
Proceedings of the Applications of Evolutionary Computation - 16th European Conference, 2013

Comparing Evolutionary Algorithms to Solve the Game of MasterMind.
Proceedings of the Applications of Evolutionary Computation - 16th European Conference, 2013

Adapting the Bak-Sneppen Model to a Dynamic and Partially Connected Grid of Hierarchical Species.
Proceedings of the Twelfth European Conference on the Synthesis and Simulation of Living Systems: Advances in Artificial Life, 2013

Photo rendering with swarms: From figurative to abstract pherogenic imaging.
Proceedings of the IEEE Symposium on Computational Intelligence for Creativity and Affective Computing, 2013

Is there a free lunch for cloud-based evolutionary algorithms?
Proceedings of the IEEE Congress on Evolutionary Computation, 2013

Fireworks: Evolutionary art project based on EvoSpace-interactive.
Proceedings of the IEEE Congress on Evolutionary Computation, 2013

A search for scalable evolutionary solutions to the game of MasterMind.
Proceedings of the IEEE Congress on Evolutionary Computation, 2013

A study on time-varying partially connected topologies for the particle swarm.
Proceedings of the IEEE Congress on Evolutionary Computation, 2013

Towards a multiobjective evolutionary approach to inventory and routing management in a retail chain.
Proceedings of the IEEE Congress on Evolutionary Computation, 2013

2012
Characterizing Fault-Tolerance in Evolutionary Algorithms.
Proceedings of the Parallel Architectures and Bioinspired Algorithms, 2012

Using Student Conferences to Increase Participation in the Classroom: A Case Study.
IEEE Trans. Education, 2012

Effect of Noisy Fitness in Real-Time Strategy Games Player Behaviour Optimisation Using Evolutionary Algorithms.
J. Comput. Sci. Technol., 2012

Determining the significance and relative importance of parameters of a simulated quenching algorithm using statistical tools.
Appl. Intell., 2012

Controlling the Parameters of the Particle Swarm Optimization with a Self-Organized Criticality Model.
Proceedings of the Parallel Problem Solving from Nature - PPSN XII, 2012

A Time-Varying Inertia Weight Strategy for Particles Swarms Based on Self-Organized Criticality.
Proceedings of the Computational Intelligence - International Joint Conference, 2012

Using Self-organized Criticality for Adjusting the Parameters of a Particle Swarm.
Proceedings of the IJCCI 2012 - Proceedings of the 4th International Joint Conference on Computational Intelligence, Barcelona, Spain, 5, 2012

Pherogenic Drawings - Generating Colored 2-dimensional Abstract Representations of Sleep EEG with the KANTS Algorithm.
Proceedings of the IJCCI 2012 - Proceedings of the 4th International Joint Conference on Computational Intelligence, Barcelona, Spain, 5, 2012

Photorealistic Rendering with an Ant Algorithm.
Proceedings of the Computational Intelligence - International Joint Conference, 2012

Validating design choices in a pool-based distributed evolutionary algorithms architecture.
Proceedings of the Genetic and Evolutionary Computation Conference, 2012

SofEA: a pool-based framework for evolutionary algorithms using CouchDB.
Proceedings of the Genetic and Evolutionary Computation Conference, 2012

Generating colored 2-dimensional representations of sleep EEG with the KANTS clustering algorithm.
Proceedings of the Genetic and Evolutionary Computation Conference, 2012

Particle swarm with self-organized criticality.
Proceedings of the Genetic and Evolutionary Computation Conference, 2012

Dealing with Noisy Fitness in the Design of a RTS Game Bot.
Proceedings of the Applications of Evolutionary Computation, 2012

Validating a Peer-to-Peer Evolutionary Algorithm.
Proceedings of the Applications of Evolutionary Computation, 2012

Pool-Based Distributed Evolutionary Algorithms Using an Object Database.
Proceedings of the Applications of Evolutionary Computation, 2012

Testing Diversity-Enhancing Migration Policies for Hybrid On-Line Evolution of Robot Controllers.
Proceedings of the Applications of Evolutionary Computation, 2012

Adaptive bots for real-time strategy games via map characterization.
Proceedings of the 2012 IEEE Conference on Computational Intelligence and Games, 2012

Scaling in distributed evolutionary algorithms with persistent population.
Proceedings of the IEEE Congress on Evolutionary Computation, 2012

Pool vs. Island Based Evolutionary Algorithms: An Initial Exploration.
Proceedings of the 2012 Seventh International Conference on P2P, 2012

2011
Diversity Through Multiculturality: Assessing Migrant Choice Policies in an Island Model.
IEEE Trans. Evolutionary Computation, 2011

A comparative study on the performance of dissortative mating and immigrants-based strategies for evolutionary dynamic optimization.
Inf. Sci., 2011

Cloud-based Evolutionary Parallel Computation Using Low Cost Storage Services.
Proceedings of the IEEE First Symposium on Network/Cloud Computing and Applications, 2011

Analysing the Performance of Different Population Structures for an Agent-Based Evolutionary Algorithm.
Proceedings of the Learning and Intelligent Optimization - 5th International Conference, 2011

The Sandpile Mutation Operator for Genetic Algorithms.
Proceedings of the Learning and Intelligent Optimization - 5th International Conference, 2011

Online vs. Offline ANOVA Use on Evolutionary Algorithms.
Proceedings of the Advances in Computational Intelligence, 2011

A Study of Parallel Approaches in MOACOs for Solving the Bicriteria TSP.
Proceedings of the Advances in Computational Intelligence, 2011

Implementation Matters: Programming Best Practices for Evolutionary Algorithms.
Proceedings of the Advances in Computational Intelligence, 2011

Optimizing Strategy Parameters in a Game Bot.
Proceedings of the Advances in Computational Intelligence, 2011

Using free cloud storage services for distributed evolutionary algorithms.
Proceedings of the 13th Annual Genetic and Evolutionary Computation Conference, 2011

Improving and Scaling Evolutionary Approaches to the MasterMind Problem.
Proceedings of the Applications of Evolutionary Computation, 2011

A Study on the Mutation Rates of a Genetic Algorithm Interacting with a Sandpile.
Proceedings of the Applications of Evolutionary Computation, 2011

A Peer-to-Peer Approach to Genetic Programming.
Proceedings of the Genetic Programming - 14th European Conference, 2011

Optimizing worst-case scenario in evolutionary solutions to the MasterMind puzzle.
Proceedings of the IEEE Congress on Evolutionary Computation, 2011

Optimizing player behavior in a real-time strategy game using evolutionary algorithms.
Proceedings of the IEEE Congress on Evolutionary Computation, 2011

From pherographia to color pherographia: Color sketching with artificial ants.
Proceedings of the IEEE Congress on Evolutionary Computation, 2011

Assessing speed-ups in commodity cloud storage services for distributed evolutionary algorithms.
Proceedings of the IEEE Congress on Evolutionary Computation, 2011

2010
Evolvable Agents: A Framework for Peer-to-Peer Evolutionary Algorithms.
Proceedings of the Parallel and Distributed Computational Intelligence, 2010

Algorithm: : Evolutionary, a flexible Perl module for evolutionary computation.
Soft Comput., 2010

Automatic detection of trends in time-stamped sequences: an evolutionary approach.
Soft Comput., 2010

EvAg: a scalable peer-to-peer evolutionary algorithm.
Genetic Programming and Evolvable Machines, 2010

Bloat Control Operators and Diversity in Genetic Programming: A Comparative Study.
Evolutionary Computation, 2010

Evolution of XPath Lists for Document Data Selection.
Proceedings of the Parallel Problem Solving from Nature, 2010

Entropy-Driven Evolutionary Approaches to the Mastermind Problem.
Proceedings of the Parallel Problem Solving from Nature, 2010

Statistical Analysis of Parameter Setting in Real-Coded Evolutionary Algorithms.
Proceedings of the Parallel Problem Solving from Nature, 2010

Adapting Heuristic Mastermind Strategies to Evolutionary Algorithms.
Proceedings of the Nature Inspired Cooperative Strategies for Optimization, 2010

Studying the Influence of the Objective Balancing Parameter in the Performance of a Multi-Objective Ant Colony Optimization Algorithm.
Proceedings of the Nature Inspired Cooperative Strategies for Optimization, 2010

A Distributed Service Oriented Framework for Metaheuristics Using a Public Standard.
Proceedings of the Nature Inspired Cooperative Strategies for Optimization, 2010

Sleeping with ants, SVMs, multilayer perceptrons and SOMs.
Proceedings of the 10th International Conference on Intelligent Systems Design and Applications, 2010

Applying support vector machines and mutual information to book losses prediction.
Proceedings of the International Joint Conference on Neural Networks, 2010

Enhancing the Adaptive Dissortative Mating Genetic Algorithm in Fast Non-stationary Fitness Functions.
Proceedings of the Computational Intelligence, 2010

Investigating Replacement Strategies for the Adaptive Dissortative Mating Genetic Algorithm.
Proceedings of the ICEC 2010 - Proceedings of the International Conference on Evolutionary Computation, [part of the International Joint Conference on Computational Intelligence IJCCI 2010], Valencia, Spain, October 24, 2010

Beating exhaustive search at its own game: revisiting evolutionary mastermind.
Proceedings of the Genetic and Evolutionary Computation Conference, 2010

Genetic evolution of fuzzy finite state machines to control bots in a first-person shooter game.
Proceedings of the Genetic and Evolutionary Computation Conference, 2010


Finding Better Solutions to the Mastermind Puzzle Using Evolutionary Algorithms.
Proceedings of the Applications of Evolutionary Computation, 2010

Characterizing Fault-Tolerance of Genetic Algorithms in Desktop Grid Systems.
Proceedings of the Evolutionary Computation in Combinatorial Optimization, 2010

Evolving the cooperative behaviour in Unreal™ bots.
Proceedings of the 2010 IEEE Conference on Computational Intelligence and Games, 2010

Assessing efficiency of different evolutionary strategies playing MasterMind.
Proceedings of the 2010 IEEE Conference on Computational Intelligence and Games, 2010

Fluid evolutionary algorithms.
Proceedings of the IEEE Congress on Evolutionary Computation, 2010

Controlling bots in a First Person Shooter game using genetic algorithms.
Proceedings of the IEEE Congress on Evolutionary Computation, 2010

An evolutionary approach to integrated inventory and routing management in a real world case.
Proceedings of the IEEE Congress on Evolutionary Computation, 2010

Statistical analysis of the parameters of the simulated annealing algorithm.
Proceedings of the IEEE Congress on Evolutionary Computation, 2010

2009
EVITA: An Integral Evolutionary Methodology for the Inventory and Transportation Problem.
Proceedings of the Bio-inspired Algorithms for the Vehicle Routing Problem, 2009

CHAC, A MOACO algorithm for computation of bi-criteria military unit path in the battlefield: Presentation and first results.
Int. J. Intell. Syst., 2009

Increasing GP Computing Power for Free via Desktop GRID Computing and Virtualization.
Proceedings of the 17th Euromicro International Conference on Parallel, 2009

Designing Radial Basis Function Neural Networks with Meta-Evolutionary Algorithms: The Effect of Chromosome Codification.
Proceedings of the Distributed Computing, 2009

Pervasive Evolutionary Algorithms on Mobile Devices.
Proceedings of the Distributed Computing, 2009

Parallelizing the Design of Radial Basis Function Neural Networks by Means of Evolutionary Meta-algorithms.
Proceedings of the Bio-Inspired Systems: Computational and Ambient Intelligence, 2009

Studying the Cache Size in a Gossip-Based Evolutionary Algorithm.
Proceedings of the Intelligent Distributed Computing III, Proceedings of the 3rd International Symposium on Intelligent Distributed Computing, 2009

Improving genetic algorithms performance via deterministic population shrinkage.
Proceedings of the Genetic and Evolutionary Computation Conference, 2009

Genotypic differences and migration policies in an island model.
Proceedings of the Genetic and Evolutionary Computation Conference, 2009

Multiobjective genetic programming approach for a smooth modeling of the release kinetics of a pheromone dispenser.
Proceedings of the Genetic and Evolutionary Computation Conference, 2009

Modeling Pheromone Dispensers Using Genetic Programming.
Proceedings of the Applications of Evolutionary Computing, 2009

An Ant-Based Rule for UMDA's Update Strategy.
Proceedings of the Advances in Artificial Life. Darwin Meets von Neumann, 2009

Multikulti algorithm: Using genotypic differences in adaptive distributed evolutionary algorithm migration policies.
Proceedings of the IEEE Congress on Evolutionary Computation, 2009

2008
Evolvable agents, a fine grained approach for distributed evolutionary computing: walking towards the peer-to-peer computing frontiers.
Soft Comput., 2008

NectaRSS, an intelligent RSS feed reader.
J. Network and Computer Applications, 2008

Visualizing the evolution of a web-based social network.
J. Network and Computer Applications, 2008

Resilience to churn of a peer-to-peer evolutionary algorithm.
IJHPSA, 2008

Parallel Multiobjective Optimization of Ensembles of Multilayer Perceptrons for pattern classification.
Inteligencia Artificial, Revista Iberoamericana de Inteligencia Artificial, 2008

On the Run-Time Dynamics of a Peer-to-Peer Evolutionary Algorithm.
Proceedings of the Parallel Problem Solving from Nature, 2008

Evolvable Agents in Static and Dynamic Optimization Problems.
Proceedings of the Parallel Problem Solving from Nature, 2008

Testing the Intermediate Disturbance Hypothesis: Effect of Asynchronous Population Incorporation on Multi-Deme Evolutionary Algorithms.
Proceedings of the Parallel Problem Solving from Nature, 2008

Evolving XSLT Stylesheets for Document Transformation.
Proceedings of the Parallel Problem Solving from Nature, 2008

A Multiobjective Evolutionary Algorithm for the Linear Shelf Space Allocation Problem.
Proceedings of the Parallel Problem Solving from Nature, 2008

Study of the Robustness of a Meta-Algorithm for the Estimation of Parameters in Artificial Neural Networks Design.
Proceedings of the 8th International Conference on Hybrid Intelligent Systems (HIS 2008), 2008

Tracking Extrema in Dynamic Fitness Functions with Dissortative Mating Genetic Algorithms.
Proceedings of the 8th International Conference on Hybrid Intelligent Systems (HIS 2008), 2008

Prune and Plant: A New Bloat Control Method for Genetic Programming.
Proceedings of the 8th International Conference on Hybrid Intelligent Systems (HIS 2008), 2008

Evolving machine microprograms.
Proceedings of the Genetic and Evolutionary Computation Conference, 2008

Discovering causes of financial distress by combining evolutionary algorithms and artificial neural networks.
Proceedings of the Genetic and Evolutionary Computation Conference, 2008

Automatic generation of XSLT stylesheets using evolutionary algorithms.
Proceedings of the Genetic and Evolutionary Computation Conference, 2008

A self-organized criticality mutation operator for dynamic optimization problems.
Proceedings of the Genetic and Evolutionary Computation Conference, 2008

Architecture Performance Prediction Using Evolutionary Artificial Neural Networks.
Proceedings of the Applications of Evolutionary Computing, 2008

A SOM and GP Tool for Reducing the Dimensionality of a Financial Distress Prediction Problem.
Proceedings of the Applications of Evolutionary Computing, 2008

P2P Evolutionary Algorithms: A Suitable Approach for Tackling Large Instances in Hard Optimization Problems.
Proceedings of the Euro-Par 2008, 2008

Evolving Machine Microprograms: Application to the CODE2 Microarchitecture.
Proceedings of the International Symposium on Distributed Computing and Artificial Intelligence, 2008

A Symbiotic CHC Co-evolutionary Algorithm for Automatic RBF Neural Networks Design.
Proceedings of the International Symposium on Distributed Computing and Artificial Intelligence, 2008

Improving Evolution of XSLT Stylesheets Using Heuristic Operators.
Proceedings of the International Symposium on Distributed Computing and Artificial Intelligence, 2008

Evolutionary system for prediction and optimization of hardware architecture performance.
Proceedings of the IEEE Congress on Evolutionary Computation, 2008

Influence of parameters on the performance of a MOACO algorithm for solving the bi-criteria military path-finding problem.
Proceedings of the IEEE Congress on Evolutionary Computation, 2008

Asynchronous distributed genetic algorithms with Javascript and JSON.
Proceedings of the IEEE Congress on Evolutionary Computation, 2008

Exploring population structures for locally concurrent and massively parallel Evolutionary Algorithms.
Proceedings of the IEEE Congress on Evolutionary Computation, 2008

Comparing multiobjective evolutionary ensembles for minimizing type I and II errors for bankruptcy prediction.
Proceedings of the IEEE Congress on Evolutionary Computation, 2008

KANTS: Artifical Ant System for Classification.
Proceedings of the Ant Colony Optimization and Swarm Intelligence, 2008

KohonAnts - A Self-Organizing Ant Algorithm for Clustering and Pattern Classification.
Proceedings of the Artificial Life XI: Proceedingshe of the Eleventh International Conference on the Synthesis and Simulation of Living Systems, 2008

2007
hCHAC-4, an ACO Algorithm for Solving the Four-Criteria Military Path-finding Problem.
Proceedings of the Nature Inspired Cooperative Strategies for Optimization (NICSO 2007), 2007

Comparing evolutionary hybrid systems for design and optimization of multilayer perceptron structure along training parameters.
Inf. Sci., 2007

Where is evolutionary computation going? A temporal analysis of the EC community.
Genetic Programming and Evolvable Machines, 2007

Analyzing a Web-Based Social Network Using Kohonen's SOM.
Proceedings of the Computational and Ambient Intelligence, 2007

Predicting Financial Distress: A Case Study Using Self-organizing Maps.
Proceedings of the Computational and Ambient Intelligence, 2007

Clustering and Visualizing HIV Quasispecies Using Kohonen's Self-Organizing Maps.
Proceedings of the Computational and Ambient Intelligence, 2007

Balancing safety and speed in the military path finding problem: analysis of different ACO algorithms.
Proceedings of the Genetic and Evolutionary Computation Conference, 2007

Who is the best connected EC researcher?
Proceedings of the Genetic and Evolutionary Computation Conference, 2007

Distributed evolutionary computation for fun and profit.
Proceedings of the Genetic and Evolutionary Computation Conference, 2007

Browser-based distributed evolutionary computation: performance and scaling behavior.
Proceedings of the Genetic and Evolutionary Computation Conference, 2007

Configuring an evolutionary tool for the inventory and transportation problem.
Proceedings of the Genetic and Evolutionary Computation Conference, 2007

Exploring selection mechanisms for an agent-based distributed evolutionary algorithm.
Proceedings of the Genetic and Evolutionary Computation Conference, 2007

Complex networks and evolutionary computation.
Proceedings of the Genetic and Evolutionary Computation Conference, 2007

A genetic algorithm for dynamic modelling and prediction of activity in document streams.
Proceedings of the Genetic and Evolutionary Computation Conference, 2007

Enhancing a MOACO for Solving the Bi-criteria Pathfinding Problem for a Military Unit in a Realistic Battlefield.
Proceedings of the Applications of Evolutinary Computing, 2007

Empirical Validation of a Gossiping Communication Mechanism for Parallel EAs.
Proceedings of the Applications of Evolutinary Computing, 2007

Comparing ACO Algorithms for Solving the Bi-criteria Military Path-Finding Problem.
Proceedings of the Advances in Artificial Life, 9th European Conference, 2007

2006
Beyond source code: The importance of other artifacts in software development (a case study).
Journal of Systems and Software, 2006

Finding a needle in a haystack using hints and evolutionary computation: the case of evolutionary MasterMind.
Appl. Soft Comput., 2006

Multiobjective Optimization of Ensembles of Multilayer Perceptrons for Pattern Classification.
Proceedings of the Parallel Problem Solving from Nature, 2006

Genetic Algorithm for Burst Detection and Activity Tracking in Event Streams.
Proceedings of the Parallel Problem Solving from Nature, 2006

2005
Modeling Malaria with Multi-Agent Systems.
IJIIT, 2005

Designing a Control System for an Autonomous Robot Using an Evolutionary Algorithm.
Proceedings of the Computational Intelligence and Bioinspired Systems, 2005

Evolutionary Design of a Brain-Computer Interface.
Proceedings of the Computational Intelligence and Bioinspired Systems, 2005

2004
Evolving RBF neural networks for time-series forecasting with EvRBF.
Inf. Sci., 2004

Conference Paper Assignment Using a Combined Greedy/Evolutionary Algorithm.
Proceedings of the Parallel Problem Solving from Nature, 2004

Co-evolving Multilayer Perceptrons Along Training Sets.
Proceedings of the Computational Intelligence, Theory and Applications, International Conference 8th Fuzzy Days, Dortmund, Germany, Sept. 29, 2004

Comparing Hybrid Systems to Design and Optimize Artificial Neural Networks.
Proceedings of the Genetic Programming, 7th European Conference, 2004

2003
Evolving two-dimensional fuzzy systems.
Fuzzy Sets and Systems, 2003

Application of HLVQ and G-Prop Neural Networks to the Problem of Bankruptcy Prediction.
Proceedings of the Artificial Neural Nets Problem Solving Methods, 2003

Cooperative Co-evolution of Multilayer Perceptrons.
Proceedings of the Artificial Neural Nets Problem Solving Methods, 2003

Visualization of Neural Net Evolution.
Proceedings of the Artificial Neural Nets Problem Solving Methods, 2003

Specifying Evolutionary Algorithms in XML.
Proceedings of the Artificial Neural Nets Problem Solving Methods, 2003

2002
Statistical analysis of the main parameters involved in the design of a genetic algorithm.
IEEE Trans. Systems, Man, and Cybernetics, Part C, 2002

Web newspaper layout optimization using simulated annealing.
IEEE Trans. Systems, Man, and Cybernetics, Part B, 2002

Statistical analysis of the parameters of a neuro-genetic algorithm.
IEEE Trans. Neural Networks, 2002

Resource Review: A Web-Based Tour of Genetic Programming.
Genetic Programming and Evolvable Machines, 2002

Optimisation of Multilayer Perceptrons Using a Distributed Evolutionary Algorithm with SOAP.
Proceedings of the Parallel Problem Solving from Nature, 2002

Evolved RBF Networks for Time-Series Forecasting and Function Approximation.
Proceedings of the Parallel Problem Solving from Nature, 2002

Genetic Algorithm Visualization Using Self-organizing Maps.
Proceedings of the Parallel Problem Solving from Nature, 2002

Opposites Attract: Complementary Phenotype Selection for Crossover in Genetic Programming.
Proceedings of the Parallel Problem Solving from Nature, 2002

A Framework for Distributed Evolutionary Algorithms.
Proceedings of the Parallel Problem Solving from Nature, 2002

JEO: Java Evolving Objects.
Proceedings of the GECCO 2002: Proceedings of the Genetic and Evolutionary Computation Conference, 2002

2001
Optimization of web newspaper layout in real time.
Computer Networks, 2001

Diseño de Redes Neuronales Artificiales mediante Algoritmos Evolutivos.
Inteligencia Artificial, Revista Iberoamericana de Inteligencia Artificial, 2001

Using SOM for Neural Network Visualization.
Proceedings of the Connectionist Models of Neurons, 2001

Evolving RBF Neural Networks.
Proceedings of the Connectionist Models of Neurons, 2001

Evolving Objects: A General Purpose Evolutionary Computation Library.
Proceedings of the Artificial Evolution, 2001

Cooperative Coevolution for Learning Fuzzy Rule-Based Systems.
Proceedings of the Artificial Evolution, 2001

2000
Evolving Multilayer Perceptrons.
Neural Processing Letters, 2000

G-Prop: Global optimization of multilayer perceptrons using GAs.
Neurocomputing, 2000

Evolutionary Computation Visualization: Application to G-PROP.
Proceedings of the Parallel Problem Solving from Nature, 2000

Self-Organizing Networks for Mapping and Clustering Biological Macromolecules Images.
Proceedings of the Artificial Neural Networks in Medicine and Biology, 2000

1999
Application of the Fuzzy Kohonen Clustering Network to Biological Macromolecules Images Classification.
Proceedings of the Engineering Applications of Bio-Inspired Artificial Neural Networks, 1999

Improved Automatic Classification of Biological Particles from Electron-Microscopy Images Using Genetic Neural Nets.
Proceedings of the Engineering Applications of Bio-Inspired Artificial Neural Networks, 1999

Optimizing Web Newspaper Layout Using Simulated Annealing.
Proceedings of the Engineering Applications of Bio-Inspired Artificial Neural Networks, 1999

SA-Prop: Optimization of Multilayer Perceptron Parameters Using Simulated Annealing.
Proceedings of the Foundations and Tools for Neural Modeling, 1999

G-Prop-III: Global Optimization of Multilayer Perceptrons using an Evolutionary Algorithm.
Proceedings of the Genetic and Evolutionary Computation Conference (GECCO 1999), 1999

Designing a Simulation Model of a Self-Maintaining Cellular System.
Proceedings of the Advances in Artificial Life, 5th European Conference, 1999

1998
Automatic Classification of Biological Particles from Electron-microscopy Images Using Conventional and Genetic-algorithm Optimized Learning Vector Quantization.
Neural Processing Letters, 1998

Optimizing Web Page Layout Using an Annealed Genetic Algorithm as Client-Side Script.
Proceedings of the Parallel Problem Solving from Nature, 1998

1997
A GA-optimized Neural Network for Classification of Biological Particles from Electron-Microscopy Images.
Proceedings of the Biological and Artificial Computation: From Neuroscience to Technology, 1997

1996
Solving Master Mind Using GAs and Simulated Annealing: A Case of Dynamic Constraint Optimization.
Proceedings of the Parallel Problem Solving from Nature, 1996

1995
Test Pattern Generation for Analog Circuits Using Neural Networks and Evolutive Algorithms.
Proceedings of the From Natural to Artificial Neural Computation, 1995

g-lvq, a combination of genetic algorithms and lvq.
Proceedings of the Artificial Neural Nets and Genetic Algorithms, 1995

1994
Proteinotopic feature maps.
Neurocomputing, 1994

A comparison of neural networks, linear controllers, genetic algorithms and simulated annealing for real time control.
Proceedings of the ESANN 1994, 1994

1993
Optimization of a Competitive Learning Neural Network by Genetic Algorithms.
Proceedings of the New Trends in Neural Computation, 1993

1991
Application of Vector Quantization Algorithms to Protein Classification and Secondary Structure Computation.
Proceedings of the Artificial Neural Networks, 1991

1990
Parallel quadrant interlocking factorization on hypercube computers.
Parallel Computing, 1990


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