Philipp Rohlfshagen

According to our database1, Philipp Rohlfshagen authored at least 31 papers between 2006 and 2018.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2018
Pac-ManConquers Academia: Two Decades of Research Using a Classic Arcade Game.
IEEE Trans. Games, 2018

2016
Predicting Dominance Rankings for Score-Based Games.
IEEE Trans. Comput. Intell. AI Games, 2016

2014
Automated Map Generation for the Physical Traveling Salesman Problem.
IEEE Trans. Evol. Comput., 2014

Solving the Physical Traveling Salesman Problem: Tree Search and Macro Actions.
IEEE Trans. Comput. Intell. AI Games, 2014

2013
Dynamic Combinatorial Optimization Problems: A Fitness Landscape Analysis.
Proceedings of the Metaheuristics for Dynamic Optimization, 2013

Rolling horizon evolution versus tree search for navigation in single-player real-time games.
Proceedings of the Genetic and Evolutionary Computation Conference, 2013

2012
A Survey of Monte Carlo Tree Search Methods.
IEEE Trans. Comput. Intell. AI Games, 2012

Evolutionary mechanics: new engineering principles for the emergence of flexibility in a dynamic and uncertain world.
Nat. Comput., 2012

Monte-Carlo Tree Search for the Physical Travelling Salesman Problem.
Proceedings of the Applications of Evolutionary Computation, 2012

Evaluating the enjoyability of the ghosts in Ms Pac-Man.
Proceedings of the 2012 IEEE Conference on Computational Intelligence and Games, 2012

Monte Carlo Tree Search: Long-term versus short-term planning.
Proceedings of the 2012 IEEE Conference on Computational Intelligence and Games, 2012

Towards more intelligent adaptive video game agents: a computational intelligence perspective.
Proceedings of the Computing Frontiers Conference, CF'12, 2012

The physical travelling salesman problem: WCCI 2012 competition.
Proceedings of the IEEE Congress on Evolutionary Computation, 2012

2011
A Hybrid Ant Colony Optimization Algorithm for the Extended Capacitated Arc Routing Problem.
IEEE Trans. Syst. Man Cybern. Part B, 2011

Dynamic combinatorial optimisation problems: an analysis of the subset sum problem.
Soft Comput., 2011

Learning non-random moves for playing Othello: Improving Monte Carlo Tree Search.
Proceedings of the 2011 IEEE Conference on Computational Intelligence and Games, 2011

Ms Pac-Man versus Ghost Team CEC 2011 competition.
Proceedings of the IEEE Congress on Evolutionary Computation, 2011

2010
An Evolutionary Approach to the Multidepot Capacitated Arc Routing Problem.
IEEE Trans. Evol. Comput., 2010

Flexible Latching: A Biologically-Inspired Mechanism for Improving the Management of Homeostatic Goals.
Cogn. Comput., 2010

Nature inspired genetic algorithms for hard packing problems.
Ann. Oper. Res., 2010

The Role of Degenerate Robustness in the Evolvability of Multi-agent Systems in Dynamic Environments.
Proceedings of the Parallel Problem Solving from Nature, 2010

On the role of modularity in evolutionary dynamic optimisation.
Proceedings of the IEEE Congress on Evolutionary Computation, 2010

2009
Dynamic evolutionary optimisation: an analysis of frequency and magnitude of change.
Proceedings of the Genetic and Evolutionary Computation Conference, 2009

The Dynamic Knapsack Problem Revisited: A New Benchmark Problem for Dynamic Combinatorial Optimisation.
Proceedings of the Applications of Evolutionary Computing, 2009

2008
Identification and Exploitation of Linkage by Means of Alternative Splicing.
Proceedings of the Linkage in Evolutionary Computation, 2008

Attributes of Dynamic Combinatorial Optimisation.
Proceedings of the Simulated Evolution and Learning, 7th International Conference, 2008

Improved Animal-Like Maintenance of Homeostatic Goals via Flexible Latching.
Proceedings of the Biologically Inspired Cognitive Architectures, 2008

2007
A genetic algorithm with exon shuffling crossover for hard bin packing problems.
Proceedings of the Genetic and Evolutionary Computation Conference, 2007

ExGA II: an improved exonic genetic algorithm for the multiple knapsack problem.
Proceedings of the Genetic and Evolutionary Computation Conference, 2007

Implicit alternative splicing for genetic algorithms.
Proceedings of the IEEE Congress on Evolutionary Computation, 2007

2006
Alternative Splicing in Evolutionary Computation: Adaptation in Dynamic Environments.
Proceedings of the IEEE International Conference on Evolutionary Computation, 2006


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