Ralf Schmidt

According to our database1, Ralf Schmidt authored at least 33 papers between 1997 and 2021.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2021
Convolutional Neural Network Ensemble Segmentation With Ratio-Based Sampling for the Arteries and Veins in Abdominal CT Scans.
IEEE Trans. Biomed. Eng., 2021

Lesion probability mapping in MS patients using a regression network on MR fingerprinting.
BMC Medical Imaging, 2021

2020
PolyASite 2.0: a consolidated atlas of polyadenylation sites from 3? end sequencing.
Nucleic Acids Res., 2020

2017
Influence of air pollutants on the lifetime of LEDs and analysis of degradation effects.
Microelectron. Reliab., 2017

2016
Formulas for central values of twisted spin L-functions attached to paramodular forms.
Math. Comput., 2016

Play-persona: a multifaceted concept.
Proceedings of the 20th International Academic Mindtrek Conference, 2016

Usability für die betriebliche Praxis: UUX-Praxis in den Kontexten von Morgen.
Proceedings of the Mensch und Computer 2016, 2016

Success Factors for Applied Game Projects - An Exploratory Framework for Practitioners.
Proceedings of the Entertainment Computing - ICEC 2016, 2016

2015
Ein Vorgehensmodell für angewandte Spielformen.
HMD Prax. Wirtsch., 2015

Moment mal!
HMD Prax. Wirtsch., 2015

Computing autocatalytic sets to unravel inconsistencies in metabolic network reconstructions.
Bioinform., 2015

Motivational design cards: a practical approach for game-based motivational design at the workplace.
Proceedings of the 19th International Academic Mindtrek Conference, 2015

Press Play<sup>2</sup> - Gamification in Wissenschaft und Praxis.
Proceedings of the Mensch und Computer 2015, 2015

Usability für die betriebliche Praxis Skalierung und Einsatz von UUX-Methoden in kleinen und mittleren Unternehmen.
Proceedings of the Mensch und Computer 2015, 2015

Applied Games - In Search of a New Definition.
Proceedings of the Entertainment Computing - ICEC 2015 - 14th International Conference, 2015

Anxiety storm: creating a playful prevention program against performance anxiety in primary school.
Proceedings of the 14th International Conference on Interaction Design and Children, 2015

2014
Usability für die betriebliche Praxis.
Proceedings of the Mensch & Computer 2014 - Workshopband, 14. Fachübergreifende Konferenz für Interaktive und Kooperative Medien - Interaktiv unterwegs - Freiräume gestalten, 31. August, 2014

Press Play? Praxisorientierte und wissenschaftliche Sicht auf Gamification.
Proceedings of the Mensch & Computer 2014 - Workshopband, 14. Fachübergreifende Konferenz für Interaktive und Kooperative Medien - Interaktiv unterwegs - Freiräume gestalten, 31. August, 2014

Ein Vorgehensmodell zur Entwicklung von Gameful Design für Unternehmen.
Proceedings of the Mensch & Computer 2014 - Workshopband, 14. Fachübergreifende Konferenz für Interaktive und Kooperative Medien - Interaktiv unterwegs - Freiräume gestalten, 31. August, 2014

Digital Entertaining Health Applications: Researching the Fundamentals of a Cause-Effect Relationship.
Proceedings of the 2014 Workshops on Advances in Computer Entertainment Conference, 2014

2013
Yoshida lifts and simultaneous non-vanishing of dihedral twists of modular <i>L</i>-functions.
J. Lond. Math. Soc., 2013

Usability für die betriebliche Praxis: Prozesse, Methoden, Praktiken.
Proceedings of the Mensch & Computer 2013: Interaktive Vielfalt, Interdisziplinäre Fachtagung, 8.-11. September 2013, Bremen, Germany, 2013

Playfully Conquering Performance Anxiety.
Proceedings of the Games for Health, 2013

2012
Novel wire bond material for advanced power module packages.
Microelectron. Reliab., 2012

2011
Towards a Game-Based Programming Learning Environment for Kids.
Proceedings of the Mensch & Computer 2011: überMEDIEN|ÜBERmorgen, 2011

Designing and Evaluating Casual Health Games for Children and Teenagers with Cancer.
Proceedings of the Entertainment Computing - ICEC 2011 - 10th International Conference, 2011

2008
Myheart - Fighting Cardio-vascular Diseases by Prevention and Early Diagnosis.
Proceedings of the First International Conference on Health Informatics, 2008

2007
Near real time noise detection during heart sound acquisition.
Proceedings of the 15th European Signal Processing Conference, 2007

2006
Detection of S1 and S2 Heart Sounds by High Frequency Signatures.
Proceedings of the 28th International Conference of the IEEE Engineering in Medicine and Biology Society, 2006

Innovative Concepts for Prevention and Disease Management of Cardiovascular Diseases.
Proceedings of the 28th International Conference of the IEEE Engineering in Medicine and Biology Society, 2006

2000
A neuro-fuzzy control model for fine-positioning of manipulators.
Robotics Auton. Syst., 2000

1999
Appearance-Based Visual Learning in a Neuro-Fuzzy Model for Fine-Positioning of Manipulators.
Proceedings of the 1999 IEEE International Conference on Robotics and Automation, 1999

1997
The implementation of simultaneous engineering in the stage of product concept development: A process orientated improvement of quality function deployment.
Eur. J. Oper. Res., 1997


  Loading...