Ramon Mas

Orcid: 0000-0002-7559-5163

According to our database1, Ramon Mas authored at least 25 papers between 1994 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2023
The Influence of Mobile Device Type on Camera-Based Monitoring of Neck Movements for Cervical Rehabilitation.
Sensors, March, 2023

UIBVFED-Mask: A Dataset for Comparing Facial Expressions with and without Face Masks.
Data, January, 2023

Understanding How CNNs Recognize Facial Expressions: A Case Study with LIME and CEM.
Sensors, 2023

On the Convenience of Using 32 Facial Expressions to Recognize the 6 Universal Emotions.
Proceedings of the Information Systems and Technologies, 2023

Is It Worth the Hassle? Moving from One-directional to Multi-directional on Fitts' Law Evaluation.
Proceedings of the XXIII International Conference on Human Computer Interaction, 2023

2022
Do Machines Better Understand Synthetic Facial Expressions than People?
Proceedings of the Interacción 2022: XXII International Conference on Human Computer Interaction, Teruel, Spain, September 7, 2022

2021
Computing technologies for wellness.
Univers. Access Inf. Soc., 2021

Camera-Based Monitoring of Neck Movements for Cervical Rehabilitation Mobile Applications.
Sensors, 2021

2020
Multimedia and human-computer interaction (Interacción 2018) [SI 1141T].
Multim. Tools Appl., 2020

2019
The Female Effect: The Case of Gender Parity on User Studies.
Proceedings of the XX International Conference on Human Computer Interaction, 2019

2018
Juego serio para entrenar habilidades auditivas en niños con discapacidad auditiva.
Rev. Colomb. de Computación, 2018

2017
Serious game to train auditory discrimination and identification in children with hearing impairments.
Proceedings of the XVIII International Conference on Human Computer Interaction, 2017

2016
Designing an accessible low-cost interactive multi-touch surface.
Univers. Access Inf. Soc., 2016

2015
CamScan, an Application to Identify Everyday Objects for Users with Vision Impairments.
Proceedings of the XVI International Conference on Human Computer Interaction, 2015

2014
From a Serious Training Simulator for Ship Maneuvering to an Entertainment Simulator.
Proceedings of the Articulated Motion and Deformable Objects, 2014

2012
A Tennis Training Application Using 3D Gesture Recognition.
Proceedings of the Articulated Motion and Deformable Objects, 2012

2009
Hand Tracking and Gesture Recognition for Human-Computer Interaction.
Proceedings of the Progress in Computer Vision and Image Analysis, 2009

2006
Integrated Search Based on Image Contents.
Proceedings of the Project E-Society: Building Bricks, 2006

2004
A new human motion analysis system using biomechanics 3D models.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2004

2003
A Colour Tracking Procedure for Low-Cost Face Desktop Applications.
Proceedings of the Pattern Recognition and Image Analysis, First Iberian Conference, 2003

2000
Matching a Human Walking Sequence with a VRML Synthetic Model.
Proceedings of the Articulated Motion and Deformable Objects, First International Workshop, 2000

1997
Complex Character Positioning Based on a Compatible Flow Model of Multiple Supports.
IEEE Trans. Vis. Comput. Graph., 1997

Extended Grasping Behavior for Autonomous Human Agents.
Proceedings of the First International Conference on Autonomous Agents, 1997

1996
A robust approach for the control of the center of mass with inverse kinetics.
Comput. Graph., 1996

1994
A Hand Control and Automatic Grasping System for Synthetic Actors.
Comput. Graph. Forum, 1994


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