Raquel Concheiro

Orcid: 0000-0003-2383-6575

According to our database1, Raquel Concheiro authored at least 8 papers between 2010 and 2016.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2016
Efficient Culling Techniques for Interactive Deformable NURBS Surfaces on GPU.
Proceedings of the 11th Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2016), 2016

2014
Interactive rendering of NURBS surfaces.
Comput. Aided Des., 2014

Free Adaptive Tessellation Strategy of Bézier Surfaces.
Proceedings of the GRAPP 2014, 2014

2013
Rendering of Bézier Surfaces on Handheld Devices.
J. WSCG, 2013

Efficient Adaptive and Dynamic Mesh Refinement Based on a Non-recursive Strategy.
Comput. J., 2013

2012
Synthesis of Multiresolution Scenes with Global Illumination on a GPU.
Proceedings of the GRAPP & IVAPP 2012: Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications, 2012

2011
Dynamic and Adaptive Tessellation of Bézier Surfaces.
Proceedings of the GRAPP 2011, 2011

2010
Synthesis of Bézier Surfaces on the GPU.
Proceedings of the GRAPP 2010, 2010


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