Roger J. Hubbold

Affiliations:
  • University of Manchester, UK


According to our database1, Roger J. Hubbold authored at least 52 papers between 1978 and 2011.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Online presence:

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Bibliography

2011
High-resolution relightable buildings from photographs.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2011

Relightable Buildings from Images.
Proceedings of the 32nd Annual Conference of the European Association for Computer Graphics, 2011

2008
A perceptually validated model for surface depth hallucination.
ACM Trans. Graph., 2008

Using haptic cues to aid nonvisual structure recognition.
ACM Trans. Appl. Percept., 2008

2007
Modeling the effects of delayed haptic and visual feedback in a collaborative virtual environment.
ACM Trans. Comput. Hum. Interact., 2007

A real-time hand tracker using variable-length Markov models of behaviour.
Comput. Vis. Image Underst., 2007

Foreword to: "Special Issue on virtual environments".
Comput. Graph., 2007

Effective Cooperative Haptic Interaction over the Internet.
Proceedings of the IEEE Virtual Reality Conference, 2007

2006
A Network Architecture Supporting Consistent Rich Behavior in Collaborative Interactive Applications.
IEEE Trans. Vis. Comput. Graph., 2006

Automatic Camera Calibration and Scene Reconstruction with Scale-Invariant Features.
Proceedings of the Advances in Visual Computing, Second International Symposium, 2006

Mesh Optimisation Using Edge Information in Feature-Based Surface Reconstruction.
Proceedings of the Advances in Visual Computing, Second International Symposium, 2006

2005
Delayed Visual and Haptic Feedback in a Reciprocal Tapping Task.
Proceedings of the First Joint Eurohaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, 2005

Dynamic Primitive Caching for Haptic Rendering of Large-Scale Models.
Proceedings of the First Joint Eurohaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, 2005

Real-time Hand Tracking With Variable-Length Markov Models of Behaviour.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2005

2004
Minimising latency and maintaining consistency in distributed virtual prototyping.
Proceedings of the Proceedings VRCAI 2004, 2004

A framework for haptic rendering of large-scale virtual environments.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2004

2003
Amplifying Head Movements with Head-Mounted Displays.
Presence Teleoperators Virtual Environ., 2003

Interactive reconstruction of virtual environments from video sequences.
Comput. Graph., 2003

Visual attention based information culling for Distributed Virtual Environments.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2003

Real-time photo-realistic augmented reality for interior design.
Proceedings of the SIGGRAPH 2003 Conference on Sketches & Applications: in conjunction with the 30th annual conference on Computer graphics and interactive techniques, 2003

Rapid Shadow Generation in Real-World Lighting Environments.
Proceedings of the 14th Eurographics Workshop on Rendering Techniques, 2003

2002
Hybrid Geometric - Image Based Rendering.
Comput. Graph. Forum, 2002

DIVIPRO: Distributed Interactive VIrtual PROtotoyping.
Proceedings of the 29th International Conference on Computer Graphics and Interactive Techniques, 2002

ICARUS: interactive reconstruction from uncalibrated image sequences.
Proceedings of the 29th International Conference on Computer Graphics and Interactive Techniques, 2002

Accurate Camera Calibration for Off-line, Video-Based Augmented Reality.
Proceedings of the 2002 IEEE / ACM International Symposium on Mixed and Augmented Reality (ISMAR 2002), 30 September, 2002

Collaborative stretcher carrying: a case study.
Proceedings of the Eighth Eurographics Workshop on Virtual Environments, 2002

2001
GNU/MAVERIK: A micro-kernel for large-scale virtual environments.
Presence Teleoperators Virtual Environ., 2001

Flexible Image-Based Photometric Reconstruction using Virtual Light Sources.
Comput. Graph. Forum, 2001

System Challenges for Collaborative Virtual Environments.
Proceedings of the Collaborative Virtual Environments, 2001

2000
A Perceptually-Driven Parallel Algorithm for Efficient Radiosity Simulation.
IEEE Trans. Vis. Comput. Graph., 2000

Real-Time Simulation of a Stretcher Evacuation in a Large-Scale Virtual Environment.
Comput. Graph. Forum, 2000

Collaboration in VEs - fact or fiction?
Proceedings of the 21st Annual Conference of the European Association for Computer Graphics, 2000

1999
Landmarking for navigation of large models.
Comput. Graph., 1999

1998
Distributed parallel volume rendering on shared memory systems.
Future Gener. Comput. Syst., 1998

Virtual reality for large-scale industrial applications.
Future Gener. Comput. Syst., 1998

Stereoscopic Volume Rendering.
Proceedings of the Visualization in Scientific Computing '98, 1998

Mobile Robot Simulation by Means of Acquired Neural Network Models.
Proceedings of the 12<sup>th</sup> European Simulation Multiconference - Simulation, 1998

Navigation Guided by Artificial Force Fields.
Proceedings of the Proceeding of the CHI '98 Conference on Human Factors in Computing Systems, 1998

1997
Perceptually-Driven Radiosity.
Comput. Graph. Forum, 1997

1996
Efficient Hierarchical Refinement and Clustering for Radiosity in Complex Environments.
Comput. Graph. Forum, 1996

1995
Interactive Ray Tracing on a Virtual Shared-Memory Parallel Computer.
Comput. Graph. Forum, 1995

Design Issues for Virtual Reality Systems.
Proceedings of the Virtual Environments '95, 1995

1993
AVIARY - A Generic Virtual Reality Interface for Real Applications.
Proceedings of the Virtual Reality Systems, 1993

1992
Working Group Reports.
Proceedings of the Interactive Learning Through Visualization, 1992

Introduction.
Proceedings of the Interactive Learning Through Visualization, 1992

1991
A practical introduction to PHIGS and PHIGS Plus.
Addison-Wesley, ISBN: 978-0-201-41641-1, 1991

1988
GKS-3D and PHIGS - Theory and Practice.
Proceedings of the Advances in Computer Graphics IV (Tutorials from Eurographics'88 Conf.), 1988

1987
A Scanline Method for Solid Model Display.
Comput. Graph. Forum, 1987

1984
NICOGRAPH'83 Conference Report.
Comput. Graph. Forum, 1984

A Computer Graphic Approach to Lateral Skull Cephalostat Radiograph Analysis for Orthodontic Diagnosis and Treatment Planning.
Proceedings of the 5th European Computer Graphics Conference and Exhibition, 1984

1982
Raster Graphics at the University of Manchester.
Comput. Graph. Forum, 1982

1978
A flexible, high performance interactive graphics system.
Proceedings of the 5th Annual Conference on Computer Graphics and Interactive Techniques, 1978


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