Ryoichi Ando

Orcid: 0009-0001-7095-6169

According to our database1, Ryoichi Ando authored at least 30 papers between 2006 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2023
A Combined Finite Element and Finite Volume Method for Liquid Simulation.
CoRR, 2023

Synced Drift: A Novel Sport Using a System that Harmonises Human Movement to Transcend Distance and Ability.
Proceedings of the SIGGRAPH Asia 2023 Emerging Technologies, 2023

A Conservative Semi-Implicit Scheme for Shallow Water Equations.
Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2023

2022
Tiled Characteristic Maps for Tracking Detailed Liquid Surfaces.
Comput. Graph. Forum, December, 2022

2021
A flux-interpolated advection scheme for fluid simulation.
Vis. Comput., 2021

Research on the transcendence of bodily differences, using sport and human augmentation medium.
Proceedings of the AHs '21: Augmented Humans Conference 2021, 2021

2020
Simulating Liquids on Dynamically Warping Grids.
IEEE Trans. Vis. Comput. Graph., 2020

A practical octree liquid simulator with adaptive surface resolution.
ACM Trans. Graph., 2020

Asynchronous Eulerian Liquid Simulation.
Comput. Graph. Forum, 2020

SlideFusion: Surrogacy Wheelchair with Implicit Eyegaze Modality Sharing.
Proceedings of the SIGGRAPH 2020: Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2020

2019
GPU Smoke Simulation on Compressed DCT Space.
Proceedings of the 40th Annual Conference of the European Association for Computer Graphics, 2019

2018
Spatially adaptive long-term semi-Lagrangian method for accurate velocity advection.
Comput. Vis. Media, 2018

Extended Narrow Band FLIP for Liquid Simulations.
Comput. Graph. Forum, 2018

Bubble jumper: enhancing the traditional japanese sport sumo with physical augmentation.
Proceedings of the First Superhuman Sports Design Challenge: First International Symposium on Amplifying Capabilities and Competing in Mixed Realities, 2018

2017
A hyperbolic geometric flow for evolving films and foams.
ACM Trans. Graph., 2017

A long-term semi-lagrangian method for accurate velocity advection.
Proceedings of the SIGGRAPH Asia 2017 Technical Briefs, Bangkok, Thailand, November 27, 2017

2016
Narrow Band FLIP for Liquid Simulations.
Comput. Graph. Forum, 2016

2015
A stream function solver for liquid simulations.
ACM Trans. Graph., 2015

A Dimension-reduced Pressure Solver for Liquid Simulations.
Comput. Graph. Forum, 2015

2013
Highly adaptive liquid simulations on tetrahedral meshes.
ACM Trans. Graph., 2013

2012
Preserving Fluid Sheets with Adaptively Sampled Anisotropic Particles.
IEEE Trans. Vis. Comput. Graph., 2012

2011
Vector graphics depicting marbling flow.
Comput. Graph., 2011

A Particle-based Method for Preserving Fluid Sheets.
Proceedings of the 2011 Eurographics/ACM SIGGRAPH Symposium on Computer Animation, 2011

2010
High-frequency aware PIC/FLIP in liquid animation.
Proceedings of the ACM SIGGRAPH ASIA 2010 Sketches, 2010

Darwin's Lake: sketch-based creature creation system enables users to collaborate with contents designers.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2010

Vector fluid: a vector graphics depiction of surface flow.
Proceedings of the 8th International Symposium on Non-Photorealistic Animation and Rendering, 2010

Segmental Brush Synthesis with Stroke Images.
Proceedings of the 31st Annual Conference of the European Association for Computer Graphics, 2010

2009
Vector fluid: a vector art representation of fluid.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009

2007
A robust scene recognition system for baseball broadcast using data-driven approach.
Proceedings of the 6th ACM International Conference on Image and Video Retrieval, 2007

2006
Robust scene recognition using language models for scene contexts.
Proceedings of the 8th ACM SIGMM International Workshop on Multimedia Information Retrieval, 2006


  Loading...