Sae Lynne Schatz

According to our database1, Sae Lynne Schatz authored at least 16 papers between 2008 and 2014.

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Bibliography

2014
Beyond Presence: How Holistic Experience Drives Training and Education.
Proceedings of the Handbook of Virtual Environments, 2014

AI Challenge Problem: Scalable Models for Patterns of Life.
AI Mag., 2014

2013
Tractable POMDP representations for intelligent tutoring systems.
ACM Trans. Intell. Syst. Technol., 2013

Scalable Models for Patterns of Life.
Proceedings of the Twenty-Fifth Innovative Applications of Artificial Intelligence Conference, 2013

Modeling Cues for Intuitive Sensemaking Simulations.
Proceedings of the Foundations of Augmented Cognition, 2013

2012
Integrating Learner Help Requests Using a POMDP in an Adaptive Training System.
Proceedings of the Twenty-Fourth Conference on Innovative Applications of Artificial Intelligence, 2012

2011
Measuring the Effectiveness of Stress Prevention Programs in Military Personnel.
Proceedings of the Foundations of Augmented Cognition. Directing the Future of Adaptive Systems, 2011

User Interface and Information Management of Scenarios.
Proceedings of the Human Interface and the Management of Information. Interacting with Information, 2011

2010
Dual-use modeling and simulation.
Proceedings of the 2010 Spring Simulation Multiconference, 2010

Emerging targets for military simulation-based training.
Proceedings of the 2010 Spring Simulation Multiconference, 2010

Simulation-based training for irregular warfare.
Proceedings of the 2010 Spring Simulation Multiconference, 2010

Instructional strategies for scenario-based training: insights from applied research.
Proceedings of the 2010 Spring Simulation Multiconference, 2010

What information does this question convey?: leveraging help-seeking behavior for improved modeling in a simulation-based intelligent tutor.
Proceedings of the 2010 Spring Simulation Multiconference, 2010

The use of functional L-systems for scenario generation in serious games.
Proceedings of the 2010 Workshop on Procedural Content Generation in Games, 2010

Scalable POMDPs for Diagnosis and Planning in Intelligent Tutoring Systems.
Proceedings of the Proactive Assistant Agents, 2010

2008
Improving Presence Theory Through Experiential Design.
Presence Teleoperators Virtual Environ., 2008


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