Saïda Bouakaz

According to our database1, Saïda Bouakaz authored at least 43 papers between 1998 and 2021.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.



In proceedings 
PhD thesis 




Component-based face recognition using statistical pattern matching analysis.
Pattern Anal. Appl., 2021

Learning-based pose edition for efficient and interactive design.
Comput. Animat. Virtual Worlds, 2021

Generic Body Expression Recognition Based on Synthesis of Realistic Neutral Motion.
IEEE Access, 2020

ZF Model Efficiency for Automatic Hand Detection in Vehicles.
Proceedings of the 2020 International Joint Conference on Neural Networks, 2020

A novel database of children's spontaneous facial expressions (LIRIS-CSE).
Image Vis. Comput., 2019

Saliency-based framework for facial expression recognition.
Frontiers Comput. Sci., 2019

Physics-based control of walking virtual characters in low frequency simulations.
Proceedings of the 31st International Conference on Computer Animation and Social Agents, 2018

Coupled 2D and 3D Analysis for Moving Objects Detection with a Moving Camera.
Proceedings of the 12th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2017) - Volume 6: VISAPP, Porto, Portugal, February 27, 2017

Toward an efficient body expression recognition based on the synthesis of a neutral movement.
Proceedings of the 19th ACM International Conference on Multimodal Interaction, 2017

The CIRDO Corpus: Comprehensive Audio/Video Database of Domestic Falls of Elderly People.
Proceedings of the Tenth International Conference on Language Resources and Evaluation LREC 2016, 2016

Body expression recognition from animated 3D skeleton.
Proceedings of the International Conference on 3D Imaging, 2016

Real-time gait control for partially immersed bipeds.
Proceedings of the 8th ACM SIGGRAPH Conference on Motion in Games, 2015

Automatic Affect Analysis: From Children to Adults.
Proceedings of the Advances in Visual Computing - 11th International Symposium, 2015

Ongoing human action recognition with motion capture.
Pattern Recognit., 2014

Framework for reliable, real-time facial expression recognition for low resolution images.
Pattern Recognit. Lett., 2013

A real-time system for motion retrieval and interpretation.
Pattern Recognit. Lett., 2013

Procedural locomotion of multilegged characters in dynamic environments.
Comput. Animat. Virtual Worlds, 2013

Pain detection through shape and appearance features.
Proceedings of the 2013 IEEE International Conference on Multimedia and Expo, 2013

Extraction of Facial Feature Points Using Cumulative Histogram
CoRR, 2012

Generic Spine Model with Simple Physics for Life-Like Quadrupeds and Reptiles.
Proceedings of the VRIPHYS 12: 9th Workshop on Virtual Reality Interactions and Physical Simulations, 2012

Human actions recognition from streamed Motion Capture.
Proceedings of the 21st International Conference on Pattern Recognition, 2012

Human vision inspired framework for facial expressions recognition.
Proceedings of the 19th IEEE International Conference on Image Processing, 2012

Exploring human visual system: Study to aid the development of automatic facial expression recognition framework.
Proceedings of the 2012 IEEE Computer Society Conference on Computer Vision and Pattern Recognition Workshops, 2012

Adding Physical Like Reaction Effects to Skeleton-Based Animations Using Controllable Pendulums.
Trans. Edutainment, 2011

Easy acquisition and real-time animation of facial wrinkles.
Comput. Animat. Virtual Worlds, 2011

A New Depth-based Function for 3D Hand Motion Tracking.
Proceedings of the VISAPP 2011, 2011

Facial expression recognition using entropy and brightness features.
Proceedings of the 11th International Conference on Intelligent Systems Design and Applications, 2011

Automatic Adaptive Facial Feature Extraction Using CDF Analysis.
Proceedings of the Digital Information and Communication Technology and Its Applications, 2011

Easy Rigging of Face by Automatic Registration and Transfer of Skinning Parameters.
Proceedings of the Computer Vision and Graphics - International Conference, 2010

Real-Time Dynamic Wrinkles of Face for Animated Skinned Mesh.
Proceedings of the Advances in Visual Computing, 5th International Symposium, 2009

Towards Removing Ghost-Components from Visual-Hull Estimations.
Proceedings of the Fifth International Conference on Image and Graphics, 2009

From virtual to augmented reality in financial trading: a CYBERII application.
J. Enterp. Inf. Manag., 2008

Feature points based facial animation retargeting.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2008

Real-Time Marker-free Motion Capture from multiple cameras.
Proceedings of the IEEE 11th International Conference on Computer Vision, 2007

Real-Time and Markerless 3D Human Motion Capture Using Multiple Views.
Proceedings of the Human Motion, 2007

Real-Time and Marker-Free 3D Motion Capture for Home Entertainment Oriented Applications.
Proceedings of the Computer Vision, 2007

User-Guided Shape from Shading to Reconstruct Fine Details from a Single Photograph.
Proceedings of the Computer Vision, 2007

Efficient Surface Interpolation with Occlusion Detection.
Proceedings of the 2006 Joint Conference on Information Sciences, 2006

Shape From Silhouette: Towards a Solution for Partial Visibility Problem.
Proceedings of the 27th Annual Conference of the European Association for Computer Graphics, 2006

Framework for cooperative segmentation based on the multiagent paradigm.
Proceedings of the Visual Communications and Image Processing 2001, 2001

Topological and geometrical cooperation-based method for stereo matching.
Proceedings of the Conference on Three-Dimensional Image Capture and Applications IV, 2001

Parameters Matching of Objects in Video Sequences.
Proceedings of the Conference on Three-Dimensional Image Capture and Applications III, 2000

Image Segmentation by Label Anisotropic Diffusion.
Proceedings of the Advances in Pattern Recognition, 1998