Samir Garbaya

Orcid: 0000-0003-0676-8320

According to our database1, Samir Garbaya authored at least 18 papers between 2007 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Online presence:

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Bibliography

2024
Performance Evaluation of Visual Analytics Framework for Monitoring Neuromotor Rehabilitation.
Proceedings of the 19th International Joint Conference on Computer Vision, 2024

2023
Intelligent Modeling for In-Home Reading and Spelling Programs.
Comput., March, 2023

2022
Real-time visual analytics for in-home medical rehabilitation of stroke patient - systematic review.
Medical Biol. Eng. Comput., 2022

2021
A three-step model for the gamification of training and automaticity acquisition.
J. Comput. Assist. Learn., 2021

2020
Modelling Movement Time for Haptic-enabled Virtual Assembly.
Proceedings of the 15th International Joint Conference on Computer Vision, 2020

2019
Introduction to the special issue on "Gamification of Industrial Systems".
Int. J. Serious Games, 2019

Technology-based reading intervention programs for elementary grades: An analytical review.
Comput. Educ., 2019

2018
Gamified In-Home Rehabilitation for Stroke Survivors: Analytical Review.
Int. J. Serious Games, 2018

Integrating Self-Determination and Self-Efficacy in Game Design.
Proceedings of the Games and Learning Alliance - 7th International Conference, 2018

2017
Mobile Augmented Reality in Museums : Towards Enhancing Visitor's Learning Experience.
Int. J. Virtual Real., 2017

A mixed reality for virtual assembly.
Proceedings of the 26th IEEE International Symposium on Robot and Human Interactive Communication, 2017

2016
Minimized-Torque-Oriented Design of Parallel Modular Mechanism for Humanoid Waist.
Proceedings of the Advances in Robot Kinematics 2016, 2016

2014
Using relative head and hand-target features to predict intention in 3D moving-target selection.
Proceedings of the 2014 IEEE Virtual Reality, 2014

2013
Towards a Model for Predicting Intention in 3D Moving-Target Selection Tasks.
Proceedings of the Engineering Psychology and Cognitive Ergonomics. Understanding Human Cognition, 2013

Harmonizing Interoperability - Emergent Serious Gaming in Playful Stochastic CAD Environments.
Proceedings of the Games and Learning Alliance - Second International Conference, 2013

2010
Reducing Reversal Errors in Localizing the Source of Sound in Virtual Environment without Head Tracking.
Proceedings of the Haptic and Audio Interaction Design - 5th International Workshop, 2010

2008
From virtual to augmented reality in financial trading: a CYBERII application.
J. Enterp. Inf. Manag., 2008

2007
The affect of contact force sensations on user performance in virtual assembly tasks.
Virtual Real., 2007


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