Sarah Wiseman

Orcid: 0000-0002-1487-4206

According to our database1, Sarah Wiseman authored at least 21 papers between 2011 and 2022.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2022
Dealing with Digital Service Closure.
Proc. ACM Hum. Comput. Interact., 2022

The Effects of a Soundtrack on Board Game Player Experience.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2020
A Grounded Analysis of Player-Described Board Game Immersion.
Proceedings of the CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, 2020

2019
What Data do Players Rely on in Social Deduction Games?
Proceedings of the Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, 2019

Choosing a Side: How do Players Pick a Game when Entering the MOBA Genre?
Proceedings of the Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, 2019

Thermo-haptic Earable Display for the Hearing and Visually Impaired.
Proceedings of the 21st International ACM SIGACCESS Conference on Computers and Accessibility, 2019

2018
Testing a Shape-Changing Haptic Navigation Device With Vision-Impaired and Sighted Audiences in an Immersive Theater Setting.
IEEE Trans. Hum. Mach. Syst., 2018

Repurposing Emoji for Personalised Communication: Why  means "I love you".
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
Exploring the effects of non-monetary reimbursement for participants in HCI research.
Hum. Comput., 2017

Control and Being Controlled: Exploring the use of Technology in an Immersive Theatre Performance.
Proceedings of the 2017 Conference on Designing Interactive Systems, 2017

2016
Employing Number-Based Graphical Representations to Enhance the Effects of Visual Check on Entry Error Detection.
Interact. Comput., 2016

Short links and tiny keyboards: A systematic exploration of design trade-offs in link shortening services.
Int. J. Hum. Comput. Stud., 2016

Use Your Words: Designing One-time Pairing Codes to Improve User Experience.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2015
Home is Where the Lab is: A Comparison of Online and Lab Data From a Time-sensitive Study of Interruption.
Hum. Comput., 2015

2014
Exploring Citizen Psych-Science and the Motivations of Errordiary Volunteers.
Hum. Comput., 2014

MOODs: building massive open online diaries for researchers, teachers and contributors.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

2013
Designing Devices With the Task in Mind: Which Numbers Are Really Used in Hospitals?
Hum. Factors, 2013

Assessing the Viability of Online Interruption Studies.
Proceedings of the Human Computation and Crowdsourcing: Works in Progress and Demonstration Abstracts, 2013

Using redundancy to detect human error.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

2012
Designing for the task: what numbers are really used in hospitals?
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

2011
A taxonomy of number entry error.
Proceedings of the 2011 British Computer Society Conference on Human-Computer Interaction, 2011


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