Shi Qiu
Orcid: 0000-0003-0764-9147Affiliations:
- Shanghai Jiao Tong University, Department of Design, China
- Eindhoven University of Technology, Department of Industrial Design, The Netherlands (PhD 2019)
According to our database1,
Shi Qiu
authored at least 22 papers
between 2015 and 2023.
Collaborative distances:
Collaborative distances:
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Bibliography
2023
Correction to: Investigating socially assistive systems from system design and evaluation: a systematic review.
Univers. Access Inf. Soc., June, 2023
Investigating socially assistive systems from system design and evaluation: a systematic review.
Univers. Access Inf. Soc., June, 2023
Proceedings of the HCI International 2023 Posters, 2023
A Review of Prototyping and Evaluating Approaches for Social Exergames Targeting Older Adults.
Proceedings of the Eleventh International Symposium of Chinese CHI, 2023
2022
Sensors, 2022
Proceedings of the HCI in Games, 2022
2021
NEONEO Balance Ball: Designing an Intergenerational Interaction Exergame for In-home Balance Training.
Proceedings of the Human Aspects of IT for the Aged Population. Supporting Everyday Life Activities, 2021
2020
Understanding visually impaired people's experiences of social signal perception in face-to-face communication.
Univers. Access Inf. Soc., 2020
Social Glasses: Simulating Interactive Gaze for Visually Impaired People in Face-to-Face Communication.
Int. J. Hum. Comput. Interact., 2020
IEEE Access, 2020
2018
Impact of Simulated Gaze Gestures on Social Interaction for People with Visual Impairments.
Proceedings of the Transdisciplinary Engineering Methods for Social Innovation of Industry 4.0, 2018
Proceedings of the Distributed, Ambient and Pervasive Interactions: Understanding Humans, 2018
Proceedings of the Distributed, Ambient and Pervasive Interactions: Understanding Humans, 2018
2017
Proceedings of the Tenth International Conference on Tangible, 2017
2016
Proceedings of the TEI '16: Tenth International Conference on Tangible, 2016
Proceedings of the TEI '16: Tenth International Conference on Tangible, 2016
Designing and Evaluating a Wearable Device for Accessing Gaze Signals from the Sighted.
Proceedings of the Universal Access in Human-Computer Interaction. Methods, Techniques, and Best Practices, 2016
Proceedings of the Fourth International Conference on Human Agent Interaction, 2016
Proceedings of the Fourth International Conference on Human Agent Interaction, 2016
Proceedings of the Fourth International Conference on Human Agent Interaction, 2016
Proceedings of the Fourth International Conference on Human Agent Interaction, 2016
2015
Proceedings of the 3rd International Conference on Human-Agent Interaction, 2015